Searched refs:viewSquareIndex (Results 1 – 4 of 4) sorted by relevance
2941 #define AL_1_viewSquareExplosionIndex viewSquareIndex in drawObjectsCreaturesProjectilesExplosions()3205 AL_10_viewSquareIndexBackup = viewSquareIndex; in drawObjectsCreaturesProjectilesExplosions()3206 viewLane = (ViewLane)((viewSquareIndex + 3) % 3); in drawObjectsCreaturesProjectilesExplosions()3263 …if ((viewSquareIndex == kDMViewSquareD0C) || ((viewSquareIndex >= kDMViewSquareD1C) && (AL_2_viewC… in drawObjectsCreaturesProjectilesExplosions()3277 …if ((viewSquareIndex >= kDMViewSquareD1C) || ((viewSquareIndex >= kDMViewSquareD2C) && (AL_2_viewC… in drawObjectsCreaturesProjectilesExplosions()3363 if (viewSquareIndex < kDMViewSquareD3C) in drawObjectsCreaturesProjectilesExplosions()3432 if (viewSquareIndex > kDMViewSquareD0C) in drawObjectsCreaturesProjectilesExplosions()3433 viewSquareIndex--; in drawObjectsCreaturesProjectilesExplosions()3614 viewSquareIndex = AL_10_viewSquareIndexBackup; in drawObjectsCreaturesProjectilesExplosions()3615 if (viewSquareIndex > kDMViewSquareD0C) in drawObjectsCreaturesProjectilesExplosions()[all …]
770 int16 mapXpos, int16 mapYpos, int16 viewSquareIndex,