/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | p_weapon.c | 1282 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1333 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun() 1338 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | p_weapon.c | 1380 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1442 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun() 1447 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quetoo/quetoo-0.6.1/src/qmass/ |
H A D | p_weapon.c | 941 void weapon_shotgun_fire(edict_t *ent){ in weapon_shotgun_fire() function 985 Weapon_Generic(ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | p_weapon.c | 1184 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1235 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/q2pro/q2pro/game/ |
H A D | p_weapon.c | 1184 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1235 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | p_weapon.c | 1184 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1235 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | p_weapon.c | 1165 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1216 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | p_weapon.c | 1215 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1266 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | p_weapon.c | 1215 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1266 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | p_weapon.c | 1184 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1235 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | p_weapon.c | 1215 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1266 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | p_weapon.c | 1050 void weapon_shotgun_fire(edict_t *ent){ in weapon_shotgun_fire() function 1097 Weapon_Generic(ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | p_weapon.c | 1215 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1266 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | p_weapon.c | 1215 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1266 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quetoo/quetoo-0.6.1/src/vanctf/ |
H A D | p_weapon.c | 1062 void weapon_shotgun_fire(edict_t *ent){ in weapon_shotgun_fire() function 1119 Weapon_Generic(ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | p_weapon.c | 1215 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1266 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | p_weapon.c | 1184 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1235 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | p_weapon.c | 1184 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1235 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quetoo/quetoo-0.6.1/src/baseq2/ |
H A D | p_weapon.c | 1018 void weapon_shotgun_fire(edict_t *ent){ in weapon_shotgun_fire() function 1065 Weapon_Generic(ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | p_weapon.c | 1184 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1235 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | p_weapon.c | 1674 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1725 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun() 1728 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | p_weapon.c | 1674 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1725 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun() 1728 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | p_weapon.c | 1321 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1372 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | p_weapon.c | 1138 weapon_shotgun_fire(edict_t * ent) in weapon_shotgun_fire() function 1199 Weapon_Generic(ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | p_weapon.c | 1234 void weapon_shotgun_fire (edict_t *ent) in weapon_shotgun_fire() function 1299 Weapon_Generic (ent, 7, 18, 36, 39, pause_frames, fire_frames, weapon_shotgun_fire); in Weapon_Shotgun()
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