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Searched refs:vibDepth (Results 1 – 25 of 29) sorted by relevance

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/dports/audio/surge-synthesizer-lv2/surge-release_1.9.0/libs/airwindows/src/
H A DMatrixVerbProc.cpp54 double vibDepth = (0.027+pow(D,3))*100.0; in processReplacing() local
220 double offsetAL = (sin(vibAL)+1.0)*vibDepth; in processReplacing()
221 double offsetBL = (sin(vibBL)+1.0)*vibDepth; in processReplacing()
222 double offsetCL = (sin(vibCL)+1.0)*vibDepth; in processReplacing()
223 double offsetDL = (sin(vibDL)+1.0)*vibDepth; in processReplacing()
224 double offsetEL = (sin(vibEL)+1.0)*vibDepth; in processReplacing()
225 double offsetFL = (sin(vibFL)+1.0)*vibDepth; in processReplacing()
226 double offsetGL = (sin(vibGL)+1.0)*vibDepth; in processReplacing()
229 double offsetAR = (sin(vibAR)+1.0)*vibDepth; in processReplacing()
230 double offsetBR = (sin(vibBR)+1.0)*vibDepth; in processReplacing()
[all …]
/dports/audio/ft2play/ft2play-5730b16/
H A Dpmplay.h55 uint8_t vibTyp, vibSweep, vibDepth, vibRate; member
68 uint8_t glissFunk, vibPos, tremPos, vibSpeed, vibDepth, tremSpeed, tremDepth; member
H A Dpmp_main.c80 if (ins->vibDepth > 0) in retrigEnvelopeVibrato()
87 ch->eVibSweep = (ins->vibDepth << 8) / ins->vibSweep; in retrigEnvelopeVibrato()
91 ch->eVibAmp = ins->vibDepth << 8; in retrigEnvelopeVibrato()
627 ch->vibDepth = param; in v_Vibrato()
1239 if (ins->vibDepth > 0) in fixaEnvelopeVibrato()
1247 if ((autoVibAmp >> 8) > ins->vibDepth) in fixaEnvelopeVibrato()
1249 autoVibAmp = ins->vibDepth << 8; in fixaEnvelopeVibrato()
1341 tmpVib = (tmpVib * ch->vibDepth) >> 5; in vibrato2()
1445 ch->vibDepth = tmp8; in vibrato()
H A Dpmplay.c111 uint8_t envPRepE, envVTyp, envPTyp, vibTyp, vibSweep, vibDepth, vibRate; member
475 ch->vibDepth = 0; in stopVoices()
552 ins->vibDepth = ih.vibDepth; in loadInstrHeader()
/dports/audio/fasttracker2/ft2-clone-1.49/src/
H A Dft2_replayer.h174 uint8_t vibType, vibSweep, vibDepth, vibRate; member
235 uint8_t vibType, vibSweep, vibDepth, vibRate; member
249 uint8_t glissFunk, vibPos, tremPos, vibSpeed, vibDepth, tremSpeed, tremDepth; member
H A Dft2_events.c545 const uint8_t vibDepth = (midi.currMIDIVibDepth >> 9) & 0x0F; in handleInput() local
546 if (vibDepth > 0) in handleInput()
547 recordMIDIEffect(0x04, 0xA0 | vibDepth); in handleInput()
H A Dft2_midi.c78 const uint8_t vibDepth = (midi.currMIDIVibDepth >> 9) & 0x0F; in midiInControlChange() local
79 if (vibDepth > 0 && recMIDIValidChn) in midiInControlChange()
80 recordMIDIEffect(0x04, 0xA0 | vibDepth); in midiInControlChange()
H A Dft2_inst_ed.c61 uint8_t tremDepth, vibSweep, vibRate, vibDepth, flags; member
134 if (ins->vibDepth > 0x0F) ins->vibDepth = 0x0F; in sanitizeInstrument()
601 ins->vibDepth = (uint8_t)config.stdVibDepth[num]; in setStdVolEnvelope()
644 config.stdVibDepth[num] = ins->vibDepth; in setOrStoreVolEnvPreset()
