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Searched refs:white_pix (Results 1 – 6 of 6) sorted by relevance

/dports/games/xtrojka/xtrojka123/
H A Dpics.c71 Pixel black_pix, white_pix; in init_bitmaps() local
76 white_pix = WhitePixel(XtDisplay(main_screen), 0); in init_bitmaps()
88 leftpillar_height, black_pix, white_pix); in init_bitmaps()
91 rightpillar_height, black_pix, white_pix); in init_bitmaps()
96 new_height, black_pix, white_pix); in init_bitmaps()
99 title_height, black_pix, white_pix); in init_bitmaps()
/dports/net/mpich2/mpich2-1.5/src/mpe2/src/graphics/src/
H A Dxcolor.c102 PixVal white_pixel, black_pixel, pix, white_pix, black_pix; local
134 XBAllocBW( XBWin, &white_pix, &black_pix );
140 XBWin->cmapping[i] = white_pix;
289 int XBGetBaseColor( XBWin, white_pix, black_pix ) in XBGetBaseColor() argument
291 PixVal *white_pix, *black_pix;
293 *white_pix = XBWin->cmapping[WHITE];
/dports/games/flying/flying-6.20/
H A Dxgraph.C495 unsigned long white_pix=0; in AllocColors() local
502 white_pix = GetAllocatedPixel( "ivory" ); in AllocColors()
503 if (!white_pix) { in AllocColors()
507 values.foreground = (white_pix^ball_pix[0]); in AllocColors()
515 if (deluxe) values.foreground = white_pix^ball_pix[col&COLOR_MASK]; in AllocColors()
/dports/net/x11vnc/x11vnc-0.9.16/src/
H A Dunixpw.c361 static unsigned long black_pix = 0, white_pix = 1, set = 0; in white_pixel() local
368 white_pix = WhitePixel(dpy, scr); in white_pixel()
373 return (int) white_pix; in white_pixel()
382 static unsigned long black_pix = 0, white_pix = 1, set = 0; in black_pixel() local
389 white_pix = WhitePixel(dpy, scr); in black_pixel()
/dports/games/searchandrescue/searchandrescue_1.4.0/sar/
H A Dgwx.c1015 Pixel white_pix = display->white_pix; in GWSetWindowIconFile() local
1069 white_pix, /* Border color */ in GWSetWindowIconFile()
2067 display->white_pix = WhitePixel(display->display, vi->screen); in GWInit()
4907 Pixel black_pix, white_pix; in GWCursorNew() local
4922 white_pix = display->white_pix; in GWCursorNew()
4970 fg_c.pixel = white_pix; in GWCursorNew()
5007 gcv.foreground = white_pix; in GWCursorNew()
H A Dgw.h402 white_pix; member