Home
last modified time | relevance | path

Searched refs:waitAnim (Results 1 – 1 of 1) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/infine/
H A Dfinaleinterpreter.cpp407 FinaleAnimWidget *waitAnim = nullptr; in DENG2_PIMPL() local
459 waitAnim = nullptr; in DENG2_PIMPL()
1055 if (d->waitAnim) in runTicks()
1057 if (!d->waitAnim->animationComplete()) in runTicks()
1060 d->waitAnim = nullptr; in runTicks()
1066 while (!d->gotoEnd && !d->wait && !d->waitText && !d->waitAnim && !foundEnd) in runTicks()
1086 d->waitAnim = nullptr; in skip()
1114 d->waitAnim = nullptr; in skipToMarker()
1330 d->waitAnim = newWaitAnim; in setWaitAnim()