/dports/games/openglad/openglad-0.98/src/ |
H A D | stats.cpp | 284 controller->walkstep(com1, com2); in do_command() 350 controller->walkstep(newx, newy); in do_command() 355 controller->walkstep(com1, com2); in do_command() 365 controller->walkstep(com1, com2); in do_command() 366 controller->walkstep(com1, com2); in do_command() 367 controller->walkstep(com1, com2); in do_command() 421 controller->walkstep(deltax, deltay); in do_command() 920 return controller->walkstep(xdelta, ydelta); in right_walk() 1093 controller->walkstep(0,ydelta); in direct_walk() 1105 controller->walkstep(xdelta,0); in direct_walk() [all …]
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H A D | view.cpp | 846 control->walkstep(1,-1); in input() 848 control->walkstep(-1,-1); in input() 850 control->walkstep(1,1); in input() 852 control->walkstep(-1,1); in input() 856 control->walkstep(0, -1); in input() 858 control->walkstep(1, -1); in input() 860 control->walkstep(-1, 1); in input() 862 control->walkstep(0,1); in input() 864 control->walkstep(1, 1); in input() 866 control->walkstep(-1,0); in input() [all …]
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H A D | walker.h | 36 short walkstep(short x, short y);
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H A D | walker.cpp | 266 short walker::walkstep(short x, short y) in walkstep() function in walker 3653 return walkstep(newx, newy); in act_random()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/ |
H A D | scnpcs.cpp | 308 sc_int roomgroups, movetimes, walkstep, start, dest, destnum; in npc_tick_npc_walk() local 329 for (walkstep = 0; walkstep < movetimes - 1; walkstep++) { in npc_tick_npc_walk() 332 vt_key[5].integer = walkstep + 1; in npc_tick_npc_walk() 342 vt_key[5].integer = walkstep; in npc_tick_npc_walk()
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H A D | scgamest.cpp | 452 sc_int npc, sc_int walk, sc_int walkstep) { in gs_set_npc_walkstep() argument 455 gs->npcs[npc].walksteps[walk] = walkstep; in gs_set_npc_walkstep()
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H A D | scprotos.h | 345 sc_int walk, sc_int walkstep); 348 sc_int npc, sc_int walkstep);
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/dports/games/scare/scare-1.3.10/source/ |
H A D | scnpcs.c | 344 sc_int roomgroups, movetimes, walkstep, start, dest, destnum; in npc_tick_npc_walk() local 366 for (walkstep = 0; walkstep < movetimes - 1; walkstep++) in npc_tick_npc_walk() 370 vt_key[5].integer = walkstep + 1; in npc_tick_npc_walk() 380 vt_key[5].integer = walkstep; in npc_tick_npc_walk()
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H A D | scgamest.c | 601 sc_int npc, sc_int walk, sc_int walkstep) in gs_set_npc_walkstep() argument 605 gs->npcs[npc].walksteps[walk] = walkstep; in gs_set_npc_walkstep()
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H A D | scprotos.h | 339 sc_int walk, sc_int walkstep); 342 sc_int npc, sc_int walkstep);
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/dports/lang/clisp/clisp-df3b9f6fdcff22832898e89a989eb499c0f842ed/src/ |
H A D | spvw_genera1_old.d | 38 …ntL heapnr, const physpage_state_t* physpage, aint pageend, aint heapend, walkstep_fun_t walkstep); 39 …al void walk_area_ (uintL heapnr, aint physpage_start, aint physpage_end, walkstep_fun_t walkstep); 345 walkstep_fun_t walkstep) { in walk_area_() argument 346 #define walkstep1(obj) walkstep(&(obj)) in walk_area_() 353 walkstep_fun_t walkstep) { in walk_physpage_() argument 354 #define walkstep1(obj) walkstep(&(obj)) in walk_physpage_()
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H A D | spvw_genera1.d | 35 …ntL heapnr, const physpage_state_t* physpage, aint pageend, aint heapend, walkstep_fun_t walkstep); 36 …al void walk_area_ (uintL heapnr, aint physpage_start, aint physpage_end, walkstep_fun_t walkstep); 342 walkstep_fun_t walkstep) { in walk_area_() argument 343 #define walkstep1(obj) walkstep(&(obj)) in walk_area_() 350 walkstep_fun_t walkstep) { in walk_physpage_() argument 351 #define walkstep1(obj) walkstep(&(obj)) in walk_physpage_()
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