/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | BSTUB.C | 332 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() argument 334 if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0) in ExtGetWallCaption() 340 sprintf(tempbuf,"%hu,%hu",(unsigned short)wall[wallnum].hitag, in ExtGetWallCaption() 341 (unsigned short)wall[wallnum].lotag); in ExtGetWallCaption() 399 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() argument 408 sprintf(tempbuf,"Wall %d",wallnum); in ExtShowWallData() 452 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData() argument 461 sprintf(tempbuf,"Wall (%ld) Nick's variable: ",wallnum); in ExtEditWallData() 466 ExtShowWallData(wallnum); in ExtEditWallData()
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H A D | BUILD.C | 2338 wallnum = cnt+pictopleft; in drawtilescreen() 2341 wallnum = localartlookup[wallnum]; in drawtilescreen() 2342 if ((tilesizx[wallnum] != 0) && (tilesizy[wallnum] != 0)) in drawtilescreen() 2344 if (waloff[wallnum] == 0) loadtile(wallnum); in drawtilescreen() 2373 if (waloff[wallnum] == 0) loadtile(wallnum); in drawtilescreen() 6189 showwalldata(short wallnum) in showwalldata() argument 6205 sprintf(snotbuf,"Tags: %ld, %ld",wall[wallnum].hitag,wall[wallnum].lotag); in showwalldata() 6207 sprintf(snotbuf," (0x%x), (0x%x)",wall[wallnum].hitag,wall[wallnum].lotag); in showwalldata() 6219 sprintf(snotbuf,"(X,Y)pan: %d, %d",wall[wallnum].xpanning,wall[wallnum].ypanning); in showwalldata() 6234 dax = wall[wallnum].x-wall[wall[wallnum].point2].x; in showwalldata() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | BSTUB.C | 332 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() argument 334 if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0) in ExtGetWallCaption() 340 sprintf(tempbuf,"%hu,%hu",(unsigned short)wall[wallnum].hitag, in ExtGetWallCaption() 341 (unsigned short)wall[wallnum].lotag); in ExtGetWallCaption() 399 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() argument 408 sprintf(tempbuf,"Wall %d",wallnum); in ExtShowWallData() 452 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData() argument 461 sprintf(tempbuf,"Wall (%ld) Nick's variable: ",wallnum); in ExtEditWallData() 466 ExtShowWallData(wallnum); in ExtEditWallData()
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H A D | BUILD.C | 2338 wallnum = cnt+pictopleft; in drawtilescreen() 2341 wallnum = localartlookup[wallnum]; in drawtilescreen() 2342 if ((tilesizx[wallnum] != 0) && (tilesizy[wallnum] != 0)) in drawtilescreen() 2344 if (waloff[wallnum] == 0) loadtile(wallnum); in drawtilescreen() 2373 if (waloff[wallnum] == 0) loadtile(wallnum); in drawtilescreen() 6189 showwalldata(short wallnum) in showwalldata() argument 6205 sprintf(snotbuf,"Tags: %ld, %ld",wall[wallnum].hitag,wall[wallnum].lotag); in showwalldata() 6207 sprintf(snotbuf," (0x%x), (0x%x)",wall[wallnum].hitag,wall[wallnum].lotag); in showwalldata() 6219 sprintf(snotbuf,"(X,Y)pan: %d, %d",wall[wallnum].xpanning,wall[wallnum].ypanning); in showwalldata() 6234 dax = wall[wallnum].x-wall[wall[wallnum].point2].x; in showwalldata() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/kenbuild/ |
H A D | bstub.c | 406 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() argument 408 if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0) in ExtGetWallCaption() 414 Bsprintf((char *)tempbuf,"%hu,%hu",(unsigned short)wall[wallnum].hitag, in ExtGetWallCaption() 415 (unsigned short)wall[wallnum].lotag); in ExtGetWallCaption() 478 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() argument 488 Bsprintf((char *)tempbuf,"Wall %d",wallnum); in ExtShowWallData() 535 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData() argument 544 Bsprintf((char *)tempbuf,"Wall (%d) Nick's variable: ",wallnum); in ExtEditWallData() 549 ExtShowWallData(wallnum); in ExtEditWallData()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/lunatic/ |
