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Searched refs:vpWidthScale (Results 1 – 15 of 15) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Common/
H A DShaderUniforms.cpp19 const Vec3 scale(gstate_c.vpWidthScale, gstate_c.vpHeightScale, gstate_c.vpDepthScale * 0.5f); in ConvertProjMatrixToVulkan()
25 const Vec3 scale(gstate_c.vpWidthScale, -gstate_c.vpHeightScale, gstate_c.vpDepthScale * 0.5f); in ConvertProjMatrixToD3D11()
33 return (pspViewport * gstate_c.vpWidthScale) - gstate_c.vpXOffset; in CalcCullRange()
H A DGPUStateUtils.cpp753 bool scaleChanged = gstate_c.vpWidthScale != wScale || gstate_c.vpHeightScale != hScale; in ConvertViewportAndScissor()
757 gstate_c.vpWidthScale = wScale; in ConvertViewportAndScissor()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Common/
H A DShaderUniforms.cpp19 const Vec3 scale(gstate_c.vpWidthScale, gstate_c.vpHeightScale, gstate_c.vpDepthScale * 0.5f); in ConvertProjMatrixToVulkan()
25 const Vec3 scale(gstate_c.vpWidthScale, -gstate_c.vpHeightScale, gstate_c.vpDepthScale * 0.5f); in ConvertProjMatrixToD3D11()
33 return (pspViewport * gstate_c.vpWidthScale) - gstate_c.vpXOffset; in CalcCullRange()
H A DGPUStateUtils.cpp753 bool scaleChanged = gstate_c.vpWidthScale != wScale || gstate_c.vpHeightScale != hScale; in ConvertViewportAndScissor()
757 gstate_c.vpWidthScale = wScale; in ConvertViewportAndScissor()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Common/
H A DShaderUniforms.cpp19 const Vec3 scale(gstate_c.vpWidthScale, gstate_c.vpHeightScale, gstate_c.vpDepthScale * 0.5f); in ConvertProjMatrixToVulkan()
25 const Vec3 scale(gstate_c.vpWidthScale, -gstate_c.vpHeightScale, gstate_c.vpDepthScale * 0.5f); in ConvertProjMatrixToD3D11()
33 return (pspViewport * gstate_c.vpWidthScale) - gstate_c.vpXOffset; in CalcCullRange()
H A DGPUStateUtils.cpp753 bool scaleChanged = gstate_c.vpWidthScale != wScale || gstate_c.vpHeightScale != hScale; in ConvertViewportAndScissor()
757 gstate_c.vpWidthScale = wScale; in ConvertViewportAndScissor()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/
H A DGPUState.h593 float vpWidthScale; member
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/
H A DGPUState.h593 float vpWidthScale; member
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/
H A DGPUState.h593 float vpWidthScale; member
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/Directx9/
H A DShaderManagerDX9.cpp255 const Vec3 scale(gstate_c.vpWidthScale, gstate_c.vpHeightScale, gstate_c.vpDepthScale * 0.5f);
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DShaderManagerDX9.cpp255 const Vec3 scale(gstate_c.vpWidthScale, gstate_c.vpHeightScale, gstate_c.vpDepthScale * 0.5f); in ConvertProjMatrixToD3D()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/Directx9/
H A DShaderManagerDX9.cpp255 const Vec3 scale(gstate_c.vpWidthScale, gstate_c.vpHeightScale, gstate_c.vpDepthScale * 0.5f); in ConvertProjMatrixToD3D()
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/GPU/GLES/
H A DShaderManagerGLES.cpp280 const Vec3 scale(gstate_c.vpWidthScale, gstate_c.vpHeightScale, gstate_c.vpDepthScale); in ScaleProjMatrix()
/dports/emulators/ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DShaderManagerGLES.cpp280 const Vec3 scale(gstate_c.vpWidthScale, gstate_c.vpHeightScale, gstate_c.vpDepthScale); in ScaleProjMatrix()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/GPU/GLES/
H A DShaderManagerGLES.cpp280 const Vec3 scale(gstate_c.vpWidthScale, gstate_c.vpHeightScale, gstate_c.vpDepthScale); in ScaleProjMatrix()