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Searched refs:wi_animdef_c (Results 1 – 3 of 3) sorted by relevance

/dports/games/edge/Edge-1.35-source/ddf/
H A Dgame.cc224 wi_animdef_c *a = new wi_animdef_c(buffer_animdef); in DDF_GameAddAnim()
606 wi_animdef_c::wi_animdef_c() in wi_animdef_c() function in wi_animdef_c
614 wi_animdef_c::wi_animdef_c(wi_animdef_c &rhs) in wi_animdef_c() function in wi_animdef_c
622 wi_animdef_c::~wi_animdef_c() in ~wi_animdef_c()
629 void wi_animdef_c::Copy(wi_animdef_c &src) in Copy()
639 void wi_animdef_c::Default() in Default()
651 wi_animdef_c& wi_animdef_c::operator=(wi_animdef_c &rhs) in operator =()
690 wi_animdef_c *a = *(wi_animdef_c**)obj; in CleanupObject()
704 wi_animdef_c *a; in Copy()
705 wi_animdef_c *a2; in Copy()
[all …]
H A Dgame.h108 class wi_animdef_c
120 wi_animdef_c();
121 wi_animdef_c(wi_animdef_c &rhs);
122 ~wi_animdef_c();
125 wi_animdef_c& operator=(wi_animdef_c &rhs);
129 void Copy(wi_animdef_c &rhs);
145 int Insert(wi_animdef_c *a) { return InsertObject((void*)&a); } in Insert()
147 wi_animdef_c* operator[](int idx) { return *(wi_animdef_c**)FetchObject(idx); }
/dports/games/edge/Edge-1.35-source/src/
H A Df_interm.cc226 wi_animdef_c *info;
262 void Load(wi_animdef_c *def) in Load()
1416 if (a->info->type == wi_animdef_c::WI_LEVEL) in WI_Drawer()