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Searched refs:volPos (Results 1 – 2 of 2) sorted by relevance

/dports/www/lagrange/lagrange-1.7.3/src/ui/
H A Dmediaui.c183 const iInt2 volPos = init_I2(left_Rect(d->volumeSlider), mid_Rect(d->volumeSlider).y); in draw_PlayerUI() local
184 drawHLine_Paint(p, volPos, volPart, volColor); in draw_PlayerUI()
186 addX_I2(volPos, volPart), in draw_PlayerUI()
/dports/games/spring/spring_98.0/rts/Game/
H A DGameHelper.cpp116 const float3& volPos = vol->GetWorldSpacePos(unit, lapPos); in DoExplosionDamage() local
141 const float3 impulseDir = (volPos - expPos).SafeNormalize(); in DoExplosionDamage()
169 const float3& volPos = vol->GetWorldSpacePos(feature, ZeroVector); in DoExplosionDamage() local
182 const float3 impulseDir = (volPos - expPos).SafeNormalize(); in DoExplosionDamage()