/dports/graphics/sdl_gfx/SDL_gfx-2.0.26/Test/ |
H A D | TestGfxTexture.c | 157 Uint32 video_flags; in main() local 166 video_flags = 0; in main() 200 video_flags |= SDL_HWPALETTE; in main() 205 video_flags |= SDL_HWSURFACE; in main() 210 video_flags |= SDL_FULLSCREEN; in main() 218 video_flags |= SDL_DOUBLEBUF; in main() 229 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); in main()
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H A D | TestGfxBlit.c | 204 Uint32 video_flags; in main() local 213 video_flags = 0; in main() 247 video_flags |= SDL_HWPALETTE; in main() 252 video_flags |= SDL_HWSURFACE; in main() 257 video_flags |= SDL_FULLSCREEN; in main() 265 video_flags |= SDL_DOUBLEBUF; in main() 276 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); in main()
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H A D | TestShrink.c | 260 Uint32 video_flags; in main() local 270 video_flags = 0; in main() 315 video_flags |= SDL_HWPALETTE; in main() 320 video_flags |= SDL_HWSURFACE; in main() 325 video_flags |= SDL_FULLSCREEN; in main() 344 video_flags |= SDL_DOUBLEBUF; in main() 355 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); in main()
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/dports/games/xblast/xblast-2.10.4/ |
H A D | sdl_init.c | 16 static Uint32 video_flags = 0; variable 211 screen = SDL_SetVideoMode (w, h, video_bpp, video_flags); in SetVideoMode() 273 video_flags |= (videoInfo->hw_available ? SDL_HWSURFACE : SDL_SWSURFACE); in InitDisplay() 274 video_flags |= (videoInfo->hw_available ? SDL_DOUBLEBUF : 0); in InitDisplay() 276 video_flags |= SDL_RLEACCEL; in InitDisplay() 302 video_flags |= SDL_FULLSCREEN; in InitDisplay()
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/dports/devel/sdl12/SDL-1.2.15/test/ |
H A D | testwm.c | 14 static Uint32 video_flags; variable 30 screen = SDL_SetVideoMode(w, h, video_bpp, video_flags); in SetVideoMode() 132 video_flags ^= SDL_FULLSCREEN; in HotKey_ToggleFullScreen() 352 video_flags = SDL_SWSURFACE; in main() 356 video_flags |= SDL_FULLSCREEN; in main() 361 video_flags |= SDL_RESIZABLE; in main() 366 video_flags |= SDL_NOFRAME; in main()
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H A D | testwin.c | 242 Uint32 video_flags; in main() local 256 video_flags = SDL_FULLSCREEN; in main() 261 video_flags = 0; in main() 323 video_flags |= SDL_HWPALETTE; in main() 328 video_flags |= SDL_HWSURFACE; in main() 333 video_flags |= SDL_DOUBLEBUF; in main() 338 video_flags |= SDL_FULLSCREEN; in main() 346 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); in main()
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H A D | threadwin.c | 233 Uint32 video_flags; in main() local 240 video_flags = SDL_SWSURFACE; in main() 254 video_flags |= SDL_FULLSCREEN; in main() 283 screen = SDL_SetVideoMode(640, 480, video_bpp, video_flags); in main()
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H A D | testoverlay.c | 327 Uint32 video_flags, overlay_format; in main() local 343 video_flags = 0; in main() 426 video_flags |= SDL_HWSURFACE; in main() 431 video_flags |= SDL_DOUBLEBUF; in main() 450 video_flags |= SDL_FULLSCREEN; in main() 463 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); in main()
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H A D | testgl.c | 477 Uint32 video_flags; in RunGLTest() local 496 video_flags = SDL_OPENGLBLIT; in RunGLTest() 498 video_flags = SDL_OPENGL; in RunGLTest() 502 video_flags |= SDL_FULLSCREEN; in RunGLTest() 507 video_flags |= SDL_NOFRAME; in RunGLTest() 546 if ( SDL_SetVideoMode( w, h, bpp, video_flags ) == NULL ) { in RunGLTest()
