Searched refs:video_latch (Results 1 – 6 of 6) sorted by relevance
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | policetr_vidhrdw.c | 30 static UINT8 video_latch; variable 171 video_latch = data >> 24; in WRITE32_HANDLER() 177 switch (video_latch) in WRITE32_HANDLER() 209 …o_w(2) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 218 switch (video_latch) in WRITE32_HANDLER() 223 …o_w(3) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 235 …o_w(3) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 241 …o_w(3) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 256 …o_w(3) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 277 switch (video_latch) in READ32_HANDLER() [all …]
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | policetr_vidhrdw.c | 30 static UINT8 video_latch; variable 171 video_latch = data >> 24; in WRITE32_HANDLER() 177 switch (video_latch) in WRITE32_HANDLER() 209 …o_w(2) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 218 switch (video_latch) in WRITE32_HANDLER() 223 …o_w(3) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 235 …o_w(3) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 241 …o_w(3) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 256 …o_w(3) = %08X & %08X with latch %02X\n", activecpu_get_previouspc(), data, ~mem_mask, video_latch); in WRITE32_HANDLER() 277 switch (video_latch) in READ32_HANDLER() [all …]
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_cloud9.cpp | 25 static UINT8 video_latch[8]; variable 143 if (!video_latch[0]) in bitmode_autoinc() 146 if (!video_latch[1]) in bitmode_autoinc() 158 promaddr |= video_latch[4] << 6; in write_vram() 159 promaddr |= video_latch[6] << 5; in write_vram() 237 video_latch[address & 7] = data >> 7; in cloud9_write() 323 video_latch[i] = 0; in DrvDoReset() 491 INT32 flip = video_latch[5] ? 0xff : 0x00; in draw_bitmap() 540 INT32 palette_bank = video_latch[7] ? 0x20 : 0x00; in DrvDrawEnd() 641 SCAN_VAR(video_latch); in DrvScan()
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H A D | d_ccastles.cpp | 30 static UINT8 video_latch[8]; variable 159 if (!video_latch[0]) in bitmode_autoinc() 161 if (!video_latch[2]) in bitmode_autoinc() 167 if (!video_latch[1]) in bitmode_autoinc() 169 if (!video_latch[3]) in bitmode_autoinc() 260 video_latch[address & 7] = (data >> 3) & 1; in ccastles_write() 399 video_latch[i] = 0; in DrvDoReset() 533 UINT8 *sprite = &DrvSprRAM[video_latch[7] << 8]; in draw_sprites() 560 INT32 flip = video_latch[4] ? 0xff : 0x00; in draw_bitmap() 743 SCAN_VAR(video_latch); in DrvScan()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_cloud9.cpp | 25 static UINT8 video_latch[8]; variable 143 if (!video_latch[0]) in bitmode_autoinc() 146 if (!video_latch[1]) in bitmode_autoinc() 158 promaddr |= video_latch[4] << 6; in write_vram() 159 promaddr |= video_latch[6] << 5; in write_vram() 237 video_latch[address & 7] = data >> 7; in cloud9_write() 323 video_latch[i] = 0; in DrvDoReset() 496 INT32 flip = video_latch[5] ? 0xff : 0x00; in draw_bitmap() 545 INT32 palette_bank = video_latch[7] ? 0x20 : 0x00; in DrvDrawEnd() 645 SCAN_VAR(video_latch); in DrvScan()
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H A D | d_ccastles.cpp | 30 static UINT8 video_latch[8]; variable 159 if (!video_latch[0]) in bitmode_autoinc() 161 if (!video_latch[2]) in bitmode_autoinc() 167 if (!video_latch[1]) in bitmode_autoinc() 169 if (!video_latch[3]) in bitmode_autoinc() 260 video_latch[address & 7] = (data >> 3) & 1; in ccastles_write() 403 video_latch[i] = 0; in DrvDoReset() 537 UINT8 *sprite = &DrvSprRAM[video_latch[7] << 8]; in draw_sprites() 564 INT32 flip = video_latch[4] ? 0xff : 0x00; in draw_bitmap() 732 SCAN_VAR(video_latch); in DrvScan()
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