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Searched refs:video_threaded (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/zbar/zbar-0.23.90/zbar/
H A Dprocessor.c381 int video_threaded = (proc->threaded && proc->video && in zbar_processor_init() local
383 if(video_threaded && in zbar_processor_init()
394 (proc->video && !video_threaded))); in zbar_processor_init()
/dports/games/retroarch/RetroArch-1.9.7/media/
H A Drarch_ja.rc70 // Shader dialog is disabled for now, until video_threaded issues are fixed.
H A Drarch.rc73 // Shader dialog is disabled for now, until video_threaded issues are fixed.
/dports/games/retroarch/RetroArch-1.9.7/
H A Dconfiguration.h506 bool video_threaded; member
H A Dretroarch.cfg211 # video_threaded = false