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/dports/games/zdoom/zdoom-2.8.1/src/asm_ia32/
H A Dtmap3.asm12 %define vplce _vplce
31 EXTERN vplce
135 mov ebx, [vplce]
136 mov ecx, [vplce+4]
137 mov esi, [vplce+8]
138 mov eax, [vplce+12]
171 mov [vplce], ebx
172 mov [vplce+4], ecx
173 mov [vplce+8], esi
227 mov ebp, [vplce]
[all …]
H A Da.asm13 %define vplce _vplce
38 EXTERN vplce ; near
284 mov ebp, dword [vplce+0]
455 mov ecx, [vplce+0]
456 mov edx, [vplce+4]
457 mov esi, [vplce+8]
458 mov ebp, [vplce+12]
509 mov [vplce], ecx
510 mov [vplce+4], edx
511 mov [vplce+8], esi
[all …]
/dports/games/zdoom/zdoom-2.8.1/src/asm_x86_64/
H A Dtmap3.asm8 EXTERN vplce
95 mov r8d, [vplce]
96 mov r9d, [vplce+4]
97 mov r10d, [vplce+8]
98 mov r11d, [vplce+12]
131 mov [vplce], r8d
132 mov [vplce+4], r9d
133 mov [vplce+8], r10d
134 mov [vplce+12], r11d
H A Dtmap3.s84 movl vplce(%rip), %r8d
85 movl vplce+4(%rip), %r9d
86 movl vplce+8(%rip), %r10d
87 movl vplce+12(%rip), %r11d
121 movl %r8d, vplce(%rip)
122 movl %r9d, vplce+4(%rip)
123 movl %r10d, vplce+8(%rip)
124 movl %r11d, vplce+12(%rip)
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Da-c.cpp200 extern uint32_t vplce[4];
260 Bmemcpy(&vplce[0], &vplc[0], sizeof(uint32_t) * 4); in vlineasm4nlogy()
271 uint32_vec4 vplc = {vplce[0], vplce[1], vplce[2], vplce[3]}; in vlineasm4()
274 uint32_t vplc[4] = {vplce[0], vplce[1], vplce[2], vplce[3]}; in vlineasm4()
340 Bmemcpy(&vplce[0], &vplc[0], sizeof(uint32_t) * 4); in vlineasm4()
404 uint32_vec4 vplc = {vplce[0], vplce[1], vplce[2], vplce[3]}; in mvlineasm4()
407 uint32_t vplc[4] = {vplce[0], vplce[1], vplce[2], vplce[3]}; in mvlineasm4()
473 Bmemcpy(&vplce[0], &vplc[0], sizeof(uint32_t) * 4); in mvlineasm4()
H A Da.nasm47 %define vplce _vplce
195 EXTERN vplce
1045 mov ebp, dword [vplce]
1046 mov ebx, dword [vplce+4]
1047 mov esi, dword [vplce+8]
1104 mov dword [vplce+8], esi
1105 mov dword [vplce], ebp
1203 mov ebp, dword [vplce]
1266 mov dword [vplce], ebp
1323 mov ecx, dword [vplce]
[all …]
H A Dengine.cpp150 uint32_t vplce[4]; variable
2003 …if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0]… in maskwallscan()
2004 …if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1]… in maskwallscan()
2005 …if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2]… in maskwallscan()
2006 …if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3]… in maskwallscan()
3124vplce[0] = tvlineasm1(vince[0],palookupoffse[0],y1-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+… in transmaskvline2()
3126vplce[1] = tvlineasm1(vince[1],palookupoffse[1],y1-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+… in transmaskvline2()
3133 tvlineasm2(vplce[1],vince[0],bufplce[0],bufplce[1],vplce[0],ylookup[y1]+p); in transmaskvline2()
3137 asm1 = vplce[0]; in transmaskvline2()
3138 asm2 = vplce[1]; in transmaskvline2()
[all …]
/dports/games/ecwolf/ecwolf-1.3.3-src/src/r_2d/
