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Searched refs:winZ (Results 1 – 25 of 62) sorted by relevance

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/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/GLU/
H A Dprojection.py25 winZ = _simple.GLdouble( 0.0 )
29 winX,winY,winZ,
35 return winX.value, winY.value, winZ.value
38 def gluUnProject( baseFunction, winX, winY, winZ, model=None, proj=None, view=None ): argument
56 winX,winY,winZ,
66 winX, winY, winZ, clipW, argument
88 winX,winY,winZ,
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/GLU/
H A Dprojection.py25 winZ = _simple.GLdouble( 0.0 )
29 winX,winY,winZ,
35 return winX.value, winY.value, winZ.value
38 def gluUnProject( baseFunction, winX, winY, winZ, model=None, proj=None, view=None ): argument
56 winX,winY,winZ,
66 winX, winY, winZ, clipW, argument
88 winX,winY,winZ,
/dports/graphics/jogamp-jogl/jogl/make/config/jogl/
H A Dglu-CustomJavaCode-base.java1342 public boolean gluUnProject(float winX, float winY, float winZ, float[] model, int model_offset, fl… in gluUnProject() argument
1343 …return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_o… in gluUnProject()
1349 public boolean gluUnProject(float winX, float winY, float winZ, java.nio.FloatBuffer model, java.ni… in gluUnProject() argument
1350 return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos); in gluUnProject()
1356 public boolean gluUnProject4(float winX, float winY, float winZ, float clipW, float[] model, int mo… in gluUnProject4() argument
1357 …return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view… in gluUnProject4()
1363 public boolean gluUnProject4(float winX, float winY, float winZ, float clipW, java.nio.FloatBuffer … in gluUnProject4() argument
1364 return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos); in gluUnProject4()
1406 public boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset… in gluUnProject() argument
1410 …boolean res = project.gluUnProject((float)winX, (float)winY, (float)winZ, f_model, 0, f_proj, 0, v… in gluUnProject()
[all …]
H A Dglu-CustomJavaCode-gl2.java174 public final boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_… in gluUnProject() argument
175 …return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_o… in gluUnProject()
181 public final boolean gluUnProject(double winX, double winY, double winZ, DoubleBuffer model, Double… in gluUnProject() argument
182 return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos); in gluUnProject()
188 public final boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] mo… in gluUnProject4() argument
189 …return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view… in gluUnProject4()
195 public final boolean gluUnProject4(double winX, double winY, double winZ, double clipW, DoubleBuffe… in gluUnProject4() argument
196 return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos); in gluUnProject4()
/dports/graphics/jogamp-jogl/jogl/src/test/com/jogamp/opengl/test/junit/graph/demos/
H A DGPURendererListenerBase01.java154 final float[] winZ, final float[] objPos) { in mapWin2ObjectCoords() argument
155 winZ[0] = (1f/zNear-1f/orthoDist)/(1f/zNear-1f/zFar); in mapWin2ObjectCoords()
156 pmv.gluUnProject(orthoX, orthoY, winZ[0], view, 0, objPos, 0); in mapWin2ObjectCoords()
171 final float[] winZ = new float[1]; in reshape() local
174 mapWin2ObjectCoords(pmv, view, zNear, zFar, 0f, 0f, orthoDist, winZ, obj00Coord); in reshape()
175 …: mapped.00: [%f, %f, %f], winZ %f -> [%f, %f, %f]%n", 0f, 0f, orthoDist, winZ[0], obj00Coord[0], … in reshape()
177 mapWin2ObjectCoords(pmv, view, zNear, zFar, width, height, orthoDist, winZ, obj11Coord); in reshape()
178 … %f], winZ %f -> [%f, %f, %f]%n", (float)width, (float)height, orthoDist, winZ[0], obj11Coord[0], … in reshape()
/dports/lang/smalltalk/smalltalk-3.2.5/packages/opengl/
H A DgstGlu.c90 GLdouble winX, winY, winZ ; in gst_opengl_gluProject() local
103 if(GL_TRUE == gluProject (objX, objY, objZ, pmodel, pproj, pvport, &winX, &winY, &winZ)) in gst_opengl_gluProject()
108 vm_proxy->OOPAtPut(result, 2, vm_proxy->floatToOOP(winZ)) ; in gst_opengl_gluProject()
113 OOP gst_opengl_gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, OOP modelMatrix, OOP proj… in gst_opengl_gluUnProject() argument
128 if(GL_TRUE == gluUnProject (winX, winY, winZ, pmodel, pproj, pvport, &objX, &objY, &objZ)) in gst_opengl_gluUnProject()
142 OOP gst_opengl_gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW,
