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Searched refs:vt_mode_manager (Results 1 – 25 of 91) sorted by relevance

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/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/audio/
H A Daudio_descriptor.h42 namespace vt_mode_manager {
343 void AddGameModeOwner(vt_mode_manager::GameMode *gm);
349 void AddGameModeOwners(std::vector<vt_mode_manager::GameMode *>& owners);
356 bool RemoveGameModeOwner(vt_mode_manager::GameMode *gm);
361 std::vector<vt_mode_manager::GameMode *>* GetGameModeOwners() { in GetGameModeOwners()
446 std::vector<vt_mode_manager::GameMode *> _game_mode_owners;
H A Daudio.h235 bool LoadSound(const std::string &filename, vt_mode_manager::GameMode *gm = nullptr);
241 bool LoadMusic(const std::string &filename, vt_mode_manager::GameMode *gm = nullptr);
289 void RemoveGameModeOwner(vt_mode_manager::GameMode *gm);
407 …bool _LoadAudio(const std::string &filename, bool is_music, vt_mode_manager::GameMode *gm = nullpt…
H A Daudio.cpp373 bool AudioEngine::LoadSound(const std::string &filename, vt_mode_manager::GameMode *gm) in LoadSound()
378 bool AudioEngine::LoadMusic(const std::string &filename, vt_mode_manager::GameMode *gm) in LoadMusic()
411 vt_mode_manager::GameMode *gm = vt_mode_manager::ModeManager->GetTop(); in PlayMusic()
497 void AudioEngine::RemoveGameModeOwner(vt_mode_manager::GameMode* gm) in RemoveGameModeOwner()
610 bool AudioEngine::_LoadAudio(const std::string &filename, bool is_music, vt_mode_manager::GameMode … in _LoadAudio()
H A Daudio_descriptor.cpp567 void AudioDescriptor::AddGameModeOwner(vt_mode_manager::GameMode *gm) in AddGameModeOwner()
574 std::vector<vt_mode_manager::GameMode *>::const_iterator it = _game_mode_owners.begin(); in AddGameModeOwner()
583 void AudioDescriptor::AddGameModeOwners(std::vector<vt_mode_manager::GameMode *>& owners) in AddGameModeOwners()
585 std::vector<vt_mode_manager::GameMode *>::const_iterator it = owners.begin(); in AddGameModeOwners()
592 bool AudioDescriptor::RemoveGameModeOwner(vt_mode_manager::GameMode* gm) in RemoveGameModeOwner()
602 std::vector<vt_mode_manager::GameMode *>::iterator it = _game_mode_owners.begin(); in RemoveGameModeOwner()
/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/common/
H A Dlost_in_darkness.lua37 if (ModeManager:GetGameType() == vt_mode_manager.GameModeManager.MODE_MANAGER_MAP_MODE) then
63 if (ModeManager:GetGameType() == vt_mode_manager.GameModeManager.MODE_MANAGER_BATTLE_MODE) then
72 if (ModeManager:GetGameType() == vt_mode_manager.GameModeManager.MODE_MANAGER_BATTLE_MODE) then
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/
H A Dsystem.h34 namespace vt_mode_manager {
257 void EnableAutoUpdate(vt_mode_manager::GameMode *owner = nullptr);
348 void SetModeOwner(vt_mode_manager::GameMode *owner);
369 vt_mode_manager::GameMode *GetModeOwner() const { in GetModeOwner()
396 vt_mode_manager::GameMode *_mode_owner;
H A Dscript_supervisor.h26 namespace vt_mode_manager {
53 void Initialize(vt_mode_manager::GameMode *gm);
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/map_objects/
H A Dmap_particle.h16 namespace vt_mode_manager {
61 vt_mode_manager::ParticleEffect* _particle_effect;
/dports/games/valyriatear/ValyriaTear-1.1.0/src/engine/video/
H A Dtexture_controller.h32 namespace vt_mode_manager {
57 friend class vt_mode_manager::ParticleSystem;
H A Dshake.h23 namespace vt_mode_manager
H A Dparticle_keyframe.h30 namespace vt_mode_manager
H A Dparticle_manager.h29 namespace vt_mode_manager
H A Dinterpolator.h26 namespace vt_mode_manager
H A Dparticle_emitter.h37 namespace vt_mode_manager
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_status_effects.cpp546vt_mode_manager::IndicatorSupervisor& indicator = MapMode::CurrentInstance()->GetIndicatorSupervis… in ChangeActiveStatusEffect()
549 …_MakeCharacterPortraitAppear(character, vt_mode_manager::INDICATOR_TIME); // default time in milli… in ChangeActiveStatusEffect()
576vt_mode_manager::IndicatorSupervisor& indicator = MapMode::CurrentInstance()->GetIndicatorSupervis… in ChangeActiveStatusEffect()
598 _MakeCharacterPortraitAppear(character, vt_mode_manager::INDICATOR_TIME); in ChangeActiveStatusEffect()
609 _MakeCharacterPortraitAppear(character, vt_mode_manager::INDICATOR_TIME); in ChangeActiveStatusEffect()
H A Dmap_escape.cpp167 vt_mode_manager::ModeManager->Pop(); in Finish()
168 vt_mode_manager::ModeManager->Push(MM, true, true); in Finish()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/
H A Doptions_handler.h120 explicit GameOptionsMenuHandler(vt_mode_manager::GameMode* parent_mode);
200 vt_mode_manager::GameMode* _parent_mode;
/dports/games/valyriatear/ValyriaTear-1.1.0/data/story/mt_elbrus/
H A Dbattles_in_trap_map_script.lua15 …Battle:GetEffectSupervisor():ShakeScreen(0.4, 0, vt_mode_manager.EffectSupervisor.SHAKE_FALLOFF_NO…
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/objects/
H A Dbattle_particle_effect.h50 vt_mode_manager::ParticleEffect _effect;
H A Dbattle_actor.cpp261 vt_mode_manager::IndicatorSupervisor& indicator = BM->GetIndicatorSupervisor(); in RegisterDamage()
365 vt_mode_manager::IndicatorSupervisor& indicator = BM->GetIndicatorSupervisor(); in RegisterSPDamage()
390 vt_mode_manager::IndicatorSupervisor& indicator = BM->GetIndicatorSupervisor(); in RegisterHealing()
412 vt_mode_manager::IndicatorSupervisor& indicator = BM->GetIndicatorSupervisor(); in RegisterRevive()
461 vt_mode_manager::IndicatorSupervisor& indicator = BM->GetIndicatorSupervisor(); in RegisterMiss()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/
H A Dtransition_to_battle.h22 class TransitionToBattleMode : public vt_mode_manager::GameMode
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/
H A Dmode_help_window.h25 namespace vt_mode_manager
H A Dpause.h54 class PauseMode : public vt_mode_manager::GameMode
/dports/games/valyriatear/ValyriaTear-1.1.0/src/
H A Dmain_options.cpp320 vt_mode_manager::MODE_MANAGER_DEBUG = true; in EnableDebugging()
340 vt_mode_manager::MODE_MANAGER_DEBUG = true; in EnableDebugging()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/boot/
H A Dboot.h62 class BootMode : public vt_mode_manager::GameMode

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