/dports/games/zdoom/zdoom-2.8.1/src/asm_ia32/ |
H A D | tmap3.asm | 12 %define vplce _vplce 31 EXTERN vplce 135 mov ebx, [vplce] 136 mov ecx, [vplce+4] 137 mov esi, [vplce+8] 138 mov eax, [vplce+12] 171 mov [vplce], ebx 172 mov [vplce+4], ecx 173 mov [vplce+8], esi 227 mov ebp, [vplce] [all …]
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H A D | a.asm | 13 %define vplce _vplce 38 EXTERN vplce ; near 284 mov ebp, dword [vplce+0] 455 mov ecx, [vplce+0] 456 mov edx, [vplce+4] 457 mov esi, [vplce+8] 458 mov ebp, [vplce+12] 509 mov [vplce], ecx 510 mov [vplce+4], edx 511 mov [vplce+8], esi [all …]
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/dports/games/zdoom/zdoom-2.8.1/src/asm_x86_64/ |
H A D | tmap3.asm | 8 EXTERN vplce 95 mov r8d, [vplce] 96 mov r9d, [vplce+4] 97 mov r10d, [vplce+8] 98 mov r11d, [vplce+12] 131 mov [vplce], r8d 132 mov [vplce+4], r9d 133 mov [vplce+8], r10d 134 mov [vplce+12], r11d
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H A D | tmap3.s | 84 movl vplce(%rip), %r8d 85 movl vplce+4(%rip), %r9d 86 movl vplce+8(%rip), %r10d 87 movl vplce+12(%rip), %r11d 121 movl %r8d, vplce(%rip) 122 movl %r9d, vplce+4(%rip) 123 movl %r10d, vplce+8(%rip) 124 movl %r11d, vplce+12(%rip)
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | a-c.cpp | 200 extern uint32_t vplce[4]; 260 Bmemcpy(&vplce[0], &vplc[0], sizeof(uint32_t) * 4); in vlineasm4nlogy() 271 uint32_vec4 vplc = {vplce[0], vplce[1], vplce[2], vplce[3]}; in vlineasm4() 274 uint32_t vplc[4] = {vplce[0], vplce[1], vplce[2], vplce[3]}; in vlineasm4() 340 Bmemcpy(&vplce[0], &vplc[0], sizeof(uint32_t) * 4); in vlineasm4() 404 uint32_vec4 vplc = {vplce[0], vplce[1], vplce[2], vplce[3]}; in mvlineasm4() 407 uint32_t vplc[4] = {vplce[0], vplce[1], vplce[2], vplce[3]}; in mvlineasm4() 473 Bmemcpy(&vplce[0], &vplc[0], sizeof(uint32_t) * 4); in mvlineasm4()
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H A D | a.nasm | 47 %define vplce _vplce 195 EXTERN vplce 1045 mov ebp, dword [vplce] 1046 mov ebx, dword [vplce+4] 1047 mov esi, dword [vplce+8] 1104 mov dword [vplce+8], esi 1105 mov dword [vplce], ebp 1203 mov ebp, dword [vplce] 1266 mov dword [vplce], ebp 1323 mov ecx, dword [vplce] [all …]
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H A D | engine.cpp | 150 uint32_t vplce[4]; variable 2003 …if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0]… in maskwallscan() 2004 …if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1]… in maskwallscan() 2005 …if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2]… in maskwallscan() 2006 …if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3]… in maskwallscan() 3124 …vplce[0] = tvlineasm1(vince[0],palookupoffse[0],y1-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+… in transmaskvline2() 3126 …vplce[1] = tvlineasm1(vince[1],palookupoffse[1],y1-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+… in transmaskvline2() 3133 tvlineasm2(vplce[1],vince[0],bufplce[0],bufplce[1],vplce[0],ylookup[y1]+p); in transmaskvline2() 3137 asm1 = vplce[0]; in transmaskvline2() 3138 asm2 = vplce[1]; in transmaskvline2() [all …]
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/r_2d/ |
H A D | r_draw.cpp | 115 DWORD vplce[4]; variable 1566 dest[0] = palookupoffse[0][bufplce[0][(place=vplce[0])>>bits]]; vplce[0] = place+vince[0]; in vlinec4() 1567 dest[1] = palookupoffse[1][bufplce[1][(place=vplce[1])>>bits]]; vplce[1] = place+vince[1]; in vlinec4() 1568 dest[2] = palookupoffse[2][bufplce[2][(place=vplce[2])>>bits]]; vplce[2] = place+vince[2]; in vlinec4() 1569 dest[3] = palookupoffse[3][bufplce[3][(place=vplce[3])>>bits]]; vplce[3] = place+vince[3]; in vlinec4() 1623 …pix = bufplce[0][(place=vplce[0])>>bits]; if(pix) dest[0] = palookupoffse[0][pix]; vplce[0] = plac… in mvlinec4() 1624 …pix = bufplce[1][(place=vplce[1])>>bits]; if(pix) dest[1] = palookupoffse[1][pix]; vplce[1] = plac… in mvlinec4() 1695 vplce[i] += vince[i]; in tmvline4_add() 1763 vplce[i] += vince[i]; in tmvline4_addclamp() 1829 vplce[i] += vince[i]; in tmvline4_subclamp() [all …]
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H A D | r_draw.h | 59 extern "C" DWORD vplce[4];
