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Searched refs:vibrato_table (Results 1 – 10 of 10) sorted by relevance

/dports/multimedia/v4l_compat/linux-5.13-rc2/sound/isa/gus/
H A Dgus_volume.c116 static const short vibrato_table[] =
128 for (vi1 = vibrato_table, vi2 = vi1 + 2; pcents > *vi2; vi1 = vi2, vi2 += 2);
/dports/multimedia/libv4l/linux-5.13-rc2/sound/isa/gus/
H A Dgus_volume.c116 static const short vibrato_table[] =
128 for (vi1 = vibrato_table, vi2 = vi1 + 2; pcents > *vi2; vi1 = vi2, vi2 += 2);
/dports/multimedia/v4l-utils/linux-5.13-rc2/sound/isa/gus/
H A Dgus_volume.c116 static const short vibrato_table[] =
128 for (vi1 = vibrato_table, vi2 = vi1 + 2; pcents > *vi2; vi1 = vi2, vi2 += 2);
/dports/devel/godot2-tools/godot-2.1.6-stable/modules/chibi/
H A Dcp_player_data_utils.cpp32 uint8_t CPPlayer::vibrato_table[32] = { member in CPPlayer
H A Dcp_player_data.h472 static uint8_t vibrato_table[32]; variable
H A Dcp_player_data_effects.cpp62 temp = vibrato_table[q]; in do_vibrato()
303 temp = vibrato_table[q]; in do_tremolo()
/dports/devel/godot2/godot-2.1.6-stable/modules/chibi/
H A Dcp_player_data_utils.cpp32 uint8_t CPPlayer::vibrato_table[32] = { member in CPPlayer
H A Dcp_player_data.h472 static uint8_t vibrato_table[32]; variable
H A Dcp_player_data_effects.cpp62 temp = vibrato_table[q]; in do_vibrato()
303 temp = vibrato_table[q]; in do_tremolo()
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dmidisynth.cpp1110 class vibrato_table{ class
1113 vibrato_table();
1117 }vibrato_table; variable
1119 vibrato_table::vibrato_table() in vibrato_table() function in midisynth::__anonc7037f470611::vibrato_table
1225 vibrato_depth = static_cast<int>(depth * (vibrato_table::DIVISION / 256.0)); in set_vibrato()
1271 int_least32_t modulation = vibrato_table.get(x); in get_next()