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Searched refs:volumeAdjusted (Results 1 – 2 of 2) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dmusic.cpp64 int volumeAdjusted = volume * _musicVolume / 100; in play() local
65 int volumeStart = volumeAdjusted; in play()
88 adjustVolume(volumeAdjusted, timeFadeIn); in play()
89 adjustPan(volumeAdjusted, timeFadeIn); in play()
111 adjustVolume(volumeAdjusted, timeFadeIn); in play()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dmusic.cpp80 int volumeAdjusted = volume * _musicVolume / 100; in play() local
81 int volumeStart = volumeAdjusted; in play()
116 adjustVolume(volumeAdjusted, timeFadeInSeconds); in play()
157 adjustVolume(volumeAdjusted, timeFadeInSeconds); in play()