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/dports/devel/sdl12-compat/sdl12-compat-release-1.2.52/test/ |
H A D | testwin.c | 242 Uint32 video_flags; in main() local 256 video_flags = SDL_FULLSCREEN; in main() 261 video_flags = 0; in main() 323 video_flags |= SDL_HWPALETTE; in main() 328 video_flags |= SDL_HWSURFACE; in main() 333 video_flags |= SDL_DOUBLEBUF; in main() 338 video_flags |= SDL_FULLSCREEN; in main() 346 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); in main()
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H A D | testwm.c | 20 static Uint32 video_flags; variable 36 screen = SDL_SetVideoMode(w, h, video_bpp, video_flags); in SetVideoMode() 138 video_flags ^= SDL_FULLSCREEN; in HotKey_ToggleFullScreen() 373 video_flags = SDL_SWSURFACE; in main() 377 video_flags |= SDL_FULLSCREEN; in main() 382 video_flags |= SDL_RESIZABLE; in main() 387 video_flags |= SDL_NOFRAME; in main()
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H A D | threadwin.c | 233 Uint32 video_flags; in main() local 240 video_flags = SDL_SWSURFACE; in main() 254 video_flags |= SDL_FULLSCREEN; in main() 283 screen = SDL_SetVideoMode(640, 480, video_bpp, video_flags); in main()
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H A D | testoverlay.c | 326 Uint32 video_flags, overlay_format; in main() local 341 video_flags = 0; in main() 424 video_flags |= SDL_HWSURFACE; in main() 429 video_flags |= SDL_DOUBLEBUF; in main() 448 video_flags |= SDL_FULLSCREEN; in main() 461 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); in main()
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H A D | testgl.c | 477 Uint32 video_flags; in RunGLTest() local 496 video_flags = SDL_OPENGLBLIT; in RunGLTest() 498 video_flags = SDL_OPENGL; in RunGLTest() 502 video_flags |= SDL_FULLSCREEN; in RunGLTest() 507 video_flags |= SDL_NOFRAME; in RunGLTest() 546 if ( SDL_SetVideoMode( w, h, bpp, video_flags ) == NULL ) { in RunGLTest()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/paint/ |
H A D | video_painter.cc | 83 PaintFlags video_flags = context.FillFlags(); in PaintReplaced() local 84 video_flags.setColor(SK_ColorBLACK); in PaintReplaced() 86 context.Canvas(), snapped_replaced_rect, &video_flags); in PaintReplaced()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/paint/ |
H A D | video_painter.cc | 97 PaintFlags video_flags = context.FillFlags(); in PaintReplaced() local 98 video_flags.setColor(SK_ColorBLACK); in PaintReplaced() 100 context.Canvas(), snapped_replaced_rect, &video_flags); in PaintReplaced()
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/dports/graphics/devil/devil-1.7.8/examples/sdl_example/ |
H A D | sdl_test.c | 261 Uint32 video_flags; in main() local 275 video_flags = 0; in main() 330 video_flags |= SDL_HWPALETTE; in main() 335 video_flags |= SDL_HWSURFACE; in main() 340 video_flags |= SDL_DOUBLEBUF; in main() 345 video_flags |= SDL_FULLSCREEN; in main() 360 screen = SDL_SetVideoMode(w, h, desired_bpp, video_flags); in main()
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/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/ |
H A D | MainSDL.cpp | 321 Uint32 video_flags = 0; in setVideoMode() local 331 video_flags = SDL_OPENGL; in setVideoMode() 333 video_flags |= SDL_FULLSCREEN; in setVideoMode() 370 …CreateWindow("Chromium B.S.U.", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, w, h, video_flags); in setVideoMode() 382 if ( (glSurface = SDL_SetVideoMode( w, h, bpp, video_flags )) == NULL ) in setVideoMode()
