Searched refs:visual_random (Results 1 – 2 of 2) sorted by relevance
206 int visual_random; // sprite sheet contains rows of random options variable
93 , visual_random(0) in Power()531 powers[input_id].visual_random = Parse::toInt(infile.val); in loadPowers()1073 else if (powers[power_index].visual_random) { in initHazard()1074 haz->animationKind = rand() % powers[power_index].visual_random; in initHazard()