/dports/emulators/gngeo/gngeo-gngeo_0.8/src/effect/ |
H A D | scale2x.c | 41 scale4xtmp=SDL_CreateRGBSurface(SDL_SWSURFACE,visible_area.w<<2, (visible_area.h<<2)+16, 16, in effect_scale4x_init() 257 height = visible_area.h; in effect_scale2x_update() 262 src1 = (Uint16 *)buffer->pixels + 352 * visible_area.y + visible_area.x; in effect_scale2x_update() 284 height =visible_area.h; in effect_scale4x_update() 289 src1 = (Uint16 *)buffer->pixels + 352 * visible_area.y + visible_area.x; in effect_scale4x_update() 337 height = visible_area.h; in effect_scale3x_update() 343 src1 = (Uint16 *)buffer->pixels + 352 * visible_area.y + visible_area.x; in effect_scale3x_update() 389 height = visible_area.h; in effect_scale2x50_update() 394 src1 = (Uint16 *)buffer->pixels + 352 * visible_area.y + visible_area.x; in effect_scale2x50_update() 414 height = visible_area.h; in effect_scale2x75_update() [all …]
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H A D | scanline.c | 35 for(h = visible_area.h; h > 0; h--) in effect_scanline_update() 37 for(w = visible_area.w>>1; w > 0; w--) in effect_scanline_update() 57 src += (visible_area.x<<1); in effect_scanline_update() 58 dst += (visible_area.w<<1); in effect_scanline_update() 73 for(h = visible_area.h; h > 0; h--) in effect_scanline50_update() 75 for(w = visible_area.w>>1; w > 0; w--) in effect_scanline50_update() 98 src += (visible_area.x<<1); in effect_scanline50_update() 99 dst += (visible_area.w<<1); in effect_scanline50_update() 113 do_inner_doublex_i386(dst,src,visible_area.w>>1,visible_area.h,visible_area.x); in effect_doublex_update() 116 for(h = visible_area.h; h > 0; h--) in effect_doublex_update() [all …]
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H A D | sai.c | 45 Uint8 *src = buffer->pixels + (352*visible_area.y+visible_area.x)*2; in effect_sai_update() 49 Uint8 height = visible_area.h; in effect_sai_update() 62 _2xSaILine(src, dptr, 352*2, visible_area.w, (Uint32)dst, visible_area.w<<2, 0); in effect_sai_update() 64 dst += (visible_area.w<<3); in effect_sai_update() 73 Uint8 *src = buffer->pixels + (352*visible_area.y+visible_area.x)*2; in effect_supersai_update() 77 Uint8 height = visible_area.h; in effect_supersai_update() 90 _2xSaISuper2xSaILine(src, dptr, 352*2, visible_area.w, (Uint32)dst, visible_area.w<<2, 0); in effect_supersai_update() 92 dst += (visible_area.w<<3); in effect_supersai_update() 101 Uint8 *src = buffer->pixels + (352*visible_area.y+visible_area.x)*2; in effect_eagle_update() 119 _2xSaISuperEagleLine(src, dptr, 352*2, visible_area.w, (Uint32)dst, visible_area.w<<2, 0); in effect_eagle_update() [all …]
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H A D | hq3x.c | 62 …tmps= SDL_CreateRGBSurface(SDL_SWSURFACE,visible_area.w, visible_area.h, 16, 0xF800, 0x7E0, 0x1F, … in effect_hq3x_init() 191 height = visible_area.h; in effect_hq3x_update() 194 dst1 = (Uint16 *)dst0 + visible_area.w*3; in effect_hq3x_update() 195 dst2 = (Uint16 *)dst1 + visible_area.w*3; in effect_hq3x_update() 197 src1 = (Uint16 *)buffer->pixels + 352 * visible_area.y + visible_area.x; in effect_hq3x_update() 203 hq3x_16_def(dst0, dst1, dst2, src0, src1, src2, visible_area.w); in effect_hq3x_update() 205 dst0 += (visible_area.w*9); in effect_hq3x_update() 206 dst1 += (visible_area.w*9); in effect_hq3x_update() 207 dst2 += (visible_area.w*9); in effect_hq3x_update() 219 SDL_BlitSurface(buffer, &visible_area, tmps, &tmps_rect); in effect_hq3x_update() [all …]
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/dports/emulators/gngeo/gngeo-gngeo_0.8/src/blitter/ |
H A D | soft.c | 34 Uint32 width = visible_area.w; in blitter_soft_init() 35 Uint32 height = visible_area.h; in blitter_soft_init() 49 screen_rect.w=visible_area.w; in blitter_soft_init() 63 height=visible_area.h; in blitter_soft_init() 68 screen_rect.w=visible_area.w; in blitter_soft_init() 69 screen_rect.h=visible_area.h; in blitter_soft_init() 157 for(h = visible_area.h; h > 0; h--) in update_double() 185 src += (visible_area.x<<1); in update_double() 186 dst += (visible_area.w<<1); in update_double() 239 src += (visible_area.x<<1); in update_triple() [all …]
