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Searched refs:w_y_setup (Results 1 – 25 of 30) sorted by relevance

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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dturret.cpp457 menu.w_y_setup = 2; in turrets_set_targeting()
513 menu.w_y_setup = 2; in turrets_set_mode()
H A Deditmap.cpp1085 emenu.w_y_setup = 0; in edit_feature()
1223 fmenu.w_y_setup = 0; in edit_fld()
1288 femenu.w_y_setup = [this]( int ) -> int { in edit_fld()
1393 ilmenu.w_y_setup = 0; in edit_itm()
1431 imenu.w_y_setup = [this]( int ) -> int { in edit_itm()
1840 gpmenu.w_y_setup = [this]( int ) -> int { in mapgen_preview()
2121 gmenu.w_y_setup = 0; in edit_mapgen()
H A Dui.cpp241 w_y_setup = pos_scalar::auto_assign {}; in init()
599 if( !w_y_setup.fun ) { in setup()
602 w_y = w_y_setup.fun( w_height ); in setup()
H A Dui.h279 pos_scalar w_y_setup; variable
H A Dstring_input_popup.cpp130 hmenu.w_y_setup = [&]( const int height ) -> int { in show_history()
H A Dcolor.cpp922 ui_templates.w_y_setup = [&]( int ) -> int { in show_gui()
954 ui_colors.w_y_setup = [&]( int ) -> int { in show_gui()
H A Dwish.cpp759 sksetmenu.w_y_setup = [&]( const int height ) { in wishskill()
H A Dnpctalk_funcs.cpp1032 menu.w_y_setup = 2; in pick_follower()
H A Ditem_contents.cpp1690 pocket_selector.w_y_setup = 0; in favorite_settings_menu()
H A Dvehicle_use.cpp224 pmenu.w_y_setup = 0; in control_doors()
H A Ddebug_menu.cpp532 charmenu.w_y_setup = 0; in character_edit_menu()
H A Dgame.cpp2239 action_menu.w_y_setup = 0; in inventory_item_menu()
12054 creature_menu.w_y_setup = 0; in display_visibility()
12111 lighting_menu.w_y_setup = 0; in display_lighting()
12149 menu.w_y_setup = 0; in display_reachability_zones()
H A Dveh_interact.cpp1036 smenu.w_y_setup = [this]( const int ) { in do_install()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dturret.cpp457 menu.w_y_setup = 2; in turrets_set_targeting()
513 menu.w_y_setup = 2; in turrets_set_mode()
H A Deditmap.cpp1085 emenu.w_y_setup = 0; in edit_feature()
1223 fmenu.w_y_setup = 0; in edit_fld()
1288 femenu.w_y_setup = [this]( int ) -> int { in edit_fld()
1393 ilmenu.w_y_setup = 0; in edit_itm()
1431 imenu.w_y_setup = [this]( int ) -> int { in edit_itm()
1840 gpmenu.w_y_setup = [this]( int ) -> int { in mapgen_preview()
2121 gmenu.w_y_setup = 0; in edit_mapgen()
H A Dui.cpp241 w_y_setup = pos_scalar::auto_assign {}; in init()
599 if( !w_y_setup.fun ) { in setup()
602 w_y = w_y_setup.fun( w_height ); in setup()
H A Dui.h279 pos_scalar w_y_setup; variable
H A Dstring_input_popup.cpp130 hmenu.w_y_setup = [&]( const int height ) -> int { in show_history()
H A Dcolor.cpp922 ui_templates.w_y_setup = [&]( int ) -> int { in show_gui()
954 ui_colors.w_y_setup = [&]( int ) -> int { in show_gui()
H A Dwish.cpp759 sksetmenu.w_y_setup = [&]( const int height ) { in wishskill()
H A Dnpctalk_funcs.cpp1032 menu.w_y_setup = 2; in pick_follower()
H A Ditem_contents.cpp1690 pocket_selector.w_y_setup = 0; in favorite_settings_menu()
H A Dvehicle_use.cpp224 pmenu.w_y_setup = 0; in control_doors()
H A Ddebug_menu.cpp532 charmenu.w_y_setup = 0; in character_edit_menu()
H A Dgame.cpp2239 action_menu.w_y_setup = 0; in inventory_item_menu()
12054 creature_menu.w_y_setup = 0; in display_visibility()
12111 lighting_menu.w_y_setup = 0; in display_lighting()
12149 menu.w_y_setup = 0; in display_reachability_zones()

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