H A Dr_draw.cpp115 DWORD vplce[4]; variable
1566 dest[0] = palookupoffse[0][bufplce[0][(place=vplce[0])>>bits]]; vplce[0] = place+vince[0]; in vlinec4()
1567 dest[1] = palookupoffse[1][bufplce[1][(place=vplce[1])>>bits]]; vplce[1] = place+vince[1]; in vlinec4()
1568 dest[2] = palookupoffse[2][bufplce[2][(place=vplce[2])>>bits]]; vplce[2] = place+vince[2]; in vlinec4()
1569 dest[3] = palookupoffse[3][bufplce[3][(place=vplce[3])>>bits]]; vplce[3] = place+vince[3]; in vlinec4()
1623 …pix = bufplce[0][(place=vplce[0])>>bits]; if(pix) dest[0] = palookupoffse[0][pix]; vplce[0] = plac… in mvlinec4()
1624 …pix = bufplce[1][(place=vplce[1])>>bits]; if(pix) dest[1] = palookupoffse[1][pix]; vplce[1] = plac… in mvlinec4()
1695 vplce[i] += vince[i]; in tmvline4_add()
1763 vplce[i] += vince[i]; in tmvline4_addclamp()
1829 vplce[i] += vince[i]; in tmvline4_subclamp()
[all …]
H A Dr_draw.h59 extern "C" DWORD vplce[4];
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_draw.cpp111 DWORD vplce[4]; variable
1694 dest[0] = palookupoffse[0][bufplce[0][(place=vplce[0])>>bits]]; vplce[0] = place+vince[0]; in vlinec4()
1695 dest[1] = palookupoffse[1][bufplce[1][(place=vplce[1])>>bits]]; vplce[1] = place+vince[1]; in vlinec4()
1696 dest[2] = palookupoffse[2][bufplce[2][(place=vplce[2])>>bits]]; vplce[2] = place+vince[2]; in vlinec4()
1697 dest[3] = palookupoffse[3][bufplce[3][(place=vplce[3])>>bits]]; vplce[3] = place+vince[3]; in vlinec4()
1751 …pix = bufplce[0][(place=vplce[0])>>bits]; if(pix) dest[0] = palookupoffse[0][pix]; vplce[0] = plac… in mvlinec4()
1752 …pix = bufplce[1][(place=vplce[1])>>bits]; if(pix) dest[1] = palookupoffse[1][pix]; vplce[1] = plac… in mvlinec4()
1941 vplce[i] += vince[i]; in tmvline4_add()
2009 vplce[i] += vince[i]; in tmvline4_addclamp()
2075 vplce[i] += vince[i]; in tmvline4_subclamp()
[all …]
H A Dr_segs.cpp1071 dc_texturefrac = vplce; in prevline1()
1156 vplce[z] = texturemid + FixedMul (vince[z], (y1ve[z]<<FRACBITS)-centeryfrac+FRACUNIT); in wallscan()
1193vplce[z] = prevline1(vince[z],palookupoffse[z],u4-y1ve[z],vplce[z],bufplce[z],ylookup[y1ve[z]]+x+z… in wallscan()
1209 prevline1(vince[z],palookupoffse[0],y2ve[z]-d4,vplce[z],bufplce[z],i+z); in wallscan()
1415 dc_texturefrac = vplce; in mvline1()
1498 vplce[z] = texturemid + FixedMul (vince[z], (y1ve[z]<<FRACBITS)-centeryfrac+FRACUNIT); in maskwallscan()
1535vplce[z] = mvline1(vince[z],palookupoffse[z],u4-y1ve[z],vplce[z],bufplce[z],ylookup[y1ve[z]]+p+z); in maskwallscan()
1551 mvline1(vince[z],palookupoffse[0],y2ve[z]-d4,vplce[z],bufplce[z],i+z); in maskwallscan()
1586 dc_texturefrac = vplce; in preptmvline1()
1710 vplce[z] = tmvline1(); in transmaskwallscan()
[all …]
H A Dr_draw.h50 extern "C" DWORD vplce[4];
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C1725 …if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0]… in maskwallscan()
1726 …if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1]… in maskwallscan()
