Searched refs:weapon_choice (Results 1 – 11 of 11) sorted by relevance
/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/ |
H A D | job-data.h | 9 enum weapon_choice enum 32 weapon_choice wchoice; ///< how the weapon is chosen, if any
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H A D | newgame.cc | 1626 typedef pair<weapon_type, char_choice_restriction> weapon_choice; typedef 1629 const vector<weapon_choice>& weapons) in _fixup_weapon() 1633 for (weapon_choice choice : weapons) in _fixup_weapon() 1823 const vector<weapon_choice>& weapons) in _prompt_weapon() 1965 static vector<weapon_choice> _get_weapons(const newgame_def& ng) in _get_weapons() 1967 vector<weapon_choice> weapons; in _get_weapons() 1975 weapon_choice wp; in _get_weapons() 1990 weapon_choice wp; in _get_weapons() 2007 const vector<weapon_choice>& weapons) in _resolve_weapon() 2023 for (weapon_choice choice : weapons) in _resolve_weapon() [all …]
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/dports/games/wesnoth/wesnoth-1.14.17/src/whiteboard/ |
H A D | attack.cpp | 55 …team_index, bool hidden, unit& u, const map_location& target_hex, int weapon_choice, const pathfin… in attack() argument 59 weapon_choice_(weapon_choice), in attack()
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H A D | attack.hpp | 29 …_index, bool hidden, unit& mover, const map_location& target_hex, int weapon_choice, const pathfin…
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H A D | manager.hpp | 146 …temp_attack(const map_location& attacker_loc, const map_location& defender_loc, int weapon_choice);
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H A D | manager.cpp | 832 …_temp_attack(const map_location& attacker_loc, const map_location& defender_loc, int weapon_choice) in save_temp_attack() argument 836 assert(weapon_choice >= 0); in save_temp_attack() 871 …sa.queue_attack(sa.get_turn_num_of(*attacking_unit), *attacking_unit, defender_loc, weapon_choice,… in save_temp_attack()
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H A D | side_actions.cpp | 755 …_attack(size_t turn, unit& mover, const map_location& target_hex, int weapon_choice, const pathfin… in queue_attack() argument 757 …ke_shared<attack>(team_index(), hidden_, std::ref(mover), target_hex, weapon_choice, route, arrow,… in queue_attack()
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H A D | side_actions.hpp | 526 …ack(size_t turn_num, unit& mover, const map_location& target_hex, int weapon_choice, const pathfin…
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/dports/games/wesnoth/wesnoth-1.14.17/src/ |
H A D | mouse_events.hpp | 137 …oard_attack(const map_location& attacker_loc, const map_location& defender_loc, int weapon_choice);
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H A D | mouse_events.cpp | 1221 const map_location& attacker_loc, const map_location& defender_loc, int weapon_choice) in save_whiteboard_attack() argument 1246 pc_.get_whiteboard()->save_temp_attack(attacker_loc, defender_loc, weapon_choice); in save_whiteboard_attack()
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/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/test/stress/ |
H A D | qw.rc | 2015 function weapon_choice() 2041 c_persist.cached_wskill = weapon_choice()
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