Searched refs:was_send_city_suppressed (Results 1 – 4 of 4) sorted by relevance
3073 bool was_send_city_suppressed = send_city_suppression(TRUE); in legacy_game_load() local3081 send_city_suppression(was_send_city_suppressed); in legacy_game_load()
553 bool was_send_city_suppressed, was_send_tile_suppressed; in savegame2_load_real() local556 was_send_city_suppressed = send_city_suppression(TRUE); in savegame2_load_real()603 send_city_suppression(was_send_city_suppressed); in savegame2_load_real()