/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/brushexport/ |
H A D | WaveFrontBrushVisitor.h | 17 StringOutputStream vertexbuffer; variable 44 m_file << vertexbuffer.c_str() << "\n"; in visit() 47 vertexbuffer.clear(); in visit() 65 …vertexbuffer << "v " << w[i].vertex.x() << " " << w[i].vertex.y() << " " << w[i].vertex.z() << "\n… in visit()
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/arb_gpu_shader5/execution/ |
H A D | emitstreamvertex_nodraw.c | 44 GLuint vertexbuffer; variable 74 glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); in piglit_display() 168 glGenBuffers(1, &vertexbuffer); in piglit_init() 169 glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); in piglit_init()
|
/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | gl_backend.c | 3556 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_VertexPointer() 3573 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_VertexPointer() 3608 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_ColorPointer() 3648 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_ColorPointer() 3705 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_TexCoordPointer() 3744 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_TexCoordPointer() 4309 if (vertexbuffer) in R_Mesh_PrepareVertices_Vertex3f() 4338 if (vertexbuffer) in R_Mesh_PrepareVertices_Vertex3f() 4354 if (vertexbuffer) in R_Mesh_PrepareVertices_Vertex3f() 4370 if (vertexbuffer) in R_Mesh_PrepareVertices_Vertex3f() [all …]
|
H A D | gl_backend.h | 88 …t numvertices, const r_vertexgeneric_t *vertex, const r_meshbuffer_t *vertexbuffer, int bufferoffs… 98 …int gltype, size_t stride, const void *pointer, const r_meshbuffer_t *vertexbuffer, size_t buffero… 100 …int gltype, size_t stride, const void *pointer, const r_meshbuffer_t *vertexbuffer, size_t buffero… 102 …int gltype, size_t stride, const void *pointer, const r_meshbuffer_t *vertexbuffer, size_t buffero…
|
/dports/games/darkplaces/darkplaces/ |
H A D | gl_backend.c | 3556 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_VertexPointer() 3573 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_VertexPointer() 3608 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_ColorPointer() 3648 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_ColorPointer() 3705 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_TexCoordPointer() 3744 int bufferobject = vertexbuffer ? vertexbuffer->bufferobject : 0; in R_Mesh_TexCoordPointer() 4309 if (vertexbuffer) in R_Mesh_PrepareVertices_Vertex3f() 4338 if (vertexbuffer) in R_Mesh_PrepareVertices_Vertex3f() 4354 if (vertexbuffer) in R_Mesh_PrepareVertices_Vertex3f() 4370 if (vertexbuffer) in R_Mesh_PrepareVertices_Vertex3f() [all …]
|
H A D | gl_backend.h | 88 …t numvertices, const r_vertexgeneric_t *vertex, const r_meshbuffer_t *vertexbuffer, int bufferoffs… 98 …int gltype, size_t stride, const void *pointer, const r_meshbuffer_t *vertexbuffer, size_t buffero… 100 …int gltype, size_t stride, const void *pointer, const r_meshbuffer_t *vertexbuffer, size_t buffero… 102 …int gltype, size_t stride, const void *pointer, const r_meshbuffer_t *vertexbuffer, size_t buffero…
|
/dports/databases/redisdesktopmanager/RedisDesktopManager-2021.8/3rdparty/pyotherside/examples/ |
H A D | renderer.py | 42 self.vertexbuffer = glGenBuffers(1) 61 glBindBuffer(GL_ARRAY_BUFFER, self.vertexbuffer) 75 glDeleteBuffers(1, [self.vertexbuffer])
