/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/libs/airwindows/src/ |
H A D | MatrixVerbProc.cpp | 54 double vibDepth = (0.027+pow(D,3))*100.0; in processReplacing() local 220 double offsetAL = (sin(vibAL)+1.0)*vibDepth; in processReplacing() 221 double offsetBL = (sin(vibBL)+1.0)*vibDepth; in processReplacing() 222 double offsetCL = (sin(vibCL)+1.0)*vibDepth; in processReplacing() 223 double offsetDL = (sin(vibDL)+1.0)*vibDepth; in processReplacing() 224 double offsetEL = (sin(vibEL)+1.0)*vibDepth; in processReplacing() 225 double offsetFL = (sin(vibFL)+1.0)*vibDepth; in processReplacing() 226 double offsetGL = (sin(vibGL)+1.0)*vibDepth; in processReplacing() 229 double offsetAR = (sin(vibAR)+1.0)*vibDepth; in processReplacing() 230 double offsetBR = (sin(vibBR)+1.0)*vibDepth; in processReplacing() [all …]
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/dports/audio/ft2play/ft2play-5730b16/ |
H A D | pmplay.h | 55 uint8_t vibTyp, vibSweep, vibDepth, vibRate; member 68 uint8_t glissFunk, vibPos, tremPos, vibSpeed, vibDepth, tremSpeed, tremDepth; member
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H A D | pmp_main.c | 80 if (ins->vibDepth > 0) in retrigEnvelopeVibrato() 87 ch->eVibSweep = (ins->vibDepth << 8) / ins->vibSweep; in retrigEnvelopeVibrato() 91 ch->eVibAmp = ins->vibDepth << 8; in retrigEnvelopeVibrato() 627 ch->vibDepth = param; in v_Vibrato() 1239 if (ins->vibDepth > 0) in fixaEnvelopeVibrato() 1247 if ((autoVibAmp >> 8) > ins->vibDepth) in fixaEnvelopeVibrato() 1249 autoVibAmp = ins->vibDepth << 8; in fixaEnvelopeVibrato() 1341 tmpVib = (tmpVib * ch->vibDepth) >> 5; in vibrato2() 1445 ch->vibDepth = tmp8; in vibrato()
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H A D | pmplay.c | 111 uint8_t envPRepE, envVTyp, envPTyp, vibTyp, vibSweep, vibDepth, vibRate; member 475 ch->vibDepth = 0; in stopVoices() 552 ins->vibDepth = ih.vibDepth; in loadInstrHeader()
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/dports/audio/fasttracker2/ft2-clone-1.49/src/ |
H A D | ft2_replayer.h | 174 uint8_t vibType, vibSweep, vibDepth, vibRate; member 235 uint8_t vibType, vibSweep, vibDepth, vibRate; member 249 uint8_t glissFunk, vibPos, tremPos, vibSpeed, vibDepth, tremSpeed, tremDepth; member
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H A D | ft2_events.c | 545 const uint8_t vibDepth = (midi.currMIDIVibDepth >> 9) & 0x0F; in handleInput() local 546 if (vibDepth > 0) in handleInput() 547 recordMIDIEffect(0x04, 0xA0 | vibDepth); in handleInput()
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H A D | ft2_midi.c | 78 const uint8_t vibDepth = (midi.currMIDIVibDepth >> 9) & 0x0F; in midiInControlChange() local 79 if (vibDepth > 0 && recMIDIValidChn) in midiInControlChange() 80 recordMIDIEffect(0x04, 0xA0 | vibDepth); in midiInControlChange()
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H A D | ft2_inst_ed.c | 61 uint8_t tremDepth, vibSweep, vibRate, vibDepth, flags; member 134 if (ins->vibDepth > 0x0F) ins->vibDepth = 0x0F; in sanitizeInstrument() 601 ins->vibDepth = (uint8_t)config.stdVibDepth[num]; in setStdVolEnvelope() 644 config.stdVibDepth[num] = ins->vibDepth; in setOrStoreVolEnvPreset() 676 config.stdVibDepth[num] = ins->vibDepth; in setOrStorePanEnvPreset() 1395 if (ins->vibDepth != (uint8_t)pos) in setVibDepthScroll() 1397 ins->vibDepth = (uint8_t)pos; in setVibDepthScroll() 2217 setScrollBarPos(SB_INST_VIBDEPTH, ins->vibDepth, false); in updateInstEditor() 2976 ih.vibDepth = ins->vibDepth; in saveInstrThread() 3181 ins->vibDepth = xi_h.vibDepth; in loadInstrThread() [all …]
