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Searched refs:was_loaded (Results 1 – 25 of 234) sorted by relevance

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/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dweather_type.cpp160 mandatory( jo, was_loaded, "name", name ); in load()
161 mandatory( jo, was_loaded, "id", id ); in load()
168 mandatory( jo, was_loaded, "ranged_penalty", ranged_penalty ); in load()
169 mandatory( jo, was_loaded, "sight_penalty", sight_penalty ); in load()
170 mandatory( jo, was_loaded, "light_modifier", light_modifier ); in load()
172 mandatory( jo, was_loaded, "sound_attn", sound_attn ); in load()
173 mandatory( jo, was_loaded, "dangerous", dangerous ); in load()
174 mandatory( jo, was_loaded, "precip", precip ); in load()
175 mandatory( jo, was_loaded, "rains", rains ); in load()
176 optional( jo, was_loaded, "acidic", acidic, false ); in load()
[all …]
H A Dfield_type.cpp230 mandatory( joe, was_loaded, "effect_id", fe.id ); in load()
266 optional( joc, was_loaded, "chance", chance, 0 ); in load()
267 optional( joc, was_loaded, "issue", issue ); in load()
269 optional( joc, was_loaded, "speech", speech ); in load()
282 optional( jo, was_loaded, "immune_mtypes", immune_mtypes ); in load()
291 optional( jo, was_loaded, "has_fire", has_fire, false ); in load()
292 optional( jo, was_loaded, "has_acid", has_acid, false ); in load()
293 optional( jo, was_loaded, "has_elec", has_elec, false ); in load()
294 optional( jo, was_loaded, "has_fume", has_fume, false ); in load()
295 optional( jo, was_loaded, "priority", priority, 0 ); in load()
[all …]
H A Dmutation_data.cpp317 mandatory( jsobj, was_loaded, "trigger_type", tmp ); in load()
347 mandatory( jo, was_loaded, "id", id ); in load()
348 mandatory( jo, was_loaded, "name", raw_name ); in load()
350 mandatory( jo, was_loaded, "points", points ); in load()
353 optional( jo, was_loaded, "ugliness", ugliness, 0 ); in load()
360 optional( jo, was_loaded, "cost", cost, 0 ); in load()
361 optional( jo, was_loaded, "time", cooldown, 0 ); in load()
362 optional( jo, was_loaded, "hunger", hunger, false ); in load()
365 optional( jo, was_loaded, "valid", valid, true ); in load()
370 optional( si, was_loaded, "type", spawn_item ); in load()
[all …]
H A Dmaterial.cpp57 mandatory( jsobj, was_loaded, "name", _name ); in load()
59 mandatory( jsobj, was_loaded, "bash_resist", _bash_resist ); in load()
60 mandatory( jsobj, was_loaded, "cut_resist", _cut_resist ); in load()
66 mandatory( jsobj, was_loaded, "density", _density ); in load()
70 optional( jsobj, was_loaded, "latent_heat", _latent_heat ); in load()
75 optional( jsobj, was_loaded, "edible", _edible, false ); in load()
76 optional( jsobj, was_loaded, "rotting", _rotting, false ); in load()
77 optional( jsobj, was_loaded, "soft", _soft, false ); in load()
87 mandatory( jsobj, was_loaded, "dmg_adj", _dmg_adj ); in load()
103 optional( jsobj, was_loaded, "fuel_data", fuel ); in load()
[all …]
H A Dammo_effect.cpp69 optional( joa, was_loaded, "intensity_min", aoe_intensity_min, 0 ); in load()
70 optional( joa, was_loaded, "intensity_max", aoe_intensity_max, 0 ); in load()
71 optional( joa, was_loaded, "radius", aoe_radius, 1 ); in load()
72 optional( joa, was_loaded, "radius_z", aoe_radius_z, 0 ); in load()
73 optional( joa, was_loaded, "chance", aoe_chance, 100 ); in load()
74 optional( joa, was_loaded, "size", aoe_size, 0 ); in load()
76 optional( joa, was_loaded, "check_sees", aoe_check_sees, false ); in load()
