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/dports/audio/musescore/MuseScore-3.6.1/aeolus/
H A Daeolus.cpp111 char* wavesPath = new char[n+1]; in init() local
112 strcpy(wavesPath, qPrintable(waves)); in init()
115 model = new Model (this, _midimap, stopsPath, "Aeolus", wavesPath); in init()