Searched refs:vxdiff (Results 1 – 1 of 1) sorted by relevance
434 double vxdiff, vydiff; in Move() local435 vxdiff = xdiff/TICK/(20-m_swing); in Move()437 if ( vxdiff > 2.0 ) in Move()438 vxdiff = 2.0; in Move()439 else if ( vxdiff < -2.0 ) in Move()440 vxdiff = -2.0; in Move()442 vxdiff /= theRC->gameLevel+1; in Move()444 m_vx += vxdiff; in Move()