84 optional( joa, was_loaded, "chance", trail_chance, 100 ); in load()
90 optional( jo, was_loaded, "do_flashbang", do_flashbang, false ); in load()
91 optional( jo, was_loaded, "do_emp_blast", do_emp_blast, false ); in load()
[all …]
H A Dbodypart.cpp188 mandatory( jo, was_loaded, "id", id ); in load()
190 mandatory( jo, was_loaded, "name", name ); in load()
198 mandatory( jo, was_loaded, "accusative", accusative ); in load()
202 mandatory( jo, was_loaded, "heading", name_as_heading ); in load()
207 mandatory( jo, was_loaded, "hit_size", hit_size ); in load()
211 mandatory( jo, was_loaded, "base_hp", base_hp ); in load()
212 optional( jo, was_loaded, "stat_hp_mods", hp_mods ); in load()
216 optional( jo, was_loaded, "is_limb", is_limb, false ); in load()
219 mandatory( jo, was_loaded, "legacy_id", legacy_id ); in load()
224 mandatory( jo, was_loaded, "main_part", main_part ); in load()
[all …]
H A Dmove_mode.cpp53 mandatory( jo, was_loaded, "character", _letter, unicode_codepoint_from_symbol_reader ); in load()
54 mandatory( jo, was_loaded, "name", _name ); in load()
70 optional( jo, was_loaded, "change_bad_none", change_messages_fail[steed_type::NONE], in load()
72 optional( jo, was_loaded, "change_bad_animal", change_messages_fail[steed_type::ANIMAL], in load()
74 optional( jo, was_loaded, "change_bad_mech", change_messages_fail[steed_type::MECH], in load()
79 optional( jo, was_loaded, "stamina_multiplier", _stamina_multiplier, 1.0 ); in load()
80 optional( jo, was_loaded, "sound_multiplier", _sound_multiplier, 1.0 ); in load()
81 optional( jo, was_loaded, "move_speed_multiplier", _move_speed_mult, 1.0 ); in load()
82 optional( jo, was_loaded, "mech_power_use", _mech_power_use, 2 ); in load()
83 optional( jo, was_loaded, "swim_speed_mod", _swim_speed_mod, 0 ); in load()
[all …]
H A Dmartialarts.cpp78 mandatory( jo, was_loaded, json_key, cont[id] ); in add_if_exists()
145 mandatory( jo, was_loaded, "name", name ); in load()
155 optional( jo, was_loaded, "crit_ok", crit_ok, false ); in load()
165 optional( jo, was_loaded, "dummy", dummy, false ); in load()
173 optional( jo, was_loaded, "down_dur", down_dur, 0 ); in load()
174 optional( jo, was_loaded, "stun_dur", stun_dur, 0 ); in load()
180 optional( jo, was_loaded, "aoe", aoe, "" ); in load()
206 mandatory( jo, was_loaded, "name", name ); in load()
215 optional( jo, was_loaded, "quiet", quiet, false ); in load()
260 mandatory( jo, was_loaded, "name", name ); in load()
[all …]
H A Ddisease.cpp33 mandatory( jo, was_loaded, "id", id ); in load()
34 mandatory( jo, was_loaded, "min_duration", min_duration ); in load()
35 mandatory( jo, was_loaded, "max_duration", max_duration ); in load()
36 mandatory( jo, was_loaded, "min_intensity", min_intensity ); in load()
37 mandatory( jo, was_loaded, "max_intensity", max_intensity ); in load()
38 mandatory( jo, was_loaded, "symptoms", symptoms ); in load()
40 optional( jo, was_loaded, "health_threshold", health_threshold ); in load()
41 optional( jo, was_loaded, "affected_bodyparts", affected_bodyparts ); in load()
H A Dmissiondef.cpp241 mandatory( jo, was_loaded, "name", name ); in load()
243 mandatory( jo, was_loaded, "difficulty", difficulty ); in load()
244 mandatory( jo, was_loaded, "value", value ); in load()
259 mandatory( djo, was_loaded, "offer", dialogue[ "offer" ] ); in load()
269 optional( jo, was_loaded, "description", description ); in load()
270 optional( jo, was_loaded, "urgent", urgent ); in load()
