Searched refs:weapon_banks (Results 1 – 2 of 2) sorted by relevance
13469 int *weapon_banks = NULL; in sexp_has_weapon() local13488 weapon_banks = shipp->weapons.primary_bank_weapons; in sexp_has_weapon()13493 weapon_banks = shipp->weapons.secondary_bank_weapons; in sexp_has_weapon()13511 if (weapon_index == weapon_banks[i]) { in sexp_has_weapon()13519 if (weapon_index == weapon_banks[requested_bank]) { in sexp_has_weapon()
15212 int *weapon_banks = nullptr; in sexp_has_weapon() local15240 weapon_banks = shipp->weapons.primary_bank_weapons; in sexp_has_weapon()15245 weapon_banks = shipp->weapons.secondary_bank_weapons; in sexp_has_weapon()15263 if (weapon_index == weapon_banks[i]) { in sexp_has_weapon()15271 if (weapon_index == weapon_banks[requested_bank]) { in sexp_has_weapon()