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Searched refs:walxrepeat (Results 1 – 6 of 6) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dr_segs.h36 void PrepWall (fixed_t *swall, fixed_t *lwall, fixed_t walxrepeat, int x1, int x2);
37 void PrepLWall (fixed_t *lwall, fixed_t walxrepeat, int x1, int x2);
H A Dr_segs.cpp2901 walxrepeat = abs(walxrepeat); in PrepWallRoundFix()
2902 fixed_t fix = (MirrorFlags & RF_XFLIP) ? walxrepeat-1 : 0; in PrepWallRoundFix()
2909 if ((unsigned)lwall[x] >= (unsigned)walxrepeat) in PrepWallRoundFix()
2919 fix = walxrepeat - 1 - fix; in PrepWallRoundFix()
2922 if ((unsigned)lwall[x] >= (unsigned)walxrepeat) in PrepWallRoundFix()
2936 double xrepeat = fabs((double)walxrepeat); in PrepWall()
2947 if (walxrepeat < 0) in PrepWall()
2959 PrepWallRoundFix(lwall, walxrepeat, x1, x2); in PrepWall()
2965 double xrepeat = fabs((double)walxrepeat); in PrepLWall()
2977 if (walxrepeat < 0) in PrepLWall()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/
H A DENGINE.C1103 long i, l, ol, splc, sinc, x, topinc, top, botinc, bot, hplc, walxrepeat; in prepwall() local
1105 walxrepeat = (wal->xrepeat<<3); in prepwall()
1122 l *= walxrepeat; in prepwall()
1132 l *= walxrepeat; in prepwall()
1151 l *= walxrepeat; in prepwall()
1165 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall()
1170 if ((lwall[xb2[z]] >= walxrepeat) && (walxrepeat)) lwall[xb2[z]] = walxrepeat-1; in prepwall()
1173 walxrepeat--; in prepwall()
1174 for(x=xb1[z];x<=xb2[z];x++) lwall[x] = walxrepeat-lwall[x]; in prepwall()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/
H A DENGINE.C1142 long i, l, ol, splc, sinc, x, topinc, top, botinc, bot, hplc, walxrepeat; in prepwall() local
1144 walxrepeat = (wal->xrepeat<<3); in prepwall()
1161 l *= walxrepeat; in prepwall()
1171 l *= walxrepeat; in prepwall()
1190 l *= walxrepeat; in prepwall()
1204 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall()
1209 if ((lwall[xb2[z]] >= walxrepeat) && (walxrepeat)) lwall[xb2[z]] = walxrepeat-1; in prepwall()
1212 walxrepeat--; in prepwall()
1213 for(x=xb1[z];x<=xb2[z];x++) lwall[x] = walxrepeat-lwall[x]; in prepwall()
/dports/games/jfsw/jfsw-c434002/jfbuild/src/
H A Dengine.c1004 int i, l=0, ol=0, splc, sinc, x, topinc, top, botinc, bot, walxrepeat; in prepwall() local
1006 walxrepeat = (wal->xrepeat<<3); in prepwall()
1023 l *= walxrepeat; in prepwall()
1033 l *= walxrepeat; in prepwall()
1052 l *= walxrepeat; in prepwall()
1066 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall()
1071 if ((lwall[xb2[z]] >= walxrepeat) && (walxrepeat)) lwall[xb2[z]] = walxrepeat-1; in prepwall()
1074 walxrepeat--; in prepwall()
1075 for(x=xb1[z];x<=xb2[z];x++) lwall[x] = walxrepeat-lwall[x]; in prepwall()
/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dengine.cpp2219 int32_t walxrepeat = (wal->xrepeat<<3); in prepwall() local
2237 l *= walxrepeat; in prepwall()
2249 l *= walxrepeat; in prepwall()
2272 l *= walxrepeat; in prepwall()
2286 lwall[x+1] = mulscale18(l,walxrepeat); in prepwall()
2292 if (lwall[xb2[z]] >= walxrepeat && walxrepeat) in prepwall()
2293 lwall[xb2[z]] = walxrepeat-1; in prepwall()
2297 walxrepeat--; in prepwall()
2299 lwall[x] = walxrepeat-lwall[x]; in prepwall()