Searched refs:will_rush_tux (Results 1 – 9 of 9) sorted by relevance
/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lvledit/ |
H A D | lvledit_enemy.c | 286 sprintf(suggested_val, "%s", en->will_rush_tux ? _("yes") : _("no")); in edit_special_force_info() 296 en->will_rush_tux = 1; in edit_special_force_info() 300 en->will_rush_tux = 0; in edit_special_force_info()
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/lua/ |
H A D | luaFD_npc.c | 264 self->enemy_ref->will_rush_tux = flag; in LUAFD_DOC() 283 lua_pushboolean(L, self->enemy_ref->will_rush_tux); in LUAFD_DOC()
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/src/ |
H A D | enemy.c | 342 this_enemy->will_rush_tux = FALSE; in enemy_new() 1501 if (ThisRobot->will_rush_tux && ThisRobot->virt_pos.z != -1 && can_see_tux(ThisRobot) in state_machine_situational_transitions() 1508 if (!ThisRobot->will_rush_tux) in state_machine_situational_transitions() 1513 ThisRobot->will_rush_tux = 0; in state_machine_situational_transitions() 1904 ThisRobot->will_rush_tux = FALSE; in state_machine_rush_tux_and_open_talk()
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H A D | struct.h | 447 …uint8_t will_rush_tux; // will this robot approach the Tux on sight and open communicatio… member
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H A D | lua.c | 780 en->will_rush_tux = cmd; in lua_set_rush_tux() 787 lua_pushboolean(L, en->will_rush_tux); in lua_will_rush_tux()
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H A D | chat.c | 171 new_chat_context->partner_started = partner->will_rush_tux; in chat_create_context()
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H A D | action.c | 548 dummy_enemy.will_rush_tux = FALSE; in act_terminal()
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H A D | map.c | 1759 autostr_append(s_forces_str, "RushTux=%d ", en->will_rush_tux); in save_special_forces() 1921 …ReadValueFromStringWithDefault(special_droid, "RushTux=", "%hu", "0", &(newen->will_rush_tux), spe… in GetThisLevelsSpecialForces()
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/dports/games/freedroidrpg/freedroidrpg-0.16.1/ |
H A D | ChangeLog | 6394 Fix bug in will_rush_tux
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