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Searched refs:w_u8 (Results 1 – 24 of 24) sorted by relevance

/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/xray_re/
H A Dxr_entity_script.cxx188 packet.w_u8(0); in state_write()
204 packet.w_u8(0); in state_write()
207 packet.w_u8(4); in state_write()
211 packet.w_u8(0); in state_write()
213 packet.w_u8(0); in state_write()
216 packet.w_u8(0); in state_write()
231 packet.w_u8(1); in state_write()
233 packet.w_u8(0); in state_write()
234 packet.w_u8(0); in state_write()
235 packet.w_u8(0); in state_write()
[all …]
H A Dxr_image_tga.cxx9 w.w_u8(0); // ID Length in save_tga()
10 w.w_u8(0); // Color Map Type (none) in save_tga()
11 w.w_u8(2); // Image Type (RGBA) in save_tga()
14 w.w_u8(0); in save_tga()
19 w.w_u8(32); in save_tga()
20 w.w_u8(0x2f); in save_tga()
H A Dxr_ai_graph.cxx44 w.w_u8(vert.level_id); in operator ()()
47 w.w_u8(vert.neighbour_count); in operator ()()
49 w.w_u8(vert.death_point_count); in operator ()()
81 w.w_u8(uint8_t(level.level_id)); in operator ()()
109 w.w_u8(vert.level_id); in operator ()()
117 w.w_u8(vert.neighbour_count); in operator ()()
118 w.w_u8(vert.death_point_count); in operator ()()
H A Dxr_image_bmp.cxx33 w.w_u8(uint8_t(rgba & UINT8_MAX)); in save_bmp()
34 w.w_u8(uint8_t((rgba >> 8) & UINT8_MAX)); in save_bmp()
35 w.w_u8(uint8_t((rgba >> 16) & UINT8_MAX)); in save_bmp()
40 w.w_u8(0); in save_bmp()
H A Dxr_ai_way.cxx139 w.w_u8(rpoint->team); in operator ()()
140 w.w_u8(rpoint->respawn); in operator ()()
141 w.w_u8(rpoint->game); in operator ()()
142 w.w_u8(0); in operator ()()
H A Dxr_entity.cxx45 packet.w_u8(m_flags); in visual_write()
93 packet.w_u8(it->type); in cform_write()
121 packet.w_u8(m_flags); in state_write()
260 packet.w_u8(m_s_rp); in spawn_write()
665 packet.w_u8(0); in update_write()
1056 packet.w_u8(m_flags); in update_write()
1667 packet.w_u8(m_team); in state_write()
2128 packet.w_u8(0); in update_write()
2159 packet.w_u8(0); in update_write()
2264 packet.w_u8(flags); in update_write()
[all …]
H A Dxr_scene_spawns.cxx128 w.w_u8(m_team); in save()
129 w.w_u8(m_respawn); in save()
130 w.w_u8(m_game); in save()
131 w.w_u8(0); in save()
H A Dxr_mesh.cxx88 w.w_u8(2); in save_data()
90 w.w_u8(VMT_UV); in save_data()
126 w.w_u8(2); in save_data()
128 w.w_u8(VMT_UV); in save_data()
162 w.w_u8(1); in save_data()
164 w.w_u8(VMT_WEIGHT); in save_data()
H A Dxr_envelope.cxx36 w.w_u8(shape); in save()
163 w.w_u8(m_behaviour0); in save()
164 w.w_u8(m_behaviour1); in save()
H A Dxr_packet.cxx26 inline void xr_ini_packet::w_u8(uint8_t value) { write_number(value); } in w_u8() function in xr_ini_packet
30 inline void xr_ini_packet::w_float_q8(float value, float min, float max) { w_u8(uint8_t((value - mi… in w_float_q8()
38 inline void xr_ini_packet::w_size_u8(size_t value) { w_u8(static_cast<uint8_t>(value & UINT8_MAX));… in w_size_u8()
H A Dxr_packet.h45 virtual void w_u8(uint8_t value);
137 virtual void w_u8(uint8_t value);
208 inline void xr_packet::w_u8(uint8_t value) { w<uint8_t>(value); } in w_u8() function
212 inline void xr_packet::w_float_q8(float value, float min, float max) { w_u8(uint8_t((value - min)*2… in w_float_q8()
220 inline void xr_packet::w_size_u8(size_t value) { w_u8(static_cast<uint8_t>(value & UINT8_MAX)); } in w_size_u8()
H A Dxr_writer.h53 void w_u8(uint8_t value);
162 inline void xr_writer::w_u8(uint8_t value) { w<uint8_t>(value); } in w_u8() function
164 inline void xr_writer::w_bool(bool value) { w_u8(value ? 1 : 0); } in w_bool()
192 inline void xr_writer::w_size_u8(size_t value) { w_u8(static_cast<uint8_t>(value & UINT8_MAX)); } in w_size_u8()
H A Dxr_skl_motion.cxx75 w.w_u8(m_flags); in save()
165 w.w_u8(uint8_t(m_flags & 0xff)); in save()
H A Dxr_scene_lights.cxx147 w.w_u8(m_shape.type); in save()
213 w.w_u8(0); in save()
H A Dxr_scene_shapes.cxx36 w.w_u8(s.type); in operator ()()
H A Dxr_level_graph.cxx85 w.w_u8(m_version); in save()
H A Dxr_scene.cxx265 w.w_u8(m_hemi_quality); in save_options()
266 w.w_u8(m_sun_quality); in save_options()
H A Dxr_writer.cxx86 w_u8(uint8_t((value - min)*255.f/(max - min))); in w_float_q8()
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/Test/
H A DHeader1.h103 F.w_u8 ((u8)sz);
122 F.w_u8 ((*vm_it)->dim);
123 F.w_u8 ((u8)(*vm_it)->polymap);
124 F.w_u8 ((*vm_it)->type);
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/plugins/xray_fsl/Core/Code/
H A DMesh.cpp322 w.w_u8(2); in Save()
324 w.w_u8(VMT_UV); in Save()
371 w.w_u8(2); in Save()
373 w.w_u8(VMT_UV); in Save()
421 w.w_u8(1); in Save()
423 w.w_u8(VMT_WEIGHT); in Save()
H A DWriter.h41 void w_u8(uint8 value);
154 inline void Writer::w_u8(uint8 value) { w<uint8>(value); } in w_u8() function
156 inline void Writer::w_bool(bool value) { w_u8(value ? 1 : 0); } in w_bool()
160 inline void Writer::w_size_u8(size_t value) { w_u8(static_cast<uint8>(value & UINT8_MAX)); } in w_size_u8()
/dports/lang/rust/rustc-1.58.1-src/src/test/ui/cast/
H A Dcast-rfc0401.rs87 let w_u8 : *const [u8] = w as *const [u8]; in main() localVariable
88 assert_eq!(unsafe{&*w_u8}, &l); in main()
/dports/lang/rust/rustc-1.58.1-src/src/test/debuginfo/
H A Dnumeric-types.rs181 let w_u8 = Wrapping(70u8); in main() localVariable
/dports/games/xray_re-tools/xray_re-tools-52721d2/garbage/ogftool/
H A Dogftool.h72 void w_u8(uint8_t);