|
/dports/devel/pyotherside-qt5/pyotherside-1.5.9/examples/ |
H A D | renderer.py | 42 self.vertexbuffer = glGenBuffers(1) 61 glBindBuffer(GL_ARRAY_BUFFER, self.vertexbuffer) 75 glDeleteBuffers(1, [self.vertexbuffer])
|
/dports/graphics/py-pyglet/pyglet-1.5.21/doc/modules/graphics/ |
H A D | vertexbuffer.rst | 1 pyglet.graphics.vertexbuffer 4 .. automodule:: pyglet.graphics.vertexbuffer
|
H A D | index.rst | 11 vertexbuffer
|
/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/nv_alpha_to_coverage_dither_control/ |
H A D | nv_alpha_to_coverage_dither_control.cpp | 74 static GLuint vertexbuffer; variable 212 glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); in draw_pattern() 224 glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); in draw_pattern() 378 glGenBuffers(1, &vertexbuffer); in piglit_init() 379 glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); in piglit_init()
|
/dports/games/pink-pony/pink-pony-1.4.1/tools/ |
H A D | mesh_compile.cc | 88 TiXmlElement* vertexbuffer = elem->FirstChild()->ToElement(); in load_OgreXMLGeometry() local 90 if (vertexbuffer == NULL) in load_OgreXMLGeometry() 94 bool has_vertex = (string(vertexbuffer->Attribute("positions"))=="true"); in load_OgreXMLGeometry() 95 bool has_normal = (string(vertexbuffer->Attribute("normals"))=="true"); in load_OgreXMLGeometry() 97 bool has_texcoord =(string(vertexbuffer->Attribute("texture_coords"))=="1"); in load_OgreXMLGeometry() 134 for (i = 0, node = vertexbuffer->FirstChild(); in load_OgreXMLGeometry()
|
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Tools/XMLConverter/docs/ |
H A D | ogremeshxml.dtd | 3 <!ELEMENT sharedgeometry (vertexbuffer+)> 28 <!ELEMENT geometry (vertexbuffer+)> 59 <!ELEMENT vertexbuffer (vertex+)> element 60 <!ATTLIST vertexbuffer
|
/dports/graphics/ogre3d/ogre-1.11.6/Tools/XMLConverter/docs/ |
H A D | ogremeshxml.dtd | 3 <!ELEMENT sharedgeometry (vertexbuffer+)> 28 <!ELEMENT geometry (vertexbuffer+)> 59 <!ELEMENT vertexbuffer (vertex+)> element 60 <!ATTLIST vertexbuffer
|
/dports/graphics/py-pyglet/pyglet-1.5.21/pyglet/graphics/ |
H A D | vertexdomain.py | 63 from pyglet.graphics import allocation, vertexattribute, vertexbuffer 183 attribute.buffer = vertexbuffer.create_mappable_buffer( 194 buffer = vertexbuffer.create_mappable_buffer( 296 if vertexbuffer._workaround_vbo_finish: 627 self.index_buffer = vertexbuffer.create_mappable_buffer( 706 if vertexbuffer._workaround_vbo_finish:
|
H A D | __init__.py | 167 from pyglet.graphics import vertexbuffer, vertexattribute, vertexdomain 192 buffer = vertexbuffer.create_mappable_buffer(size * attribute.stride, vbo=False) 225 buffer = vertexbuffer.create_mappable_buffer(size * attribute.stride, vbo=False)
|
H A D | vertexattribute.py | 138 from pyglet.graphics import vertexbuffer 348 return vertexbuffer.IndirectArrayRegion(
|
/dports/graphics/py-pyglet150/pyglet-1.5.0/pyglet/graphics/ |
H A D | vertexdomain.py | 63 from pyglet.graphics import allocation, vertexattribute, vertexbuffer 183 attribute.buffer = vertexbuffer.create_mappable_buffer( 194 buffer = vertexbuffer.create_mappable_buffer( 296 if vertexbuffer._workaround_vbo_finish: 627 self.index_buffer = vertexbuffer.create_mappable_buffer( 706 if vertexbuffer._workaround_vbo_finish:
|
