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Searched refs:wearing_ego (Results 1 – 7 of 7) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dactor.cc214 || wearing_ego(EQ_ALL_ARMOUR, SPARM_PRESERVATION, calc_unid)); in res_corr()
255 return items && (wearing_ego(EQ_ALL_ARMOUR, SPARM_ARCHMAGI, calc_unid) in archmagi()
286 (wearing_ego(EQ_CLOAK, SPARM_HARM, calc_unid) in extra_harm()
302 return wearing_ego(EQ_CLOAK, SPARM_INVISIBILITY, calc_unid) in evokable_invis()
314 + wearing_ego(EQ_ALL_ARMOUR, SPARM_FLYING, calc_unid) in equip_flight()
324 ss += wearing_ego(EQ_ALL_ARMOUR, SPARM_SPIRIT_SHIELD, calc_unid); in spirit_shield()
337 (wearing_ego(EQ_ALL_ARMOUR, SPARM_RAMPAGING, calc_unid) in rampaging()
H A Dplayer.cc697 if (you.wearing_ego(EQ_CLOAK, SPARM_SHADOWS)) in update_vision_range()
1255 rf += you.wearing_ego(EQ_ALL_ARMOUR, SPARM_FIRE_RESISTANCE); in player_res_fire()
1256 rf += you.wearing_ego(EQ_ALL_ARMOUR, SPARM_RESISTANCE); in player_res_fire()
1356 rc += you.wearing_ego(EQ_ALL_ARMOUR, SPARM_COLD_RESISTANCE); in player_res_cold()
1357 rc += you.wearing_ego(EQ_ALL_ARMOUR, SPARM_RESISTANCE); in player_res_cold()
1706 pl += you.wearing_ego(EQ_ALL_ARMOUR, SPARM_POSITIVE_ENERGY); in player_prot_life()
1756 mv += you.wearing_ego(EQ_ALL_ARMOUR, SPARM_PONDEROUSNESS); in player_movement_speed()
3376 if (you.wearing_ego(EQ_GLOVES, SPARM_ARCHERY) && ranged) in slaying_bonus()
5482 || you.wearing_ego(EQ_ALL_ARMOUR, SPARM_REPULSION) in missile_repulsion()
6242 rm += WL_PIP * you.wearing_ego(EQ_ALL_ARMOUR, SPARM_WILLPOWER, in player_willpower()
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H A Dactor.h122 virtual int wearing_ego(equipment_type slot, int sub_type,
H A Dmonster.h284 int wearing_ego(equipment_type slot, int type, bool calc_unid = true) const
H A Dplayer.h654 int wearing_ego(equipment_type slot, int type, bool calc_unid = true) const
H A Dmonster.cc5175 else if (wearing_ego(EQ_ALL_ARMOUR, SPARM_SEE_INVISIBLE)) in can_see_invisible()
5704 if (wearing_ego(EQ_ALL_ARMOUR, SPARM_PONDEROUSNESS)) in action_energy()
H A Dmon-util.cc517 int monster::wearing_ego(equipment_type slot, int special, bool calc_unid) const in wearing_ego() function in monster