Searched refs:victim_rating (Results 1 – 4 of 4) sorted by relevance
/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | plan.c | 1280 int victim_x, victim_y, victim_rating, victim_utype, victim_sidenum; local 1722 if (rating > victim_rating 1723 || (rating == victim_rating && flip_coin())) { 1743 victim_rating = rating; 1972 victim_rating = -9999; 1986 } else if (victim_rating > -9999) { 1988 victim_sidenum, u_type_name(victim_utype), victim_rating,
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H A D | ai.c | 1393 extern int victim_x, victim_y, victim_rating, victim_utype, victim_sidenum; 1457 victim_rating = 0; in ai_go_after_victim() 1461 if (victim_rating > 0) { in ai_go_after_victim() 3039 extern int victim_x, victim_y, victim_rating; in enemy_close_by() 3041 victim_rating = -9999; in enemy_close_by() 3049 if (victim_rating > -9999) { in enemy_close_by()
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/changelogs/ |
H A D | ChangeLog-2000 | 4891 (victim_x, victim_y, victim_rating, etc): Rename from victimx etc. 4895 enemy_close_by): Declare victim_rating etc in scope of functions.
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H A D | ChangeLog-2004 | 7619 * ai.c (ai_go_after_victim): Set initial victim_rating to 0
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