Searched refs:was_user (Results 1 – 6 of 6) sorted by relevance
59 int was_user; in MY() local
568 int was_user; in MY() local587 was_user = GET_H_UBIT_V32 (); in MY()596 if (was_user) in MY()
58 int was_user; in MY() local
567 int was_user; in MY() local586 was_user = GET_H_UBIT_V32 (); in MY()595 if (was_user) in MY()
123 void move(Tile *, Tile *, bool was_user = true);
265 Game::move(Tile *t1, Tile *t2, bool was_user) in move() argument275 if (was_user) mark_user_move(); in move()