H A D | bcheck.lua | 17 function bcheck.wall_idx(wallnum) 18 if (not (wallnum >= 0 and wallnum < ffiC.numwalls)) then 19 error("invalid wall number "..wallnum, 3)
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/dports/games/xsc/xsc-1.6/ |
H A D | castle.C | 244 Castle::ring_size(const int wallnum) const in ring_size() argument 246 return rings[wallnum]->get_size(); in ring_size() 251 Castle::seg_center(const int wallnum, /*const*/ float degrees, in seg_center() argument 254 rings[wallnum]->seg_center(degrees, xptr, yptr); in seg_center() 270 Castle::get_gc(const int wallnum) const in get_gc() argument 272 return fetch_gc(ringctoks[wallnum][1]); in get_gc()
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/dports/games/NBlood/NBlood-a1689a4/source/kenbuild/src/ |
H A D | bstub.cpp | 479 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() argument 481 if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0) in ExtGetWallCaption() 487 Bsprintf((char *)tempbuf,"%hu,%hu",(unsigned short)wall[wallnum].hitag, in ExtGetWallCaption() 488 (unsigned short)wall[wallnum].lotag); in ExtGetWallCaption() 551 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() argument 561 Bsprintf((char *)tempbuf,"Wall %d",wallnum); in ExtShowWallData() 608 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData() argument 617 Bsprintf((char *)tempbuf,"Wall (%d) Nick's variable: ",wallnum); in ExtEditWallData() 622 ExtShowWallData(wallnum); in ExtEditWallData()
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | editor.h | 51 extern const char *ExtGetWallCaption(short wallnum); 54 extern void ExtShowWallData(short wallnum); 57 extern void ExtEditWallData(short wallnum);
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | game9.c | 1154 if(wallnum < 0) in lotsofglass() 1166 x1 = wall[wallnum].x; in lotsofglass() 1167 y1 = wall[wallnum].y; in lotsofglass() 1202 if(wallnum < 0) in lotsofpopcorn() 1214 x1 = wall[wallnum].x; in lotsofpopcorn() 1215 y1 = wall[wallnum].y; in lotsofpopcorn() 1290 if(wallnum < 0) in lotsofcolourglass() 1302 x1 = wall[wallnum].x; in lotsofcolourglass() 1303 y1 = wall[wallnum].y; in lotsofcolourglass() 1305 xv = (wall[wall[wallnum].point2].x-wall[wallnum].x)/j; in lotsofcolourglass() [all …]
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H A D | lava.c | 92 endwall = startwall + sector[torchsector[i]].wallnum; in dotorch() 157 endwall = startwall + sector[jaildoorsect[i]].wallnum; in dojaildoor() 209 endwall = startwall + sector[jaildoorsect[i]].wallnum; in dojaildoor() 288 endwall = startwall + sector[minecartsect[i]].wallnum; in moveminecart() 340 endwall = startwall + sector[minecartsect[i]].wallnum; in moveminecart() 368 endwall = startwall + sector[csect].wallnum; in moveminecart()
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H A D | warpfx.c | 118 endwall = startwall + sector[lightninsector[i]].wallnum; in thunder() 159 endwall = startwall + sector[lightninsector[i]].wallnum; in thunder()
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H A D | menus2.c | 259 if( wall[animwall[x].wallnum].picnum != W_SCREENBREAK && in menus() 260 wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 && in menus() 261 wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2 ) in menus() 262 if( wall[animwall[x].wallnum].extra >= 0 ) in menus() 263 … wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; in menus() 282 if( wall[animwall[x].wallnum].picnum != W_SCREENBREAK && in menus() 283 wall[animwall[x].wallnum].picnum != W_SCREENBREAK+1 && in menus() 284 wall[animwall[x].wallnum].picnum != W_SCREENBREAK+2 ) in menus() 285 if( wall[animwall[x].wallnum].extra >= 0 ) in menus() 286 … wall[animwall[x].wallnum].picnum = wall[animwall[x].wallnum].extra; in menus() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine_oldmap.h | 6 uint16_t wallptr, wallnum; member 45 uint16_t wallptr, wallnum; member 90 endwall = startwall + sector[i].wallnum - 1; in sectorofwallv5() 103 to->wallnum = from->wallnum; in convertv5sectv6() 185 to->wallnum = from->wallnum; in convertv6sectv7()
