Searched refs:walxrepeat (Results 1 – 6 of 6) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | r_segs.h | 36 void PrepWall (fixed_t *swall, fixed_t *lwall, fixed_t walxrepeat, int x1, int x2); 37 void PrepLWall (fixed_t *lwall, fixed_t walxrepeat, int x1, int x2);
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H A D | r_segs.cpp | 2901 walxrepeat = abs(walxrepeat); in PrepWallRoundFix() 2902 fixed_t fix = (MirrorFlags & RF_XFLIP) ? walxrepeat-1 : 0; in PrepWallRoundFix() 2909 if ((unsigned)lwall[x] >= (unsigned)walxrepeat) in PrepWallRoundFix() 2919 fix = walxrepeat - 1 - fix; in PrepWallRoundFix() 2922 if ((unsigned)lwall[x] >= (unsigned)walxrepeat) in PrepWallRoundFix() 2936 double xrepeat = fabs((double)walxrepeat); in PrepWall() 2947 if (walxrepeat < 0) in PrepWall() 2959 PrepWallRoundFix(lwall, walxrepeat, x1, x2); in PrepWall() 2965 double xrepeat = fabs((double)walxrepeat); in PrepLWall() 2977 if (walxrepeat < 0) in PrepLWall() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 1103 long i, l, ol, splc, sinc, x, topinc, top, botinc, bot, hplc, walxrepeat; in prepwall() local 1105 walxrepeat = (wal->xrepeat<<3); in prepwall() 1122 l *= walxrepeat; in prepwall() 1132 l *= walxrepeat; in prepwall() 1151 l *= walxrepeat; in prepwall() 1165 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall() 1170 if ((lwall[xb2[z]] >= walxrepeat) && (walxrepeat)) lwall[xb2[z]] = walxrepeat-1; in prepwall() 1173 walxrepeat--; in prepwall() 1174 for(x=xb1[z];x<=xb2[z];x++) lwall[x] = walxrepeat-lwall[x]; in prepwall()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 1142 long i, l, ol, splc, sinc, x, topinc, top, botinc, bot, hplc, walxrepeat; in prepwall() local 1144 walxrepeat = (wal->xrepeat<<3); in prepwall() 1161 l *= walxrepeat; in prepwall() 1171 l *= walxrepeat; in prepwall() 1190 l *= walxrepeat; in prepwall() 1204 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall() 1209 if ((lwall[xb2[z]] >= walxrepeat) && (walxrepeat)) lwall[xb2[z]] = walxrepeat-1; in prepwall() 1212 walxrepeat--; in prepwall() 1213 for(x=xb1[z];x<=xb2[z];x++) lwall[x] = walxrepeat-lwall[x]; in prepwall()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 1004 int i, l=0, ol=0, splc, sinc, x, topinc, top, botinc, bot, walxrepeat; in prepwall() local 1006 walxrepeat = (wal->xrepeat<<3); in prepwall() 1023 l *= walxrepeat; in prepwall() 1033 l *= walxrepeat; in prepwall() 1052 l *= walxrepeat; in prepwall() 1066 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall() 1071 if ((lwall[xb2[z]] >= walxrepeat) && (walxrepeat)) lwall[xb2[z]] = walxrepeat-1; in prepwall() 1074 walxrepeat--; in prepwall() 1075 for(x=xb1[z];x<=xb2[z];x++) lwall[x] = walxrepeat-lwall[x]; in prepwall()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 2219 int32_t walxrepeat = (wal->xrepeat<<3); in prepwall() local 2237 l *= walxrepeat; in prepwall() 2249 l *= walxrepeat; in prepwall() 2272 l *= walxrepeat; in prepwall() 2286 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall() 2292 if (lwall[xb2[z]] >= walxrepeat && walxrepeat) in prepwall() 2293 lwall[xb2[z]] = walxrepeat-1; in prepwall() 2297 walxrepeat--; in prepwall() 2299 lwall[x] = walxrepeat-lwall[x]; in prepwall()
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