H A D | __init__.py | 166 from pyglet.graphics import vertexbuffer, vertexattribute, vertexdomain 191 buffer = vertexbuffer.create_mappable_buffer(size * attribute.stride, vbo=False) 224 buffer = vertexbuffer.create_mappable_buffer(size * attribute.stride, vbo=False)
|
H A D | vertexattribute.py | 138 from pyglet.graphics import vertexbuffer 348 return vertexbuffer.IndirectArrayRegion(
|
/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | xbox_nv2a.cpp | 2410 b = vertexbuffer.enabled; in read_vertices_0x180x() 2433 b = vertexbuffer.enabled; in read_vertices_0x1810() 2455 b = vertexbuffer.enabled; in read_vertices_0x1818() 3348 vertexbuffer.words[bit] = 0; in execute_method_3d() 3351 vertexbuffer.words[bit] = 1; in execute_method_3d() 3354 vertexbuffer.words[bit] = 1; in execute_method_3d() 3357 vertexbuffer.words[bit] = 2; in execute_method_3d() 3360 vertexbuffer.words[bit] = 3; in execute_method_3d() 3376 vertexbuffer.offset[0] = 0; in execute_method_3d() 3379 vertexbuffer.offset[n] = vertexbuffer.offset[n - 1] + vertexbuffer.words[n - 1]; in execute_method_3d() [all …]
|
/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | xbox_nv2a.cpp | 2410 b = vertexbuffer.enabled; in read_vertices_0x180x() 2433 b = vertexbuffer.enabled; in read_vertices_0x1810() 2455 b = vertexbuffer.enabled; in read_vertices_0x1818() 3348 vertexbuffer.words[bit] = 0; in execute_method_3d() 3351 vertexbuffer.words[bit] = 1; in execute_method_3d() 3354 vertexbuffer.words[bit] = 1; in execute_method_3d() 3357 vertexbuffer.words[bit] = 2; in execute_method_3d() 3360 vertexbuffer.words[bit] = 3; in execute_method_3d() 3376 vertexbuffer.offset[0] = 0; in execute_method_3d() 3379 vertexbuffer.offset[n] = vertexbuffer.offset[n - 1] + vertexbuffer.words[n - 1]; in execute_method_3d() [all …]
|
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/platform/windows/gfx/ |
H A D | ali3dd3d.cpp | 184 vertexbuffer = NULL; in D3DGraphicsDriver() 354 D3DFVF_CUSTOMVERTEX, D3DPOOL_MANAGED, &vertexbuffer, NULL) != D3D_OK) in FirstTimeInit() 366 vertexbuffer->Lock(0, 0, (void**)&vertices, D3DLOCK_DISCARD); in FirstTimeInit() 373 vertexbuffer->Unlock(); in FirstTimeInit() 938 if (vertexbuffer) in UnInit() 940 vertexbuffer->Release(); in UnInit() 941 vertexbuffer = NULL; in UnInit() 1159 hr = direct3ddevice->SetStreamSource(0, vertexbuffer, 0, sizeof(CUSTOMVERTEX)); in _renderSprite()
|
/dports/science/chrono/chrono-7.0.1/src/chrono_irrlicht/ |
H A D | ChIrrNodeProxyToAsset.cpp | 193 auto& vertexbuffer = irrmesh->getVertexBuffer(); in UpdateTriangleMeshFixedConnectivity() local 210 vertexbuffer.set_used(nvertices); in UpdateTriangleMeshFixedConnectivity() 214 vertexbuffer[i] = video::S3DVertex( // in UpdateTriangleMeshFixedConnectivity() 240 …vertexbuffer[i].Pos = core::vector3df((f32)vertices[i].x(), (f32)vertices[i].y(), (f32)vertices[i]… in UpdateTriangleMeshFixedConnectivity() 241 …vertexbuffer[i].Normal = core::vector3df((f32)normals[i].x(), (f32)normals[i].y(), (f32)normals[i]… in UpdateTriangleMeshFixedConnectivity() 242 vertexbuffer[i].Color = in UpdateTriangleMeshFixedConnectivity()
|
/dports/multimedia/v4l_compat/v4l-utils-4l-utils-1.20.0/utils/qvidcap/ |
H A D | paint.cpp | 270 GLuint vertexbuffer; in paintGL() local 271 glGenBuffers(1, &vertexbuffer); in paintGL() 272 glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); in paintGL() 282 glBindBuffer(GL_ARRAY_BUFFER, vertexbuffer); in paintGL() 297 glDeleteBuffers(1, &vertexbuffer); in paintGL()
|