Searched refs:wallSideIntersectionSurface (Results 1 – 1 of 1) sorted by relevance
667 float wallSideIntersectionSurface = getSurface(wallSideTestArea); in isRoomItersectingWallSide() local669 if (wallSideIntersectionSurface > wallSideTestAreaSurface * 0.02f) { in isRoomItersectingWallSide()