159 …if(GL_TRUE == gluUnProject4 (winX, winY, winZ, clipW, model, projection, viewport, nearVal, farVal…
/dports/devel/simgear/simgear-2020.3.11/simgear/scene/util/
H A Dproject.cxx31 GLdouble* winX, GLdouble* winY, GLdouble* winZ) in project() argument
43 *winX = result.x(); *winY = result.y(); *winZ = result.z(); in project()
H A Dproject.hxx28 GLdouble* winX, GLdouble* winY, GLdouble* winZ);
/dports/graphics/jogamp-jogl/jogl/src/test/com/jogamp/opengl/test/junit/graph/demos/ui/
H A DSceneUIController.java314 final float[] winZ, final float[] objPos) { in mapWin2ObjectCoords() argument
315 winZ[0] = FloatUtil.getOrthoWinZ(orthoDist, zNear, zFar); in mapWin2ObjectCoords()
316 pmv.gluUnProject(orthoX, orthoY, winZ[0], view, 0, objPos, 0); in mapWin2ObjectCoords()
337 final float[] winZ = new float[1]; in reshape() local
339 mapWin2ObjectCoords(pmv, viewport, zNear, zFar, 0f, 0f, orthoDist, winZ, obj00Coord); in reshape()
340 …: mapped.00: [%f, %f, %f], winZ %f -> [%f, %f, %f]%n", 0f, 0f, orthoDist, winZ[0], obj00Coord[0], … in reshape()
342 … mapWin2ObjectCoords(pmv, viewport, zNear, zFar, width, height, orthoDist, winZ, obj11Coord); in reshape()
343 … %f], winZ %f -> [%f, %f, %f]%n", (float)width, (float)height, orthoDist, winZ[0], obj11Coord[0], … in reshape()
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/
H A Dglu-CustomJavaCode.java1028 public boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offset… in gluUnProject() argument
1029 …return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_o… in gluUnProject()
1035 public boolean gluUnProject(double winX, double winY, double winZ, java.nio.DoubleBuffer model, jav… in gluUnProject() argument
1036 return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos); in gluUnProject()
1042 public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, i… in gluUnProject4() argument
1043 …return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view… in gluUnProject4()
1049 public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, java.nio.DoubleBu… in gluUnProject4() argument
1050 return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos); in gluUnProject4()
/dports/graphics/gource/gource-0.51/src/core/
H A Ddisplay.cpp631 GLdouble winX, winY, winZ; in project() local
637 gluProject( pos.x, pos.y, pos.z, modelview, projection, viewport, &winX, &winY, &winZ); in project()
641 return vec3((float) winX, (float) winY, (float) winZ); in project()
648 GLfloat winX, winY, winZ; in unproject() local
657 glReadPixels( int(winX), int(winY), 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ ); in unproject()
658 gluUnProject( winX, winY, winZ, modelview, projection, viewport, &posX, &posY, &posZ); in unproject()
/dports/sysutils/logstalgia/Logstalgia-logstalgia-1.1.2/src/core/
H A Ddisplay.cpp631 GLdouble winX, winY, winZ; in project() local
637 gluProject( pos.x, pos.y, pos.z, modelview, projection, viewport, &winX, &winY, &winZ); in project()
641 return vec3((float) winX, (float) winY, (float) winZ); in project()
648 GLfloat winX, winY, winZ; in unproject() local
657 glReadPixels( int(winX), int(winY), 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ ); in unproject()
658 gluUnProject( winX, winY, winZ, modelview, projection, viewport, &posX, &posY, &posZ); in unproject()
/dports/math/sisl/SISL-SISL-4.6.0-44-g9114631/examples/viewer/src/
H A Dmouse.cpp91 GLfloat winX, winY, winZ; in draw_cursor() local
100 glReadPixels( x, int(winY), 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &winZ ); in draw_cursor()
102 gluUnProject(winX, winY, winZ, in draw_cursor()
/dports/cad/PrusaSlicer/PrusaSlicer-version_2.3.3/src/libigl/igl/opengl2/
H A Dunproject.cpp19 const double winZ, in unproject() argument
25 igl::opengl2::unproject(Eigen::Vector3d(winX,winY,winZ),obj); in unproject()
H A Dproject.cpp20 double* winZ) in project() argument
30 int ret = gluProject(objX,objY,objZ,MV,P,VP,winX,winY,winZ); in project()
H A Dunproject.h26 const double winZ,
H A Dproject.h29 double* winZ);
/dports/graphics/jogamp-jogl/jogl/make/stub_includes/opengl/GL/
H A Dglu.h332 …e *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
349 GLAPI GLint APIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *mod…
350 GLAPI GLint APIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, co…
393 …e *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
410 typedef GLint (APIENTRYP PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, const G…