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H A D | polymer.cpp | 1881 i = sec->wallnum-1; in polymer_displayrooms() 3191 prwalls[wallnum] = w; in polymer_initwall() 3251 wallnum < 0 || wallnum > numwalls || in polymer_updatewall() 3252 sec->wallptr > wallnum || wallnum >= (sec->wallptr + sec->wallnum)) in polymer_updatewall() 3255 wal = &wall[wallnum]; in polymer_updatewall() 3258 w = prwalls[wallnum]; in polymer_updatewall() 3662 wal = &wall[wallnum]; in polymer_drawwall() 3663 w = prwalls[wallnum]; in polymer_drawwall() 3693 if ((wall[wallnum].cstat & 32) && (wall[wallnum].nextsector >= 0)) in polymer_drawwall() 3725 show2dwall[wallnum>>3] |= pow2char[wallnum&7]; in polymer_drawwall() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | build.c | 2577 wallnum = cnt+pictopleft; in drawtilescreen() 2580 wallnum = localartlookup[wallnum]; in drawtilescreen() 2581 if ((tilesizx[wallnum] != 0) && (tilesizy[wallnum] != 0)) in drawtilescreen() 2583 if (waloff[wallnum] == 0) loadtile(wallnum); in drawtilescreen() 2616 if (waloff[wallnum] == 0) loadtile(wallnum); in drawtilescreen() 6815 Bsprintf(snotbuf,"Tags: %d, %d",wall[wallnum].hitag,wall[wallnum].lotag); in showwalldata() 6817 Bsprintf(snotbuf," (0x%x), (0x%x)",wall[wallnum].hitag,wall[wallnum].lotag); in showwalldata() 6827 Bsprintf(snotbuf,"(X,Y)repeat: %d, %d",wall[wallnum].xrepeat,wall[wallnum].yrepeat); in showwalldata() 6829 Bsprintf(snotbuf,"(X,Y)pan: %d, %d",wall[wallnum].xpanning,wall[wallnum].ypanning); in showwalldata() 6844 dax = wall[wallnum].x-wall[wall[wallnum].point2].x; in showwalldata() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/n64/ |
H A D | reality_render.cpp | 1407 auto &w = wall[wallnum]; in RT_WallCalc_NoSlope() 1627 auto &w = wall[wallnum]; in RT_WallCalc_Slope() 1873 int RT_WallCalc(int sectnum, int wallnum) in RT_WallCalc() argument 2360 void RT_DrawWall(int wallnum) in RT_DrawWall() argument 2363 rt_wallcalcres = RT_WallCalc(rt_wall[wallnum].sectnum, wallnum); in RT_DrawWall() 2364 rt_globalpal = wall[wallnum].pal; in RT_DrawWall() 2365 rt_globalshade = wall[wallnum].shade; in RT_DrawWall() 2371 RT_SetTexture(wall[wallnum].picnum); in RT_DrawWall() 2382 if (wall[wallnum].cstat & 2) in RT_DrawWall() 2620 void RT_DrawMaskWall(int wallnum) in RT_DrawMaskWall() argument [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | editor.h | 191 extern void fixxrepeat(int16_t wallnum, uint32_t lenrepquot); 195 extern void SetFirstWall(int32_t sectnum, int32_t wallnum, int32_t alsoynw); 214 extern const char *ExtGetWallCaption(int16_t wallnum); 217 extern void ExtShowWallData(int16_t wallnum); 220 extern void ExtEditWallData(int16_t wallnum); 272 extern void showwalldata(int16_t wallnum, int16_t small); 446 startwall=sector[(Sect)].wallptr, endwall=startwall+sector[(Sect)].wallnum, Itervar=startwall; \
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | sector.h | 44 int OperateWall(short wallnum, short player_is_operating); 62 short sectnum, wallnum, spritenum; member
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | wall.c | 98 void kill_stuck_objects(int wallnum); 1348 int wallnum; in add_stuck_object() local 1352 if (wallnum != -1) { in add_stuck_object() 1358 Stuck_objects[i].wallnum = wallnum; in add_stuck_object() 1391 Stuck_objects[objnum].wallnum = -1; in remove_obsolete_stuck_objects() 1400 void kill_stuck_objects(int wallnum) in kill_stuck_objects() argument 1411 if (Stuck_objects[i].wallnum == wallnum) { in kill_stuck_objects() 1417 Stuck_objects[i].wallnum = -1; in kill_stuck_objects() 1454 Stuck_objects[i].wallnum = -1; in init_stuck_objects() 1466 if (Stuck_objects[i].wallnum != -1) { in clear_stuck_objects() [all …]