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/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_draw.cpp | 111 DWORD vplce[4]; variable 1694 dest[0] = palookupoffse[0][bufplce[0][(place=vplce[0])>>bits]]; vplce[0] = place+vince[0]; in vlinec4() 1695 dest[1] = palookupoffse[1][bufplce[1][(place=vplce[1])>>bits]]; vplce[1] = place+vince[1]; in vlinec4() 1696 dest[2] = palookupoffse[2][bufplce[2][(place=vplce[2])>>bits]]; vplce[2] = place+vince[2]; in vlinec4() 1697 dest[3] = palookupoffse[3][bufplce[3][(place=vplce[3])>>bits]]; vplce[3] = place+vince[3]; in vlinec4() 1751 …pix = bufplce[0][(place=vplce[0])>>bits]; if(pix) dest[0] = palookupoffse[0][pix]; vplce[0] = plac… in mvlinec4() 1752 …pix = bufplce[1][(place=vplce[1])>>bits]; if(pix) dest[1] = palookupoffse[1][pix]; vplce[1] = plac… in mvlinec4() 1941 vplce[i] += vince[i]; in tmvline4_add() 2009 vplce[i] += vince[i]; in tmvline4_addclamp() 2075 vplce[i] += vince[i]; in tmvline4_subclamp() [all …]
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H A D | r_segs.cpp | 1071 dc_texturefrac = vplce; in prevline1() 1156 vplce[z] = texturemid + FixedMul (vince[z], (y1ve[z]<<FRACBITS)-centeryfrac+FRACUNIT); in wallscan() 1193 …vplce[z] = prevline1(vince[z],palookupoffse[z],u4-y1ve[z],vplce[z],bufplce[z],ylookup[y1ve[z]]+x+z… in wallscan() 1209 prevline1(vince[z],palookupoffse[0],y2ve[z]-d4,vplce[z],bufplce[z],i+z); in wallscan() 1415 dc_texturefrac = vplce; in mvline1() 1498 vplce[z] = texturemid + FixedMul (vince[z], (y1ve[z]<<FRACBITS)-centeryfrac+FRACUNIT); in maskwallscan() 1535 … vplce[z] = mvline1(vince[z],palookupoffse[z],u4-y1ve[z],vplce[z],bufplce[z],ylookup[y1ve[z]]+p+z); in maskwallscan() 1551 mvline1(vince[z],palookupoffse[0],y2ve[z]-d4,vplce[z],bufplce[z],i+z); in maskwallscan() 1586 dc_texturefrac = vplce; in preptmvline1() 1710 vplce[z] = tmvline1(); in transmaskwallscan() [all …]
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H A D | r_draw.h | 50 extern "C" DWORD vplce[4];
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 1725 …if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0]… in maskwallscan() 1726 …if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1]… in maskwallscan() 1727 …if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2]… in maskwallscan() 1728 …if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3]… in maskwallscan() 2128 …vplce[0] = tvlineasm1(vince[0],palookupoffse[0],y1-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+… in transmaskvline2() 2130 …vplce[1] = tvlineasm1(vince[1],palookupoffse[1],y1-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+… in transmaskvline2() 2137 tvlineasm2(vplce[1],vince[0],bufplce[0],bufplce[1],vplce[0],ylookup[y1]+i); in transmaskvline2() 2142 asm1 = vplce[0]; in transmaskvline2() 2143 asm2 = vplce[1]; in transmaskvline2() 6674 vplce[xx] = by; in dorotatesprite() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 1764 …if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0]… in maskwallscan() 1765 …if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1]… in maskwallscan() 1766 …if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2]… in maskwallscan() 1767 …if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3]… in maskwallscan() 1868 …vplce[0] = tvlineasm1(vince[0],palookupoffse[0],y1-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+… in transmaskvline2() 1870 …vplce[1] = tvlineasm1(vince[1],palookupoffse[1],y1-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+… in transmaskvline2() 1877 tvlineasm2(vplce[1],vince[0],bufplce[0],bufplce[1],vplce[0],ylookup[y1]+i); in transmaskvline2() 1882 asm1 = vplce[0]; in transmaskvline2() 1883 asm2 = vplce[1]; in transmaskvline2() 6714 vplce[xx] = by; in dorotatesprite() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | a.nasm | 94 extern vplce 819 mov ebp, dword [vplce] 820 mov ebx, dword [vplce+4] 821 mov esi, dword [vplce+8] 878 mov dword [vplce+8], esi 879 mov dword [vplce], ebp 891 mov dword [vplce+4], ebp 976 mov ebp, dword [vplce] 1039 mov dword [vplce], ebp 1096 mov ecx, dword [vplce] [all …]
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H A D | engine.c | 477 int vplce[4], vince[4]; variable 776 vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1); in maskwallscan() 851 vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1); in maskwallscan() 872 vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1); in maskwallscan() 1908 vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1); in transmaskvline2() 1927 …vplce[0] = tvlineasm1(vince[0],(void *)palookupoffse[0],y1-y1ve[0]-1,vplce[0],(void *)bufplce[0],(… in transmaskvline2() 1929 …vplce[1] = tvlineasm1(vince[1],(void *)palookupoffse[1],y1-y1ve[1]-1,vplce[1],(void *)bufplce[1],(… in transmaskvline2() 1936 …tvlineasm2(vplce[1],vince[0],(void *)bufplce[0],(void *)bufplce[1],vplce[0],(void *)(ylookup[y1]+i… in transmaskvline2() 1940 asm1 = vplce[0]; in transmaskvline2() 1941 asm2 = vplce[1]; in transmaskvline2() [all …]
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