271 optional( jo, was_loaded, "item", item_id ); in load()
272 optional( jo, was_loaded, "item_group", group_id ); in load()
273 optional( jo, was_loaded, "count", item_count, 1 ); in load()
274 optional( jo, was_loaded, "required_container", container_id ); in load()
[all …]
H A Dharvest.cpp61 mandatory( jo, was_loaded, "drop", drop ); in load()
63 optional( jo, was_loaded, "type", type ); in load()
64 optional( jo, was_loaded, "base_num", base_num, { 1.0f, 1.0f } ); in load()
65 optional( jo, was_loaded, "scale_num", scale_num, { 0.0f, 0.0f } ); in load()
66 optional( jo, was_loaded, "max", max, 1000 ); in load()
67 optional( jo, was_loaded, "mass_ratio", mass_ratio, 0.00f ); in load()
68 optional( jo, was_loaded, "flags", flags ); in load()
69 optional( jo, was_loaded, "faults", faults ); in load()
96 mandatory( obj, was_loaded, "id", id ); in load()
97 mandatory( obj, was_loaded, "entries", entries_ ); in load()
[all …]
H A Ditem_category.cpp34 mandatory( jo, was_loaded, "id", id ); in load()
35 optional( jo, was_loaded, "flags", flags ); in load()
36 optional( jo, was_loaded, "filthy", filthy, false ); in load()
51 mandatory( jo, was_loaded, "id", id ); in load()
52 mandatory( jo, was_loaded, "name", name_ ); in load()
53 mandatory( jo, was_loaded, "sort_rank", sort_rank_ ); in load()
54 optional( jo, was_loaded, "priority_zones", zone_priority_ ); in load()
55 optional( jo, was_loaded, "zone", zone_, cata::nullopt ); in load()
H A Dscenario.cpp57 if( !was_loaded || jo.has_string( "name" ) ) { in load()
64 if( !was_loaded || jo.has_string( "description" ) ) { in load()
72 if( !was_loaded || jo.has_string( "start_name" ) ) { in load()
78 mandatory( jo, was_loaded, "points", _point_cost ); in load()
80 optional( jo, was_loaded, "blacklist_professions", blacklist ); in load()
81 optional( jo, was_loaded, "add_professions", extra_professions ); in load()
82 optional( jo, was_loaded, "professions", professions, in load()
93 optional( jo, was_loaded, "map_extra", _map_extra, "mx_null" ); in load()
96 if( !was_loaded ) { in load()
102 optional( jocid, was_loaded, "hour", _initial_hour ); in load()
[all …]
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dweather_type.cpp160 mandatory( jo, was_loaded, "name", name ); in load()
161 mandatory( jo, was_loaded, "id", id ); in load()
168 mandatory( jo, was_loaded, "ranged_penalty", ranged_penalty ); in load()
169 mandatory( jo, was_loaded, "sight_penalty", sight_penalty ); in load()
170 mandatory( jo, was_loaded, "light_modifier", light_modifier ); in load()
172 mandatory( jo, was_loaded, "sound_attn", sound_attn ); in load()
173 mandatory( jo, was_loaded, "dangerous", dangerous ); in load()
174 mandatory( jo, was_loaded, "precip", precip ); in load()
175 mandatory( jo, was_loaded, "rains", rains ); in load()
176 optional( jo, was_loaded, "acidic", acidic, false ); in load()
[all …]
H A Dfield_type.cpp230 mandatory( joe, was_loaded, "effect_id", fe.id ); in load()
266 optional( joc, was_loaded, "chance", chance, 0 ); in load()
267 optional( joc, was_loaded, "issue", issue ); in load()
269 optional( joc, was_loaded, "speech", speech ); in load()
282 optional( jo, was_loaded, "immune_mtypes", immune_mtypes ); in load()
291 optional( jo, was_loaded, "has_fire", has_fire, false ); in load()
292 optional( jo, was_loaded, "has_acid", has_acid, false ); in load()
293 optional( jo, was_loaded, "has_elec", has_elec, false ); in load()
294 optional( jo, was_loaded, "has_fume", has_fume, false ); in load()
