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Searched refs:victim_rating (Results 1 – 4 of 4) sorted by relevance

/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/
H A Dplan.c1280 int victim_x, victim_y, victim_rating, victim_utype, victim_sidenum; local
1722 if (rating > victim_rating
1723 || (rating == victim_rating && flip_coin())) {
1743 victim_rating = rating;
1972 victim_rating = -9999;
1986 } else if (victim_rating > -9999) {
1988 victim_sidenum, u_type_name(victim_utype), victim_rating,
H A Dai.c1393 extern int victim_x, victim_y, victim_rating, victim_utype, victim_sidenum;
1457 victim_rating = 0; in ai_go_after_victim()
1461 if (victim_rating > 0) { in ai_go_after_victim()
3039 extern int victim_x, victim_y, victim_rating; in enemy_close_by()
3041 victim_rating = -9999; in enemy_close_by()
3049 if (victim_rating > -9999) { in enemy_close_by()
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/
H A DChangeLog-20004891 (victim_x, victim_y, victim_rating, etc): Rename from victimx etc.
4895 enemy_close_by): Declare victim_rating etc in scope of functions.
H A DChangeLog-20047619 * ai.c (ai_go_after_victim): Set initial victim_rating to 0