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Searched refs:wave_fract (Results 1 – 4 of 4) sorted by relevance

/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/gme/
H A DNes_Fds_Apu.cpp30 wave_fract = fract_range; in reset()
226 int wave_fract = this->wave_fract; in run_until() local
227 blip_time_t delay = (wave_fract + freq - 1) / freq; in run_until()
256 wave_fract += fract_range - delay * freq; in run_until()
257 check( unsigned (fract_range - wave_fract) < freq ); in run_until()
261 if ( wave_fract > min_fract ) in run_until()
263 check( delay && delay == (wave_fract + freq - 1) / freq ); in run_until()
271 this->wave_fract = wave_fract - (end_time - (time - delay)) * freq; in run_until()
272 check( this->wave_fract > 0 ); in run_until()
H A DNes_Fds_Apu.h59 blip_time_t wave_fract; variable
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/
H A DNes_Fds_Apu.cpp30 wave_fract = fract_range; in reset()
226 int wave_fract = this->wave_fract; in run_until() local
227 blip_time_t delay = (wave_fract + freq - 1) / freq; in run_until()
256 wave_fract += fract_range - delay * freq; in run_until()
257 check( unsigned (fract_range - wave_fract) < freq ); in run_until()
261 if ( wave_fract > min_fract ) in run_until()
263 check( delay && delay == (wave_fract + freq - 1) / freq ); in run_until()
271 this->wave_fract = wave_fract - (end_time - (time - delay)) * freq; in run_until()
272 check( this->wave_fract > 0 ); in run_until()
H A DNes_Fds_Apu.h59 blip_time_t wave_fract; variable