Searched refs:visible_uv_rect (Results 1 – 4 of 4) sorted by relevance
451 gfx::RectF visible_uv_rect = cc::MathUtil::ScaleRectProportional( in DrawTextureQuad() local453 SkRect sk_uv_rect = gfx::RectFToSkRect(visible_uv_rect); in DrawTextureQuad()
97 gfx::RectF visible_uv_rect = cc::MathUtil::ScaleRectProportional( in UVTransform() local100 gfx::PointF uv0 = visible_uv_rect.origin(); in UVTransform()101 gfx::PointF uv1 = visible_uv_rect.bottom_right(); in UVTransform()
435 gfx::RectF visible_uv_rect = cc::MathUtil::ScaleRectProportional( in DrawTextureQuad() local437 SkRect sk_uv_rect = gfx::RectFToSkRect(visible_uv_rect); in DrawTextureQuad()
93 gfx::RectF visible_uv_rect = cc::MathUtil::ScaleRectProportional( in UVTransform() local96 gfx::PointF uv0 = visible_uv_rect.origin(); in UVTransform()97 gfx::PointF uv1 = visible_uv_rect.bottom_right(); in UVTransform()