Searched refs:waypointAlreadyVisited (Results 1 – 2 of 2) sorted by relevance
118 monst->waypointAlreadyVisited[i] = rand_range(0, 1); in generateMonster()1165 && !monst->waypointAlreadyVisited[wpIndex] in isValidWanderDestination()1193 monst->waypointAlreadyVisited[rand_range(0, rogue.wpCount - 1)] = false; in chooseNewWanderDestination()1194 monst->waypointAlreadyVisited[rand_range(0, rogue.wpCount - 1)] = false; in chooseNewWanderDestination()1197 monst->waypointAlreadyVisited[monst->targetWaypointIndex] = true; in chooseNewWanderDestination()1203 monst->waypointAlreadyVisited[i] = 0; in chooseNewWanderDestination()1670 monst->waypointAlreadyVisited[theWaypointIndex] = false; in wanderToward()3972 follower->waypointAlreadyVisited[follower->targetWaypointIndex] = false; in demoteMonsterFromLeadership()
2172 boolean waypointAlreadyVisited[MAX_WAYPOINT_COUNT]; // checklist of waypoints member