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Searched refs:weaponshape (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/
H A Dactor_anim_process.cpp582 uint32 weaponshape = weapon->getShape(); in doHitSpecial() local
584 switch (weaponshape) { in doHitSpecial()
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_draw.c157 static const int weaponshape[NUMWEAPGRAPHICS] = variable
1320 shapenum = gunsstart + weaponshape[index] + locplayerstate->weaponframe; in DrawPlayerWeapon()
1345 shapenum = gunsstart + weaponshape[index] + locplayerstate->weaponframe; in DrawPlayerWeapon()