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Searched refs:walls_howmany (Results 1 – 5 of 5) sorted by relevance

/dports/games/d2x/d2x-0.2.5/main/
H A Dgamemine.h53 int walls_howmany; member
H A Dgamesave.c110 int walls_howmany; member
838 game_fileinfo.walls_howmany = 0; in load_game_data()
900 game_fileinfo.walls_howmany = cfile_read_int(LoadFile); in load_game_data()
980 for (i=0;i<game_fileinfo.walls_howmany;i++) { in load_game_data()
1254 Num_walls = game_fileinfo.walls_howmany; in load_game_data()
1696 game_fileinfo.walls_howmany = Num_walls; in save_game_data()
1746 fwrite( Walls, sizeof(wall), game_fileinfo.walls_howmany, SaveFile ); in save_game_data()
H A Dgamemine.c238 int walls_howmany; member
628 mine_fileinfo.walls_howmany = 0; in load_mine_data()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dgamemine.h74 int walls_howmany; member
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/editor/
H A Dmine.cpp398 mine_fileinfo.walls_howmany = Walls.get_count(); in save_mine_data()