Searched refs:was_positioned (Results 1 – 5 of 5) sorted by relevance
133 unsigned int was_positioned: 1; member
248 unsigned int was_positioned: 1; member
585 nw->was_positioned = true; in _GGDKDraw_CreateWindow()
930 nw->was_positioned = true; in _GXDraw_CreateWindow()3004 if ( !gdisp->top_offsets_set && ((GXWindow) gw)->was_positioned && in dispatchEvent()
3057 boolean was_positioned = this->positioned_yet; in setProposedLocation() local3059 if (was_positioned) dx = x - this->x; in setProposedLocation()3062 if (!was_positioned) return ; in setProposedLocation()