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Searched refs:wall_11_new (Results 1 – 3 of 3) sorted by relevance

/dports/games/dangen/dangen-0.5/spqr/
H A Dplan-11.c43 tenm_table_add(wall_11_new((double) (WINDOW_WIDTH / 2), -29.0, in plan_11()
263 tenm_table_add(wall_11_new(195.0, -29.0, 7.0, 90, 7)); in plan_11()
265 tenm_table_add(wall_11_new(445.0, -29.0, 7.0, 90, 7)); in plan_11()
286 tenm_table_add(wall_11_new(x, -29.0, 7.0, 90, 7)); in plan_11()
351 tenm_table_add(wall_11_new(-29.0, (double) ((s - 160) * 8), in plan_11()
354 tenm_table_add(wall_11_new(669.0, (double) ((s - 160) * 8), in plan_11()
697 tenm_table_add(wall_11_new(669.0, 260.0, 7.0, 180, 7)); in plan_11_more_2_act()
699 tenm_table_add(wall_11_new(-29.0, 360.0, 7.0, 0, 7)); in plan_11_more_2_act()
727 tenm_table_add(wall_11_new(-29.0, 260.0, 7.0, 0, 7)); in plan_11_more_2_act()
H A Dwall-11.h8 tenm_object *wall_11_new(double x, double y, double speed, int theta,
H A Dwall-11.c25 wall_11_new(double x, double y, double speed, int theta, int t_shoot) in wall_11_new() function