Searched refs:wi_animdef_c (Results 1 – 3 of 3) sorted by relevance
224 wi_animdef_c *a = new wi_animdef_c(buffer_animdef); in DDF_GameAddAnim()606 wi_animdef_c::wi_animdef_c() in wi_animdef_c() function in wi_animdef_c614 wi_animdef_c::wi_animdef_c(wi_animdef_c &rhs) in wi_animdef_c() function in wi_animdef_c622 wi_animdef_c::~wi_animdef_c() in ~wi_animdef_c()629 void wi_animdef_c::Copy(wi_animdef_c &src) in Copy()639 void wi_animdef_c::Default() in Default()651 wi_animdef_c& wi_animdef_c::operator=(wi_animdef_c &rhs) in operator =()690 wi_animdef_c *a = *(wi_animdef_c**)obj; in CleanupObject()704 wi_animdef_c *a; in Copy()705 wi_animdef_c *a2; in Copy()[all …]
108 class wi_animdef_c120 wi_animdef_c();121 wi_animdef_c(wi_animdef_c &rhs);122 ~wi_animdef_c();125 wi_animdef_c& operator=(wi_animdef_c &rhs);129 void Copy(wi_animdef_c &rhs);145 int Insert(wi_animdef_c *a) { return InsertObject((void*)&a); } in Insert()147 wi_animdef_c* operator[](int idx) { return *(wi_animdef_c**)FetchObject(idx); }
226 wi_animdef_c *info;262 void Load(wi_animdef_c *def) in Load()1416 if (a->info->type == wi_animdef_c::WI_LEVEL) in WI_Drawer()