Searched refs:wallRunAngles (Results 1 – 2 of 2) sorted by relevance
496 vec3_t wallRunFwd, wallRunAngles = {0}; in PM_AdjustAngleForWallRun() local498 wallRunAngles[YAW] = vectoyaw( trace.plane.normal )+yawAdjust; in PM_AdjustAngleForWallRun()499 AngleVectors( wallRunAngles, wallRunFwd, NULL, NULL ); in PM_AdjustAngleForWallRun()
1358 vec3_t wallRunFwd, wallRunAngles; in PM_AdjustAngleForWallRun() local1360 VectorClear( wallRunAngles ); in PM_AdjustAngleForWallRun()1361 wallRunAngles[YAW] = vectoyaw( trace.plane.normal )+yawAdjust; in PM_AdjustAngleForWallRun()1362 AngleVectors( wallRunAngles, wallRunFwd, NULL, NULL ); in PM_AdjustAngleForWallRun()