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H A D | opengl.c | 56 Uint32 width = visible_area.w; in blitter_opengl_init() 57 Uint32 height = visible_area.h; in blitter_opengl_init() 80 printf("%d %d %d %d %d\n",width,height,scale,visible_area.w,visible_area.h); in blitter_opengl_init() 134 c = (((float)visible_area.h/256.0))*effect[neffect].y_ratio/2.0; in blitter_opengl_init() 140 if (visible_area.w==320) { in blitter_opengl_init() 152 pglPixelStorei(GL_UNPACK_ROW_LENGTH, visible_area.w<<1); in blitter_opengl_init() 224 SDL_BlitSurface(buffer, &visible_area, tex_opengl, NULL); in blitter_opengl_update() 231 pglTexCoord2f((float)visible_area.w/512.0f, 0.0f); in blitter_opengl_update() 234 pglTexCoord2f((float)visible_area.w/512.0f, 1.0f-32.0f/256.0f); in blitter_opengl_update() 344 pglTexCoord2f((float)visible_area.w*2/1024.0f, 0.0f); in blitter_opengl_update() [all …]
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | jackal.c | 201 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() 207 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() 213 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() 219 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() 231 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() 246 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() 255 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() 261 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() 270 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() 276 &Machine->visible_area,TRANSPARENCY_PEN,0); in jackal_vh_screenrefresh() [all …]
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H A D | zaxxon.c | 319 &Machine->visible_area,TRANSPARENCY_PEN,0); in draw_sprites() 336 &Machine->visible_area,TRANSPARENCY_PEN,0); in draw_sprites() 353 &Machine->visible_area,TRANSPARENCY_PEN,0); in draw_sprites() 385 clip.min_y = Machine->visible_area.min_y; in zaxxon_vh_screenrefresh() 386 clip.max_y = Machine->visible_area.max_y; in zaxxon_vh_screenrefresh() 388 for (i = Machine->visible_area.min_x;i <= Machine->visible_area.max_x;i++) in zaxxon_vh_screenrefresh() 414 clip.min_x = Machine->visible_area.min_x; in zaxxon_vh_screenrefresh() 415 clip.max_x = Machine->visible_area.max_x; in zaxxon_vh_screenrefresh() 417 for (i = Machine->visible_area.max_y;i >= Machine->visible_area.min_y;i-=2) in zaxxon_vh_screenrefresh() 459 &Machine->visible_area,TRANSPARENCY_PEN,0); in zaxxon_vh_screenrefresh() [all …]
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H A D | stactics.c | 702 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() 710 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() 720 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() 734 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() 742 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() 752 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() 766 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() 774 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() 784 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() 797 &Machine->visible_area,TRANSPARENCY_NONE,0); in stactics_vh_screenrefresh() [all …]
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/drivers/ |
H A D | dlair.c | 71 &Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() 82 8,0,&Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() 84 16,8,&Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() 86 16,24,&Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() 88 8,32,&Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() 90 0,24,&Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() 92 0,8,&Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() 94 8,16,&Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() 99 32+8,0,&Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() 101 32+16,8,&Machine->visible_area,TRANSPARENCY_NONE,0); in dlair_vh_screenrefresh() [all …]
