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Searched refs:waterfriction (Results 1 – 25 of 43) sorted by relevance

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/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/client/
H A Dpmove.h87 float waterfriction; member
H A Dcl_demo.c460 MSG_WriteFloat(&buf, movevars.waterfriction); in CL_Record_f()
H A Dcl_parse.c602 movevars.waterfriction = MSG_ReadFloat(); in CL_ParseServerData()
/dports/games/quakeforge/quakeforge-0.7.2/include/qw/
H A Dpmove.h87 float waterfriction; member
/dports/games/qwdtools/mvdsv-0.34/src/
H A Dpmove.h81 float waterfriction; member
H A Dsv_phys.c1131 movevars.waterfriction = sv_waterfriction.value; in SV_SetMoveVars()
H A Dpmove.c319 drop = speed * movevars.waterfriction * pmove.waterlevel * pm_frametime; in PM_Friction()
/dports/games/mvdsv/mvdsv-0.34/src/
H A Dpmove.h81 float waterfriction; member
H A Dpmove.c319 drop = speed * movevars.waterfriction * pmove.waterlevel * pm_frametime; in PM_Friction()
H A Dsv_phys.c1131 movevars.waterfriction = sv_waterfriction.value; in SV_SetMoveVars()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/
H A Dpmove.h94 float waterfriction; member
H A Dpmove.c366 drop += speed*movevars.waterfriction*waterlevel*frametime; in PM_Friction()
/dports/games/egoboo/egoboo-2.8.1/src/game/file_formats/
H A Dwawalite_file.h87 float waterfriction; member
H A Dwawalite_file.c171 pphys->waterfriction = fget_next_float( fileread ); in read_wawalite_physics()
413 fput_float( filewrite, "Water friction ( .85 ) :", pphys->waterfriction ); in write_wawalite_physics()
/dports/games/egoboo/egoboo-2.8.1/src/game/
H A Dphysics.h108 extern float waterfriction; ///< Water resistance
/dports/games/q2pro/q2pro/source/
H A Dcl_parse.c754 cl.pmp.waterfriction = 1; in CL_ParseServerData()
821 cl.pmp.waterfriction = 4; in CL_ParseServerData()
H A Dsv_main.c803 newcl->pmp.waterfriction = 4; in SVC_DirectConnect()
810 newcl->pmp.waterfriction = 1; in SVC_DirectConnect()
/dports/games/quakeforge/quakeforge-0.7.2/qw/source/
H A Dsv_init.c480 movevars.waterfriction = sv_waterfriction->value; in SV_SetMoveVars()
H A Dsv_demo.c447 MSG_WriteFloat (&buf, movevars.waterfriction); in SV_Record()
H A Dpmove.c378 drop += speed * movevars.waterfriction * waterlevel * frametime; in PM_Friction()
H A Dcl_demo.c690 MSG_WriteFloat (&buf, movevars.waterfriction); in demo_start_recording()
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A Dcl_parse.c512 movevars.waterfriction = MSG_ReadFloat(); in CL_ParseServerData()
525 movevars.waterfriction = 1; in CL_ParseServerData()
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/common/
H A Dpmove.c352 drop += speed * movevars.waterfriction * waterlevel * frametime; in PM_Friction()
/dports/games/q2pro/q2pro/include/
H A Dqcommon.h607 float waterfriction; member
/dports/games/libretro-tyrquake/tyrquake-e76477d/QW/server/
H A Dsv_phys.c928 movevars.waterfriction = sv_waterfriction.value; in SV_SetMoveVars()

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