295 optional( jo, was_loaded, "priority", priority, 0 ); in load()
[all …]
H A Dmutation_data.cpp317 mandatory( jsobj, was_loaded, "trigger_type", tmp ); in load()
347 mandatory( jo, was_loaded, "id", id ); in load()
348 mandatory( jo, was_loaded, "name", raw_name ); in load()
350 mandatory( jo, was_loaded, "points", points ); in load()
353 optional( jo, was_loaded, "ugliness", ugliness, 0 ); in load()
360 optional( jo, was_loaded, "cost", cost, 0 ); in load()
361 optional( jo, was_loaded, "time", cooldown, 0 ); in load()
362 optional( jo, was_loaded, "hunger", hunger, false ); in load()
365 optional( jo, was_loaded, "valid", valid, true ); in load()
370 optional( si, was_loaded, "type", spawn_item ); in load()
[all …]
H A Dmaterial.cpp57 mandatory( jsobj, was_loaded, "name", _name ); in load()
59 mandatory( jsobj, was_loaded, "bash_resist", _bash_resist ); in load()
60 mandatory( jsobj, was_loaded, "cut_resist", _cut_resist ); in load()
66 mandatory( jsobj, was_loaded, "density", _density ); in load()
70 optional( jsobj, was_loaded, "latent_heat", _latent_heat ); in load()
75 optional( jsobj, was_loaded, "edible", _edible, false ); in load()
76 optional( jsobj, was_loaded, "rotting", _rotting, false ); in load()
77 optional( jsobj, was_loaded, "soft", _soft, false ); in load()
87 mandatory( jsobj, was_loaded, "dmg_adj", _dmg_adj ); in load()
103 optional( jsobj, was_loaded, "fuel_data", fuel ); in load()
[all …]
H A Dammo_effect.cpp69 optional( joa, was_loaded, "intensity_min", aoe_intensity_min, 0 ); in load()
70 optional( joa, was_loaded, "intensity_max", aoe_intensity_max, 0 ); in load()
71 optional( joa, was_loaded, "radius", aoe_radius, 1 ); in load()
72 optional( joa, was_loaded, "radius_z", aoe_radius_z, 0 ); in load()
73 optional( joa, was_loaded, "chance", aoe_chance, 100 ); in load()
74 optional( joa, was_loaded, "size", aoe_size, 0 ); in load()
76 optional( joa, was_loaded, "check_sees", aoe_check_sees, false ); in load()
84 optional( joa, was_loaded, "chance", trail_chance, 100 ); in load()
90 optional( jo, was_loaded, "do_flashbang", do_flashbang, false ); in load()
91 optional( jo, was_loaded, "do_emp_blast", do_emp_blast, false ); in load()
[all …]
H A Dbodypart.cpp188 mandatory( jo, was_loaded, "id", id ); in load()
190 mandatory( jo, was_loaded, "name", name ); in load()
198 mandatory( jo, was_loaded, "accusative", accusative ); in load()
202 mandatory( jo, was_loaded, "heading", name_as_heading ); in load()
207 mandatory( jo, was_loaded, "hit_size", hit_size ); in load()
211 mandatory( jo, was_loaded, "base_hp", base_hp ); in load()
212 optional( jo, was_loaded, "stat_hp_mods", hp_mods ); in load()
216 optional( jo, was_loaded, "is_limb", is_limb, false ); in load()
219 mandatory( jo, was_loaded, "legacy_id", legacy_id ); in load()
224 mandatory( jo, was_loaded, "main_part", main_part ); in load()
[all …]
H A Dmove_mode.cpp53 mandatory( jo, was_loaded, "character", _letter, unicode_codepoint_from_symbol_reader ); in load()
54 mandatory( jo, was_loaded, "name", _name ); in load()
70 optional( jo, was_loaded, "change_bad_none", change_messages_fail[steed_type::NONE], in load()
72 optional( jo, was_loaded, "change_bad_animal", change_messages_fail[steed_type::ANIMAL], in load()
74 optional( jo, was_loaded, "change_bad_mech", change_messages_fail[steed_type::MECH], in load()
79 optional( jo, was_loaded, "stamina_multiplier", _stamina_multiplier, 1.0 ); in load()
