/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine_priv.h | 58 int wallmost(short *mostbuf, int w, int sectnum, unsigned char dastat);
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H A D | engine.c | 1198 int wallmost(short *mostbuf, int w, int sectnum, unsigned char dastat) in wallmost() function 2381 andwstat1 &= wallmost(uplc,z,sectnum,(char)0); in drawalls() 2382 andwstat2 &= wallmost(dplc,z,sectnum,(char)1); in drawalls() 2468 wallmost(dwall,z,nextsectnum,(char)0); in drawalls() 2557 wallmost(uwall,z,nextsectnum,(char)1); in drawalls() 3894 wallmost(uwall,z,sectnum,(char)0); in drawmaskwall() 3895 wallmost(uplc,z,(int)wal->nextsector,(char)0); in drawmaskwall() 3897 wallmost(dwall,z,sectnum,(char)1); in drawmaskwall() 3898 wallmost(dplc,z,(int)wal->nextsector,(char)1); in drawmaskwall()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 763 andwstat1 &= wallmost(uplc,z,sectnum,(char)0); in drawalls() 764 andwstat2 &= wallmost(dplc,z,sectnum,(char)1); in drawalls() 850 wallmost(dwall,z,nextsectnum,(char)0); in drawalls() 938 wallmost(uwall,z,nextsectnum,(char)1); in drawalls() 2949 wallmost(uwall,z,sectnum,(char)0); in drawmaskwall() 2950 wallmost(uplc,z,(long)wal->nextsector,(char)0); in drawmaskwall() 2952 wallmost(dwall,z,sectnum,(char)1); in drawmaskwall() 2953 wallmost(dplc,z,(long)wal->nextsector,(char)1); in drawmaskwall() 8044 wallmost(short *mostbuf, long w, long sectnum, char dastat) in wallmost() function
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 802 andwstat1 &= wallmost(uplc,z,sectnum,(char)0); in drawalls() 803 andwstat2 &= wallmost(dplc,z,sectnum,(char)1); in drawalls() 889 wallmost(dwall,z,nextsectnum,(char)0); in drawalls() 977 wallmost(uwall,z,nextsectnum,(char)1); in drawalls() 2988 wallmost(uwall,z,sectnum,(char)0); in drawmaskwall() 2989 wallmost(uplc,z,(long)wal->nextsector,(char)0); in drawmaskwall() 2991 wallmost(dwall,z,sectnum,(char)1); in drawmaskwall() 2992 wallmost(dplc,z,(long)wal->nextsector,(char)1); in drawmaskwall() 8062 wallmost(short *mostbuf, long w, long sectnum, char dastat) in wallmost() function
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 2476 static int32_t wallmost(int16_t *mostbuf, int32_t w, int32_t sectnum, char dastat) in wallmost() function 4245 andwstat1 &= wallmost(uplc,z,sectnum,(uint8_t)0); in classicDrawBunches() 4246 andwstat2 &= wallmost(dplc,z,sectnum,(uint8_t)1); in classicDrawBunches() 4438 wallmost(dwall,z,nextsectnum,(uint8_t)0); in classicDrawBunches() 4547 wallmost(uwall,z,nextsectnum,(uint8_t)1); in classicDrawBunches() 6678 wallmost(uwall,z,sectnum,(uint8_t)0); in renderDrawMaskedWall() 6679 wallmost(uplc,z,(int32_t)wal->nextsector,(uint8_t)0); in renderDrawMaskedWall() 6683 wallmost(dwall,z,sectnum,(uint8_t)1); in renderDrawMaskedWall() 6684 wallmost(dplc,z,(int32_t)wal->nextsector,(uint8_t)1); in renderDrawMaskedWall()
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