Searched refs:view_shift (Results 1 – 3 of 3) sorted by relevance
394 u32 view_shift = (line_shift+bpp*x)%5; in bifs3d_viewpoints_merger() local397 out_fb.video_buffer[offset] = rendered_frames[view_shift][offset]; in bifs3d_viewpoints_merger()399 out_fb.video_buffer[offset+1] = rendered_frames[(view_shift+1)%5][offset+1]; in bifs3d_viewpoints_merger()401 out_fb.video_buffer[offset+2] = rendered_frames[(view_shift+2)%5][offset+2]; in bifs3d_viewpoints_merger()409 u32 view_shift = (line_shift+bpp*x)%5; in bifs3d_viewpoints_merger()411 out_fb.video_buffer[offset] = ((view_shift)%5 == 2) ? 0xFF : 0; in bifs3d_viewpoints_merger()412 out_fb.video_buffer[offset+1] = ((view_shift+1)%5 == 2) ? 0xFF : 0; in bifs3d_viewpoints_merger()413 out_fb.video_buffer[offset+2] = ((view_shift+2)%5 == 2) ? 0xFF : 0; in bifs3d_viewpoints_merger()
1341 QPoint view_shift(m_view->horizontalScrollBar()->value(), m_view->verticalScrollBar()->value()); in mousePressEvent() local1342 …idget = dynamic_cast<QGraphicsWidget*>(m_view->itemAt((event->scenePos() - view_shift).toPoint())); in mousePressEvent()