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H A D | ft2_replayer.c | 358 if (ins->vibDepth > 0) in retrigEnvelopeVibrato() 369 ch->eVibAmp = ins->vibDepth << 8; in retrigEnvelopeVibrato() 1031 ch->vibDepth = param; in v_Vibrato() 1614 if (ch->midiVibDepth > 0 || ins->vibDepth > 0) in updateChannel() 1616 if (ins->vibDepth > 0) in updateChannel() 1625 if ((autoVibAmp >> 8) > ins->vibDepth) in updateChannel() 1627 autoVibAmp = ins->vibDepth << 8; in updateChannel() 1844 ch->vibDepth = tmp8; in vibrato() 2584 ins->vibDepth = (uint8_t)config.stdVibDepth[i]; in setStdEnvelope() 2626 ins->vibDepth = 0; in setNoEnvelope() [all …]
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H A D | ft2_module_saver.c | 192 ih.vibDepth = ins->vibDepth; in saveXM()
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H A D | ft2_sample_saver.c | 426 mptExtraChunk.vibratoDepth = ins->vibDepth; // 0..15 in saveWAVSample()
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/dports/audio/libadplug/adplug-adplug-2.3.3/src/ |
H A D | adlib.cpp | 122 vibDepth = 0; in SoundWarmInit() 212 vibDepth = vibD; in SetGParam() 468 t1 |= vibDepth ? 0x40 : 0; in SndSAmVibRhythm()
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H A D | adlib.h | 154 uint8_t vibDepth; /* ... */ variable
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/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/ |
H A D | XMTools.cpp | 207 vibDepth = mptSmp.nVibDepth; in ApplyAutoVibratoToXM() 210 if((vibDepth | vibRate) != 0 && !(fromType & MOD_TYPE_XM)) in ApplyAutoVibratoToXM() 225 mptSmp.nVibDepth = vibDepth; in ApplyAutoVibratoToMPT()
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H A D | XMTools.h | 73 uint8le vibDepth; // Sample Auto-Vibrato Depth member
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H A D | Load_dtm.cpp | 145 uint8be vibDepth; member 366 sample.nVibDepth = instr.vibDepth; in ReadDTM()
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H A D | Load_mdl.cpp | 88 uint8le vibDepth; member 658 mptSmp.nVibDepth = (sampleHeader.vibDepth + 3u) / 4u; in ReadMDL()
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H A D | Load_mo3.cpp | 294 uint8le vibDepth; member 339 mptSmp.nVibDepth = vibDepth; in ConvertToMPT()
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/dports/games/libretro-scummvm/scummvm-7b1e929/audio/mods/ |
H A D | module_mod_xm_s3m.h | 118 int8 vibType, vibSweep, vibDepth, vibRate; member
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/dports/games/scummvm/scummvm-2.5.1/audio/mods/ |
H A D | module_mod_xm_s3m.h | 118 int8 vibType, vibSweep, vibDepth, vibRate; member
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/dports/audio/fasttracker2/ft2-clone-1.49/src/modloaders/ |
H A D | ft2_load_xm.c | 256 ins->vibDepth = ih.vibDepth; in loadInstrHeader()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/ |
H A D | sound_2gs.h | 78 uint8 vibDepth; ///< Vibrato depth member
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H A D | sound_2gs.cpp | 428 if (curInstrument->vibDepth > 0) in midiNoteOn() 535 vibDepth = stream.readByte(); in read()
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/dports/games/scummvm/scummvm-2.5.1/engines/agi/ |
H A D | sound_2gs.h | 78 uint8 vibDepth; ///< Vibrato depth member
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H A D | sound_2gs.cpp | 430 if (curInstrument->vibDepth > 0) in midiNoteOn() 537 vibDepth = stream.readByte(); in read()
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