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | midvunit_vidhrdw.c | 185 sx = Machine->visible_area.min_x; in render_straight_flat_quad() 187 ex = Machine->visible_area.max_x; in render_straight_flat_quad() 189 sy = Machine->visible_area.min_y; in render_straight_flat_quad() 191 ey = Machine->visible_area.max_y; in render_straight_flat_quad() 222 sx = Machine->visible_area.min_x; in render_straight_flat_dither_quad() 224 ex = Machine->visible_area.max_x; in render_straight_flat_dither_quad() 226 sy = Machine->visible_area.min_y; in render_straight_flat_dither_quad() 228 ey = Machine->visible_area.max_y; in render_straight_flat_dither_quad() 286 sx = Machine->visible_area.min_x; in render_straight_tex_quad() 289 ex = Machine->visible_area.max_x; in render_straight_tex_quad() [all …]
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H A D | zac2650_vidhrdw.c | 85 if ((x < Machine->visible_area.min_x) || in SpriteCollision() 86 (x > Machine->visible_area.max_x) || in SpriteCollision() 87 (y < Machine->visible_area.min_y) || in SpriteCollision() 88 (y > Machine->visible_area.max_y)) in SpriteCollision() 112 if ((x < Machine->visible_area.min_x) || in SpriteCollision() 113 (x > Machine->visible_area.max_x) || in SpriteCollision() 114 (y < Machine->visible_area.min_y) || in SpriteCollision() 115 (y > Machine->visible_area.max_y)) in SpriteCollision() 214 if ((x < Machine->visible_area.min_x) || in tinvader_draw_sprites() 215 (x > Machine->visible_area.max_x) || in tinvader_draw_sprites() [all …]
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H A D | wiz_vidhrdw.c | 197 &Machine->visible_area,TRANSPARENCY_PEN,0); in draw_background() 236 &Machine->visible_area,TRANSPARENCY_PEN,0); in draw_foreground() 263 visible_area,TRANSPARENCY_PEN,0); in draw_sprites() 277 fillbitmap(bitmap,Machine->pens[bgpen],&Machine->visible_area); in VIDEO_UPDATE() 280 draw_sprites(bitmap, spriteram_2, 4, &Machine->visible_area); in VIDEO_UPDATE() 281 draw_sprites(bitmap, spriteram , 5, &Machine->visible_area); in VIDEO_UPDATE() 287 const struct rectangle* visible_area; in VIDEO_UPDATE() local 297 draw_sprites(bitmap, spriteram_2, 6, visible_area); in VIDEO_UPDATE() 298 draw_sprites(bitmap, spriteram , bank, visible_area); in VIDEO_UPDATE() 307 draw_sprites(bitmap, spriteram_2, 4, &Machine->visible_area); in VIDEO_UPDATE() [all …]
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H A D | s2636_vidhrdw.c | 144 &Machine->visible_area, TRANSPARENCY_PEN, 0, in SpriteCheck() 153 if ((x < Machine->visible_area.min_x) || in SpriteCheck() 154 (x > Machine->visible_area.max_x) || in SpriteCheck() 155 (y < Machine->visible_area.min_y) || in SpriteCheck() 156 (y > Machine->visible_area.max_y)) in SpriteCheck() 181 if ((x < Machine->visible_area.min_x) || in SpriteCheck() 182 (x > Machine->visible_area.max_x) || in SpriteCheck() 183 (y < Machine->visible_area.min_y) || in SpriteCheck() 184 (y > Machine->visible_area.max_y)) in SpriteCheck() 246 &Machine->visible_area, in Update_Bitmap() [all …]
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H A D | stactics_vidhrdw.c | 675 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 683 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 693 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 707 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 715 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 725 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 739 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 747 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 757 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 770 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() [all …]