1727 …if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2]… in maskwallscan()
1728 …if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3]… in maskwallscan()
2128vplce[0] = tvlineasm1(vince[0],palookupoffse[0],y1-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+… in transmaskvline2()
2130vplce[1] = tvlineasm1(vince[1],palookupoffse[1],y1-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+… in transmaskvline2()
2137 tvlineasm2(vplce[1],vince[0],bufplce[0],bufplce[1],vplce[0],ylookup[y1]+i); in transmaskvline2()
2142 asm1 = vplce[0]; in transmaskvline2()
2143 asm2 = vplce[1]; in transmaskvline2()
6674 vplce[xx] = by; in dorotatesprite()
[all …]
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C1764 …if (u4 > y1ve[0]) vplce[0] = mvlineasm1(vince[0],palookupoffse[0],u4-y1ve[0]-1,vplce[0],bufplce[0]… in maskwallscan()
1765 …if (u4 > y1ve[1]) vplce[1] = mvlineasm1(vince[1],palookupoffse[1],u4-y1ve[1]-1,vplce[1],bufplce[1]… in maskwallscan()
1766 …if (u4 > y1ve[2]) vplce[2] = mvlineasm1(vince[2],palookupoffse[2],u4-y1ve[2]-1,vplce[2],bufplce[2]… in maskwallscan()
1767 …if (u4 > y1ve[3]) vplce[3] = mvlineasm1(vince[3],palookupoffse[3],u4-y1ve[3]-1,vplce[3],bufplce[3]… in maskwallscan()
1868vplce[0] = tvlineasm1(vince[0],palookupoffse[0],y1-y1ve[0]-1,vplce[0],bufplce[0],ylookup[y1ve[0]]+… in transmaskvline2()
1870vplce[1] = tvlineasm1(vince[1],palookupoffse[1],y1-y1ve[1]-1,vplce[1],bufplce[1],ylookup[y1ve[1]]+… in transmaskvline2()
1877 tvlineasm2(vplce[1],vince[0],bufplce[0],bufplce[1],vplce[0],ylookup[y1]+i); in transmaskvline2()
1882 asm1 = vplce[0]; in transmaskvline2()
1883 asm2 = vplce[1]; in transmaskvline2()
6714 vplce[xx] = by; in dorotatesprite()
[all …]
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Da.nasm94 extern vplce
819 mov ebp, dword [vplce]
820 mov ebx, dword [vplce+4]
821 mov esi, dword [vplce+8]
878 mov dword [vplce+8], esi
879 mov dword [vplce], ebp
891 mov dword [vplce+4], ebp
976 mov ebp, dword [vplce]
1039 mov dword [vplce], ebp
1096 mov ecx, dword [vplce]
[all …]
H A Dengine.c477 int vplce[4], vince[4]; variable
776 vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1); in maskwallscan()
851 vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1); in maskwallscan()
872 vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1); in maskwallscan()
1908 vplce[0] = globalzd + vince[0]*(y1ve[0]-globalhoriz+1); in transmaskvline2()
1927vplce[0] = tvlineasm1(vince[0],(void *)palookupoffse[0],y1-y1ve[0]-1,vplce[0],(void *)bufplce[0],(… in transmaskvline2()
1929vplce[1] = tvlineasm1(vince[1],(void *)palookupoffse[1],y1-y1ve[1]-1,vplce[1],(void *)bufplce[1],(… in transmaskvline2()
1936 …tvlineasm2(vplce[1],vince[0],(void *)bufplce[0],(void *)bufplce[1],vplce[0],(void *)(ylookup[y1]+i… in transmaskvline2()
1940 asm1 = vplce[0]; in transmaskvline2()
1941 asm2 = vplce[1]; in transmaskvline2()
[all …]