Searched refs:wb_MinPoint (Results 1 – 1 of 1) sorted by relevance
4791 #define wb_MinPoint ((int32_t)2 << TILESHIFT) macro4795 #define wb_MinOffset (wb_MinPoint - ((int32_t)2 << TILESHIFT))4820 bounceDest = wb_MinPoint; in HandleWeaponBounce()