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | midvunit_vidhrdw.c | 186 sx = Machine->visible_area.min_x; in render_straight_flat_quad() 188 ex = Machine->visible_area.max_x; in render_straight_flat_quad() 190 sy = Machine->visible_area.min_y; in render_straight_flat_quad() 192 ey = Machine->visible_area.max_y; in render_straight_flat_quad() 223 sx = Machine->visible_area.min_x; in render_straight_flat_dither_quad() 225 ex = Machine->visible_area.max_x; in render_straight_flat_dither_quad() 227 sy = Machine->visible_area.min_y; in render_straight_flat_dither_quad() 229 ey = Machine->visible_area.max_y; in render_straight_flat_dither_quad() 287 sx = Machine->visible_area.min_x; in render_straight_tex_quad() 290 ex = Machine->visible_area.max_x; in render_straight_tex_quad() [all …]
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H A D | zac2650_vidhrdw.c | 85 if ((x < Machine->visible_area.min_x) || in SpriteCollision() 86 (x > Machine->visible_area.max_x) || in SpriteCollision() 87 (y < Machine->visible_area.min_y) || in SpriteCollision() 88 (y > Machine->visible_area.max_y)) in SpriteCollision() 112 if ((x < Machine->visible_area.min_x) || in SpriteCollision() 113 (x > Machine->visible_area.max_x) || in SpriteCollision() 114 (y < Machine->visible_area.min_y) || in SpriteCollision() 115 (y > Machine->visible_area.max_y)) in SpriteCollision() 214 if ((x < Machine->visible_area.min_x) || in tinvader_draw_sprites() 215 (x > Machine->visible_area.max_x) || in tinvader_draw_sprites() [all …]
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H A D | wiz_vidhrdw.c | 197 &Machine->visible_area,TRANSPARENCY_PEN,0); in draw_background() 236 &Machine->visible_area,TRANSPARENCY_PEN,0); in draw_foreground() 263 visible_area,TRANSPARENCY_PEN,0); in draw_sprites() 277 fillbitmap(bitmap,Machine->pens[bgpen],&Machine->visible_area); in VIDEO_UPDATE() 280 draw_sprites(bitmap, spriteram_2, 4, &Machine->visible_area); in VIDEO_UPDATE() 281 draw_sprites(bitmap, spriteram , 5, &Machine->visible_area); in VIDEO_UPDATE() 287 const struct rectangle* visible_area; in VIDEO_UPDATE() local 297 draw_sprites(bitmap, spriteram_2, 6, visible_area); in VIDEO_UPDATE() 298 draw_sprites(bitmap, spriteram , bank, visible_area); in VIDEO_UPDATE() 307 draw_sprites(bitmap, spriteram_2, 4, &Machine->visible_area); in VIDEO_UPDATE() [all …]
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H A D | s2636_vidhrdw.c | 144 &Machine->visible_area, TRANSPARENCY_PEN, 0, in SpriteCheck() 153 if ((x < Machine->visible_area.min_x) || in SpriteCheck() 154 (x > Machine->visible_area.max_x) || in SpriteCheck() 155 (y < Machine->visible_area.min_y) || in SpriteCheck() 156 (y > Machine->visible_area.max_y)) in SpriteCheck() 181 if ((x < Machine->visible_area.min_x) || in SpriteCheck() 182 (x > Machine->visible_area.max_x) || in SpriteCheck() 183 (y < Machine->visible_area.min_y) || in SpriteCheck() 184 (y > Machine->visible_area.max_y)) in SpriteCheck() 246 &Machine->visible_area, in Update_Bitmap() [all …]
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H A D | ssv_vidhrdw.c | 600 if (clip.min_x < Machine->visible_area.min_x) clip.min_x = Machine->visible_area.min_x; in ssv_draw_row() 601 if (clip.max_x > Machine->visible_area.max_x) clip.max_x = Machine->visible_area.max_x; in ssv_draw_row() 603 if (clip.min_y < Machine->visible_area.min_y) clip.min_y = Machine->visible_area.min_y; in ssv_draw_row() 604 if (clip.max_y > Machine->visible_area.max_y) clip.max_y = Machine->visible_area.max_y; in ssv_draw_row() 730 if (clip.min_x < Machine->visible_area.min_x) clip.min_x = Machine->visible_area.min_x; in ssv_draw_row2() 731 if (clip.max_x > Machine->visible_area.max_x) clip.max_x = Machine->visible_area.max_x; in ssv_draw_row2() 733 if (clip.min_y < Machine->visible_area.min_y) clip.min_y = Machine->visible_area.min_y; in ssv_draw_row2() 1514 …Machine->visible_area.min_x + ((Machine->visible_area.max_x - Machine->visible_area.min_x) * readi… in VIDEO_UPDATE() 1515 …Machine->visible_area.min_y + ((Machine->visible_area.max_y - Machine->visible_area.min_y) * readi… in VIDEO_UPDATE() 1519 …Machine->visible_area.min_x + ((Machine->visible_area.max_x - Machine->visible_area.min_x) * readi… in VIDEO_UPDATE() [all …]