80 optional( jo, was_loaded, "sound_multiplier", _sound_multiplier, 1.0 ); in load()
81 optional( jo, was_loaded, "move_speed_multiplier", _move_speed_mult, 1.0 ); in load()
82 optional( jo, was_loaded, "mech_power_use", _mech_power_use, 2 ); in load()
83 optional( jo, was_loaded, "swim_speed_mod", _swim_speed_mod, 0 ); in load()
[all …]
H A Dmartialarts.cpp78 mandatory( jo, was_loaded, json_key, cont[id] ); in add_if_exists()
145 mandatory( jo, was_loaded, "name", name ); in load()
155 optional( jo, was_loaded, "crit_ok", crit_ok, false ); in load()
165 optional( jo, was_loaded, "dummy", dummy, false ); in load()
173 optional( jo, was_loaded, "down_dur", down_dur, 0 ); in load()
174 optional( jo, was_loaded, "stun_dur", stun_dur, 0 ); in load()
180 optional( jo, was_loaded, "aoe", aoe, "" ); in load()
206 mandatory( jo, was_loaded, "name", name ); in load()
215 optional( jo, was_loaded, "quiet", quiet, false ); in load()
260 mandatory( jo, was_loaded, "name", name ); in load()
[all …]
H A Ddisease.cpp33 mandatory( jo, was_loaded, "id", id ); in load()
34 mandatory( jo, was_loaded, "min_duration", min_duration ); in load()
35 mandatory( jo, was_loaded, "max_duration", max_duration ); in load()
36 mandatory( jo, was_loaded, "min_intensity", min_intensity ); in load()
37 mandatory( jo, was_loaded, "max_intensity", max_intensity ); in load()
38 mandatory( jo, was_loaded, "symptoms", symptoms ); in load()
40 optional( jo, was_loaded, "health_threshold", health_threshold ); in load()
41 optional( jo, was_loaded, "affected_bodyparts", affected_bodyparts ); in load()
H A Dmissiondef.cpp241 mandatory( jo, was_loaded, "name", name ); in load()
243 mandatory( jo, was_loaded, "difficulty", difficulty ); in load()
244 mandatory( jo, was_loaded, "value", value ); in load()
259 mandatory( djo, was_loaded, "offer", dialogue[ "offer" ] ); in load()
269 optional( jo, was_loaded, "description", description ); in load()
270 optional( jo, was_loaded, "urgent", urgent ); in load()
271 optional( jo, was_loaded, "item", item_id ); in load()
272 optional( jo, was_loaded, "item_group", group_id ); in load()
273 optional( jo, was_loaded, "count", item_count, 1 ); in load()
274 optional( jo, was_loaded, "required_container", container_id ); in load()
[all …]
H A Dharvest.cpp61 mandatory( jo, was_loaded, "drop", drop ); in load()
63 optional( jo, was_loaded, "type", type ); in load()
64 optional( jo, was_loaded, "base_num", base_num, { 1.0f, 1.0f } ); in load()
65 optional( jo, was_loaded, "scale_num", scale_num, { 0.0f, 0.0f } ); in load()
66 optional( jo, was_loaded, "max", max, 1000 ); in load()
67 optional( jo, was_loaded, "mass_ratio", mass_ratio, 0.00f ); in load()
68 optional( jo, was_loaded, "flags", flags ); in load()
69 optional( jo, was_loaded, "faults", faults ); in load()
96 mandatory( obj, was_loaded, "id", id ); in load()
97 mandatory( obj, was_loaded, "entries", entries_ ); in load()
[all …]
H A Ditem_category.cpp34 mandatory( jo, was_loaded, "id", id ); in load()
35 optional( jo, was_loaded, "flags", flags ); in load()
36 optional( jo, was_loaded, "filthy", filthy, false ); in load()
51 mandatory( jo, was_loaded, "id", id ); in load()
52 mandatory( jo, was_loaded, "name", name_ ); in load()
53 mandatory( jo, was_loaded, "sort_rank", sort_rank_ ); in load()
54 optional( jo, was_loaded, "priority_zones", zone_priority_ ); in load()
55 optional( jo, was_loaded, "zone", zone_, cata::nullopt ); in load()

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