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Searched refs:viewfinder_direction (Results 1 – 3 of 3) sorted by relevance

/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dcontroller_balls.cc459 if (++ball->viewfinder_direction > 13) in move_balls()
461 ball->viewfinder_direction = 0; in move_balls()
464 ball->direction = paddle->direct_tab[ball->viewfinder_direction]; in move_balls()
535 if (++ball->viewfinder_direction > 13) in move_balls_in_guards_level()
537 ball->viewfinder_direction = 0; in move_balls_in_guards_level()
540 ball->direction = paddle->direct_tab[ball->viewfinder_direction]; in move_balls_in_guards_level()
H A Dsprite_ball.cc140 viewfinder_direction = 1; in set_initial_values()
/dports/games/tecnoballz/tecnoballz-0.93.1/include/
H A Dsprite_ball.h136 Sint32 viewfinder_direction; variable