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H A D | stactics_vidhrdw.c | 675 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 683 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 693 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 707 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 715 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 725 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 739 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 747 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 757 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 770 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() [all …]
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/drivers/ |
H A D | dlair.c | 71 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 82 8,0,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 84 16,8,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 86 16,24,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 88 8,32,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 90 0,24,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 92 0,8,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 94 8,16,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 99 32+8,0,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 101 32+16,8,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() [all …]
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/drivers/ |
H A D | dlair.c | 71 &Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 82 8,0,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 84 16,8,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 86 16,24,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 88 8,32,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 90 0,24,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 92 0,8,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 94 8,16,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 99 32+8,0,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() 101 32+16,8,&Machine->visible_area,TRANSPARENCY_NONE,0); in VIDEO_UPDATE() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/ash/wm/ |
H A D | window_positioning_utils.cc | 56 void AdjustBoundsToEnsureWindowVisibility(const gfx::Rect& visible_area, in AdjustBoundsToEnsureWindowVisibility() argument 60 AdjustBoundsSmallerThan(visible_area.size(), bounds); in AdjustBoundsToEnsureWindowVisibility() 62 min_width = std::min(min_width, visible_area.width()); in AdjustBoundsToEnsureWindowVisibility() 63 min_height = std::min(min_height, visible_area.height()); in AdjustBoundsToEnsureWindowVisibility() 65 if (bounds->right() < visible_area.x() + min_width) { in AdjustBoundsToEnsureWindowVisibility() 68 } else if (bounds->x() > visible_area.right() - min_width) { in AdjustBoundsToEnsureWindowVisibility() 71 if (bounds->bottom() < visible_area.y() + min_height) { in AdjustBoundsToEnsureWindowVisibility() 74 } else if (bounds->y() > visible_area.bottom() - min_height) { in AdjustBoundsToEnsureWindowVisibility() 75 bounds->set_y(visible_area.bottom() - in AdjustBoundsToEnsureWindowVisibility() 78 if (bounds->y() < visible_area.y()) in AdjustBoundsToEnsureWindowVisibility() [all …]
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/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/slic3r/GUI/ |
H A D | RammingChart.hpp | 22 visible_area = wxRect2DDouble(0.0, 0.0, sampling*ramming_speed_size, 20.); in Chart() 31 if (x>=0) visible_area.SetRight(x); in set_xy_range() 32 if (y>=0) visible_area.SetBottom(y); in set_xy_range() 36 float get_time() const { return visible_area.m_width; } in get_time() 78 screen.x = (math.m_x-visible_area.m_x) * (m_rect.GetWidth() / visible_area.m_width ); in math_to_screen() 79 screen.y = (math.m_y-visible_area.m_y) * (m_rect.GetHeight() / visible_area.m_height ); in math_to_screen() 88 math.m_x *= visible_area.m_width / m_rect.GetWidth(); // scales to [0;1]x[0,1] in screen_to_math() 89 math.m_y *= visible_area.m_height / m_rect.GetHeight(); in screen_to_math() 90 return (math+visible_area.GetLeftTop()); in screen_to_math() 113 wxRect2DDouble visible_area; member in Chart
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