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/dports/cad/repsnapper/repsnapper-2.5a4/src/
H A Dstdafx.h64 typedef vmml::vec2d Vector2d;
65 typedef vmml::vec2f Vector2f;
66 typedef vmml::vec3d Vector3d;
67 typedef vmml::vec3f Vector3f;
68 typedef vmml::vec4d Vector4d;
69 typedef vmml::vec4f Vector4f;
70 typedef vmml::mat4d Matrix4d;
71 typedef vmml::mat4f Matrix4f;
72 typedef vmml::mat3d Matrix3d;
H A Dsettings.h63 vmml::vec3d getPrintVolume() const;
64 vmml::vec3d getPrintMargin() const;
/dports/games/criticalmass/CriticalMass-1.5/vmmlib/
H A Dlinear_least_squares.hpp7 namespace vmml namespace
19 vmml::matrix_mxn< number_of_unknowns, 1, float_t >
43 vmml::matrix_mxn< number_of_unknowns, number_of_data_points > Xt; in solve()
48 vmml::matrix_mxm< number_of_unknowns > XtX; in solve()
51 vmml::matrix_mxm< number_of_unknowns > XtX_inverse; in solve()
54 vmml::matrix_mxn< number_of_unknowns, number_of_data_points > XtX_inv_mul_Xt; in solve()
58 vmml::matrix_mxn< number_of_unknowns, 1 > beta_hat; in solve()
69 vmml::matrix_mxn< number_of_unknowns, 1, float_t >
93 vmml::matrix_mxn< number_of_unknowns, 1 > beta_hat; in solve_using_qr_decomposition()
99 vmml::matrix_mxn< number_of_unknowns, 1, float_t >
H A Dvisibility.hpp4 namespace vmml namespace
H A Dlapack_types.hpp7 namespace vmml namespace
H A Denable_if.hpp11 namespace vmml namespace
H A Dfrustum_culler.hpp18 namespace vmml namespace
61 namespace vmml namespace
/dports/cad/repsnapper/repsnapper-2.5a4/libraries/vmmlib/include/vmmlib/
H A Dlinear_least_squares.hpp7 namespace vmml namespace
19 vmml::matrix_mxn< number_of_unknowns, 1, float_t >
43 vmml::matrix_mxn< number_of_unknowns, number_of_data_points > Xt; in solve()
48 vmml::matrix_mxm< number_of_unknowns > XtX; in solve()
51 vmml::matrix_mxm< number_of_unknowns > XtX_inverse; in solve()
54 vmml::matrix_mxn< number_of_unknowns, number_of_data_points > XtX_inv_mul_Xt; in solve()
58 vmml::matrix_mxn< number_of_unknowns, 1 > beta_hat; in solve()
69 vmml::matrix_mxn< number_of_unknowns, 1, float_t >
93 vmml::matrix_mxn< number_of_unknowns, 1 > beta_hat; in solve_using_qr_decomposition()
99 vmml::matrix_mxn< number_of_unknowns, 1, float_t >
H A Dvector_traits.hpp15 struct vector_traits<vmml::vector<M, T> >
17 typedef vmml::vector<M, T> vector_type;
H A Dintersection.hpp17 namespace vmml namespace
33 , _direction ( vmml::normalize( direction )) in intersection()
H A Dmatrix_traits.hpp15 struct matrix_traits<vmml::matrix<M, N, T> >
17 typedef vmml::matrix<M, N, T> matrix_type;
H A Dtensor3.hpp27 namespace vmml { namespace
272 vmml::matrix< R, I1, T >& U,
1954 vmml::matrix< I1, I2, T >&
1962 const vmml::matrix< I1, I2, T >&
2002 const vmml::vector< R, T>& lambda, in reconstruct_CP()
2003 vmml::matrix< R, I1, T >& U, in reconstruct_CP()
2004 const vmml::matrix< R, I2, T >& V, in reconstruct_CP()
2005 const vmml::matrix< R, I3, T >& W, in reconstruct_CP()
2006 vmml::matrix< R, I2 * I3, T >& temp in reconstruct_CP()
2091 const vmml::vector< R, TT>& lambda, in tensor_inner_product()
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H A Dblas_types.hpp5 namespace vmml namespace
H A Dlapack_types.hpp7 namespace vmml namespace
H A Denable_if.hpp11 namespace vmml namespace
H A Dvisibility.hpp4 namespace vmml namespace
H A Dtensor4.hpp20 namespace vmml namespace
775 vmml::tensor4<I1, I2, I3, I4, T> result(*this); in operator +()
785 vmml::tensor4<I1, I2, I3, I4, T> result(*this); in operator -()
817 vmml::tensor4<I1, I2, I3, I4, T> result(*this); in operator +()
827 vmml::tensor4<I1, I2, I3, I4, T> result(*this); in operator -()
884 vmml::tensor4<I1, I2, I3, I4, T> result(*this); in operator *()
903 vmml::tensor4<I1, I2, I3, I4, T> result(*this); in operator /()
930 vmml::tensor4<I1, I2, I3, I4, T> result(*this); in negate()
H A Dversion.in.hpp12 namespace vmml namespace
H A Dversion.hpp12 namespace vmml namespace
H A Dmath.hpp6 namespace vmml namespace
/dports/cad/repsnapper/repsnapper-2.5a4/src/slicer/
H A Dprintlines.h43 vmml::vector<M, double> from, to;
52 vmml::vector<M, double> arccenter;
61 vmml::vector<M, double> dir() const { in dir()
62 return vmml::vector<M, double>(to) - vmml::vector<M, double>(from); in dir()
64 vmml::vector<M, double> splitpoint(double at_length) const;
72 void move_to(const vmml::vector<M, double> &from_,
73 const vmml::vector<M, double> &to_);
/dports/cad/repsnapper/repsnapper-2.5a4/src/gcode/
H A Dcommand.h191 static long double calcAngle(const vmml::vector<M, double> &rel_from, in calcAngle()
192 const vmml::vector<M, double> &rel_to, in calcAngle()
/dports/cad/repsnapper/repsnapper-2.5a4/libraries/vmmlib/
H A DRELNOTES.md47 * Tensor Approximation tutorial: www.ifi.uzh.ch/vmml/links/TutorTensorAprox.html
48 * Tensor Approximation slides: http://files.ifi.uzh.ch/vmml/ta_tutorial/vmmlib_ta_classes.pdf
49 * "toy" example project http://files.ifi.uzh.ch/vmml/ta_tutorial/vmmlib_play.zip
H A DREADME.md5 please see http://vmml.github.com/vmmlib/
/dports/games/criticalmass/CriticalMass-1.5/utilsgl/
H A DGLVertexBufferObject.hpp20 using namespace vmml;

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