676 config.stdVibDepth[num] = ins->vibDepth; in setOrStorePanEnvPreset()
1395 if (ins->vibDepth != (uint8_t)pos) in setVibDepthScroll()
1397 ins->vibDepth = (uint8_t)pos; in setVibDepthScroll()
2217 setScrollBarPos(SB_INST_VIBDEPTH, ins->vibDepth, false); in updateInstEditor()
2976 ih.vibDepth = ins->vibDepth; in saveInstrThread()
3181 ins->vibDepth = xi_h.vibDepth; in loadInstrThread()
[all …]
H A Dft2_replayer.c358 if (ins->vibDepth > 0) in retrigEnvelopeVibrato()
369 ch->eVibAmp = ins->vibDepth << 8; in retrigEnvelopeVibrato()
1031 ch->vibDepth = param; in v_Vibrato()
1614 if (ch->midiVibDepth > 0 || ins->vibDepth > 0) in updateChannel()
1616 if (ins->vibDepth > 0) in updateChannel()
1625 if ((autoVibAmp >> 8) > ins->vibDepth) in updateChannel()
1627 autoVibAmp = ins->vibDepth << 8; in updateChannel()
1844 ch->vibDepth = tmp8; in vibrato()
2584 ins->vibDepth = (uint8_t)config.stdVibDepth[i]; in setStdEnvelope()
2626 ins->vibDepth = 0; in setNoEnvelope()
[all …]
H A Dft2_module_saver.c192 ih.vibDepth = ins->vibDepth; in saveXM()
H A Dft2_sample_saver.c426 mptExtraChunk.vibratoDepth = ins->vibDepth; // 0..15 in saveWAVSample()
/dports/audio/libadplug/adplug-adplug-2.3.3/src/
H A Dadlib.cpp122 vibDepth = 0; in SoundWarmInit()
212 vibDepth = vibD; in SetGParam()
468 t1 |= vibDepth ? 0x40 : 0; in SndSAmVibRhythm()
H A Dadlib.h154 uint8_t vibDepth; /* ... */ variable
/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/
H A DXMTools.cpp207 vibDepth = mptSmp.nVibDepth; in ApplyAutoVibratoToXM()
210 if((vibDepth | vibRate) != 0 && !(fromType & MOD_TYPE_XM)) in ApplyAutoVibratoToXM()
225 mptSmp.nVibDepth = vibDepth; in ApplyAutoVibratoToMPT()
H A DXMTools.h73 uint8le vibDepth; // Sample Auto-Vibrato Depth member
H A DLoad_dtm.cpp145 uint8be vibDepth; member
366 sample.nVibDepth = instr.vibDepth; in ReadDTM()
H A DLoad_mdl.cpp88 uint8le vibDepth; member
658 mptSmp.nVibDepth = (sampleHeader.vibDepth + 3u) / 4u; in ReadMDL()
H A DLoad_mo3.cpp294 uint8le vibDepth; member
339 mptSmp.nVibDepth = vibDepth; in ConvertToMPT()
/dports/games/libretro-scummvm/scummvm-7b1e929/audio/mods/
H A Dmodule_mod_xm_s3m.h118 int8 vibType, vibSweep, vibDepth, vibRate; member
/dports/games/scummvm/scummvm-2.5.1/audio/mods/
H A Dmodule_mod_xm_s3m.h118 int8 vibType, vibSweep, vibDepth, vibRate; member
/dports/audio/fasttracker2/ft2-clone-1.49/src/modloaders/
H A Dft2_load_xm.c256 ins->vibDepth = ih.vibDepth; in loadInstrHeader()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/agi/
H A Dsound_2gs.h78 uint8 vibDepth; ///< Vibrato depth member
H A Dsound_2gs.cpp428 if (curInstrument->vibDepth > 0) in midiNoteOn()
535 vibDepth = stream.readByte(); in read()
/dports/games/scummvm/scummvm-2.5.1/engines/agi/
H A Dsound_2gs.h78 uint8 vibDepth; ///< Vibrato depth member
H A Dsound_2gs.cpp430 if (curInstrument->vibDepth > 0) in midiNoteOn()
537 vibDepth = stream.readByte(); in read()

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