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | sector.h | 44 int OperateWall(short wallnum, short player_is_operating); 62 short sectnum, wallnum, spritenum; member
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | bstub.cpp | 1557 const char *ExtGetWallCaption(short wallnum) in ExtGetWallCaption() argument 1564 if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0) in ExtGetWallCaption() 1570 sprintf(tempbuf,"%hu,%hu",(unsigned short)wall[wallnum].hitag, in ExtGetWallCaption() 1571 (unsigned short)wall[wallnum].lotag); in ExtGetWallCaption() 1610 if ((wall[wallnum].lotag|wall[wallnum].hitag) == 0) { in ExtGetWallCaption() 1615 (unsigned short)wall[wallnum].lotag); in ExtGetWallCaption() 1830 void ExtShowWallData(short wallnum) //F6 in ExtShowWallData() argument 1839 sprintf(tempbuf,"Wall %d",wallnum); in ExtShowWallData() 1932 void ExtEditWallData(short wallnum) //F8 in ExtEditWallData() argument 1941 sprintf(tempbuf,"Wall (%ld) Nick's variable: ",wallnum); in ExtEditWallData() [all …]
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H A D | tekprep.cpp | 206 endwall = startwall+sector[i].wallnum-1; in prepareboard() 226 endwall = startwall+sector[dasector].wallnum-1; in prepareboard() 246 endwall = startwall+sector[i].wallnum-1; in prepareboard() 288 endwall = startwall+sector[i].wallnum-1; in prepareboard() 320 endwall = startwall+sector[i].wallnum-1; in prepareboard() 454 endwall = startwall+sector[i].wallnum-1; in prepareboard() 506 endwall = startwall+sector[k].wallnum-1; in findrandomspot() 570 endwall = startwall+sector[k].wallnum-1; in placerandompic()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | m32common.cpp | 598 static void correct_yax_nextwall(int32_t wallnum, int32_t bunchnum, int32_t cf, int32_t tryfixingp) in correct_yax_nextwall() argument 607 if (j!=wallnum && walls_have_equal_endpoints(wallnum, j)) in correct_yax_nextwall() 620 wallnum, yupdownwall[cf], lastwall[0]); in correct_yax_nextwall() 625 yax_setnextwall(wallnum, cf, lastwall[0]); in correct_yax_nextwall() 629 yax_setnextwall(lastwall[0], !cf, wallnum); in correct_yax_nextwall() 633 … wallnum, yupdownwall[cf], lastwall[0], setreverse?" and its reverse link":""); in correct_yax_nextwall() 850 const int32_t endwall = startwall + sector[sectnum].wallnum - 1; in determine_outer_loop() 913 const int32_t numw = sector[i].wallnum; in CheckMapCorruption() 1220 if (nw<sector[ns].wallptr || nw>=sector[ns].wallptr+sector[ns].wallnum) in CheckMapCorruption() 1223 … j, nw, ns, TrackerCast(sector[ns].wallptr), sector[ns].wallptr+sector[ns].wallnum-1); in CheckMapCorruption() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | m32common.cpp | 609 static void correct_yax_nextwall(int32_t wallnum, int32_t bunchnum, int32_t cf, int32_t tryfixingp) in correct_yax_nextwall() argument 618 if (j!=wallnum && walls_have_equal_endpoints(wallnum, j)) in correct_yax_nextwall() 631 wallnum, yupdownwall[cf], lastwall[0]); in correct_yax_nextwall() 636 yax_setnextwall(wallnum, cf, lastwall[0]); in correct_yax_nextwall() 640 yax_setnextwall(lastwall[0], !cf, wallnum); in correct_yax_nextwall() 644 … wallnum, yupdownwall[cf], lastwall[0], setreverse?" and its reverse link":""); in correct_yax_nextwall() 861 const int32_t endwall = startwall + sector[sectnum].wallnum - 1; in determine_outer_loop() 924 const int32_t numw = sector[i].wallnum; in CheckMapCorruption() 1231 if (nw<sector[ns].wallptr || nw>=sector[ns].wallptr+sector[ns].wallnum) in CheckMapCorruption() 1234 … j, nw, ns, TrackerCast(sector[ns].wallptr), sector[ns].wallptr+sector[ns].wallnum-1); in CheckMapCorruption() [all …]
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