Searched refs:weaponskill (Results 1 – 8 of 8) sorted by relevance
86 void weaponskill::Save(outputfile& SaveFile) const in Save()91 void weaponskill::Load(inputfile& SaveFile) in Load()96 truth weaponskill::AddHit(int AddHits) in AddHit()116 truth weaponskill::SubHit(int SubHits) in SubHit()161 weaponskill::Save(SaveFile); in Save()167 weaponskill::Load(SaveFile); in Load()171 truth weaponskill::Tick() in Tick()
21 class weaponskill24 weaponskill() : Level(0), Hits(0), HitCounter(0) { } in weaponskill() function41 class cweaponskill : public weaponskill65 class sweaponskill : public weaponskill
1841 int weaponskill = getWeaponSkill(stats[clientnum]->weapon); in displayAttackPower() local1843 if ( weaponskill == PRO_RANGED ) in displayAttackPower()1861 output[4] = (attack / 2) * (100 - stats[clientnum]->PROFICIENCIES[weaponskill]) / 100.f; in displayAttackPower()1877 output[4] = (attack / 2) * (100 - stats[clientnum]->PROFICIENCIES[weaponskill]) / 100.f; in displayAttackPower()1904 else if ( (weaponskill >= PRO_SWORD && weaponskill <= PRO_POLEARM) ) in displayAttackPower()1912 if ( weaponskill == PRO_AXE ) in displayAttackPower()1918 if ( weaponskill == PRO_POLEARM ) in displayAttackPower()1920 output[4] = (attack / 3) * (100 - stats[clientnum]->PROFICIENCIES[weaponskill]) / 100.f; in displayAttackPower()1924 output[4] = (attack / 2) * (100 - stats[clientnum]->PROFICIENCIES[weaponskill]) / 100.f; in displayAttackPower()
5835 int weaponskill = -1; in attack() local7271 weaponskill = -1; in attack()7275 weaponskill = PRO_UNARMED; in attack()7287 else if ( weaponskill >= 0 ) in attack()7363 else if ( weaponskill >= 0 ) in attack()7382 if ( weaponskill == PRO_AXE ) in attack()7445 …if ( (weaponskill >= PRO_SWORD && weaponskill < PRO_SHIELD && !gungnir) || weaponskill == PRO_UNAR… in attack()7513 && ((weaponskill >= PRO_SWORD && weaponskill <= PRO_POLEARM) || weaponskill == PRO_UNARMED) ) in attack()7590 if ( weaponskill != PRO_AXE ) in attack()7684 if ( behavior == &actPlayer && ((weaponskill >= PRO_SWORD && weaponskill <= PRO_POLEARM) in attack()[all …]
25 * Fixed a bug in the weaponskill code
138 * Mistress' weaponskill increased
1504 * Optimized weaponskill::Tick(), Regenerate functions, MainMaterial handling routines,
608 * Fixed a bug in the weaponskill code