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/dports/games/freedink-engine/freedink-108.4/test/sdl/ |
H A D | joytest.c | 38 …Uint32 video_flags = SDL_HWSURFACE | SDL_HWPALETTE | SDL_DOUBLEBUF | SDL_ANYFORMAT | SDL_RESIZABLE; in main() local 58 screen = SDL_SetVideoMode(0, 0, 0, video_flags); /* SDL >= 1.10 */ in main() 62 screen = SDL_SetVideoMode(default_screen_w, default_screen_h, 0, video_flags); in main() 125 screen = SDL_SetVideoMode(resize->w, resize->h, 0, video_flags); in main()
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | graphics.c | 650 Uint32 video_flags = 0; // flags for SDL video mode in set_video_mode_for_open_gl() local 663 video_flags = SDL_OPENGL; /* Enable OpenGL in SDL */ in set_video_mode_for_open_gl() 671 video_flags |= SDL_FULLSCREEN; in set_video_mode_for_open_gl() 673 video_flags |= SDL_HWSURFACE; in set_video_mode_for_open_gl() 675 video_flags |= SDL_SWSURFACE; in set_video_mode_for_open_gl() 678 video_flags |= SDL_HWACCEL; in set_video_mode_for_open_gl() 725 Screen = SDL_SetVideoMode(GameConfig.screen_width, GameConfig.screen_height, vid_bpp, video_flags); in set_video_mode_for_open_gl() 770 Uint32 video_flags = 0; // flags for SDL video mode in InitVideo() local 810 video_flags |= SDL_FULLSCREEN; in InitVideo() 812 if (!SDL_VideoModeOK(GameConfig.screen_width, GameConfig.screen_height, 32, video_flags)) in InitVideo() [all …]
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/dports/games/tuxracer/tuxracer-0.61/src/ |
H A D | winsys.c | 193 Uint32 video_flags = SDL_OPENGL; in setup_sdl_video_mode() local 198 video_flags |= SDL_FULLSCREEN; in setup_sdl_video_mode() 200 video_flags |= SDL_RESIZABLE; in setup_sdl_video_mode() 227 if ( ( screen = SDL_SetVideoMode( width, height, bpp, video_flags ) ) == in setup_sdl_video_mode()
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/dports/games/pipenightdreams/pipenightdreams-0.10.0/src/ |
H A D | videomanager.cpp | 32 Uint32 video_flags=0; in VideoManager() local 33 if (flags && FullScreen) video_flags|=SDL_FULLSCREEN; in VideoManager() 38 surface=SDL_SetVideoMode(640, 480, depth, video_flags); in VideoManager()
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/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/src/systems/sdl/ |
H A D | sdl_graphics_system.cc | 287 int video_flags; in SetupVideo() local 288 video_flags = SDL_OPENGL; // Enable OpenGL in SDL in SetupVideo() 289 video_flags |= SDL_GL_DOUBLEBUFFER; // Enable double buffering in SetupVideo() 290 video_flags |= SDL_SWSURFACE; in SetupVideo() 293 video_flags |= SDL_FULLSCREEN; in SetupVideo() 303 screen_size().width(), screen_size().height(), bpp, video_flags)) == in SetupVideo()
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/dports/multimedia/smpeg/smpeg-0.4.4/ |
H A D | plaympeg.c | 697 Uint32 video_flags; in main() local 725 video_flags = SDL_SWSURFACE; in main() 727 video_flags = SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_HWSURFACE; in main() 729 video_flags |= SDL_ASYNCBLIT; in main() 730 video_flags |= SDL_RESIZABLE; in main() 731 screen = SDL_SetVideoMode(width, height, video_bpp, video_flags); in main()
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/dports/multimedia/dumpmpeg/dumpmpeg-0.6/ |
H A D | dumpmpeg.c | 369 Uint32 video_flags; in main() local 373 video_flags = SDL_SWSURFACE; in main() 376 video_bpp, video_flags); in main()
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