411 typedef GLint (APIENTRYP PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLdoub…
/dports/graphics/jogl/jogl-1.1.1_9/jogl/make/stub_includes/opengl/GL/
H A Dglu.h323 …e *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
340 GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *m…
341 GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, …
384 …e *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
401 typedef GLint (GLAPIENTRY * PFNGLUUNPROJECTPROC) (GLdouble winX, GLdouble winY, GLdouble winZ, cons…
402 typedef GLint (GLAPIENTRY * PFNGLUUNPROJECT4PROC) (GLdouble winX, GLdouble winY, GLdouble winZ, GLd…
/dports/graphics/jogl/jogl-1.1.1_9/jogl/build/gensrc/classes/javax/media/opengl/glu/
H A DGLU.java1212 …public boolean gluUnProject(double winX, double winY, double winZ, double[] model, int model_offse… in gluUnProject() argument
1213 …return project.gluUnProject(winX, winY, winZ, model, model_offset, proj, proj_offset, view, view_o… in gluUnProject()
1219 …public boolean gluUnProject(double winX, double winY, double winZ, java.nio.DoubleBuffer model, ja… in gluUnProject() argument
1220 return project.gluUnProject(winX, winY, winZ, model, proj, view, objPos); in gluUnProject()
1226 …public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, double[] model, … in gluUnProject4() argument
1227 …return project.gluUnProject4(winX, winY, winZ, clipW, model, model_offset, proj, proj_offset, view… in gluUnProject4()
1233 …public boolean gluUnProject4(double winX, double winY, double winZ, double clipW, java.nio.DoubleB… in gluUnProject4() argument
1234 … return project.gluUnProject4(winX, winY, winZ, clipW, model, proj, view, nearVal, farVal, objPos); in gluUnProject4()
/dports/lang/erlang-wx/otp-OTP-24.1.7/lib/wx/c_src/gen/
H A Dglu_nif.cpp384 GLdouble winZ; in ecb_gluProject() local
464 result = wegluProject(objX,objY,objZ,model,proj,view,&winX,&winY,&winZ); in ecb_gluProject()
469 enif_make_double(env, winZ) ); in ecb_gluProject()
566 GLdouble winZ; in ecb_gluUnProject() local
575 if(!enif_get_double(env, argv[2], &winZ)) Badarg(5035,"winZ"); in ecb_gluUnProject()
652 result = wegluUnProject(winX,winY,winZ,model,proj,view,&objX,&objY,&objZ); in ecb_gluUnProject()
668 GLdouble winZ; in ecb_gluUnProject4() local
681 if(!enif_get_double(env, argv[2], &winZ)) Badarg(5036,"winZ"); in ecb_gluUnProject4()
761 …result = wegluUnProject4(winX,winY,winZ,clipW,model,proj,view,nearVal,farVal,&objX,&objY,&objZ,&ob… in ecb_gluUnProject4()
/dports/lang/erlang-runtime24/otp-OTP-24.1.7/lib/wx/c_src/gen/
H A Dglu_nif.cpp384 GLdouble winZ; in ecb_gluProject() local
464 result = wegluProject(objX,objY,objZ,model,proj,view,&winX,&winY,&winZ); in ecb_gluProject()
469 enif_make_double(env, winZ) ); in ecb_gluProject()
566 GLdouble winZ; in ecb_gluUnProject() local
575 if(!enif_get_double(env, argv[2], &winZ)) Badarg(5035,"winZ"); in ecb_gluUnProject()
652 result = wegluUnProject(winX,winY,winZ,model,proj,view,&objX,&objY,&objZ); in ecb_gluUnProject()
668 GLdouble winZ; in ecb_gluUnProject4() local
681 if(!enif_get_double(env, argv[2], &winZ)) Badarg(5036,"winZ"); in ecb_gluUnProject4()
761 …result = wegluUnProject4(winX,winY,winZ,clipW,model,proj,view,nearVal,farVal,&objX,&objY,&objZ,&ob… in ecb_gluUnProject4()
/dports/lang/erlang/otp-OTP-24.1.7/lib/wx/c_src/gen/
H A Dglu_nif.cpp384 GLdouble winZ; in ecb_gluProject() local
464 result = wegluProject(objX,objY,objZ,model,proj,view,&winX,&winY,&winZ); in ecb_gluProject()
469 enif_make_double(env, winZ) ); in ecb_gluProject()
566 GLdouble winZ; in ecb_gluUnProject() local
575 if(!enif_get_double(env, argv[2], &winZ)) Badarg(5035,"winZ"); in ecb_gluUnProject()
652 result = wegluUnProject(winX,winY,winZ,model,proj,view,&objX,&objY,&objZ); in ecb_gluUnProject()
668 GLdouble winZ; in ecb_gluUnProject4() local
681 if(!enif_get_double(env, argv[2], &winZ)) Badarg(5036,"winZ"); in ecb_gluUnProject4()
761 …result = wegluUnProject4(winX,winY,winZ,clipW,model,proj,view,nearVal,farVal,&objX,&objY,&objZ,&ob… in ecb_gluUnProject4()
/dports/lang/erlang-java/otp-OTP-24.1.7/lib/wx/c_src/gen/
H A Dglu_nif.cpp384 GLdouble winZ; in ecb_gluProject() local
464 result = wegluProject(objX,objY,objZ,model,proj,view,&winX,&winY,&winZ); in ecb_gluProject()
469 enif_make_double(env, winZ) ); in ecb_gluProject()
566 GLdouble winZ; in ecb_gluUnProject() local
575 if(!enif_get_double(env, argv[2], &winZ)) Badarg(5035,"winZ"); in ecb_gluUnProject()
652 result = wegluUnProject(winX,winY,winZ,model,proj,view,&objX,&objY,&objZ); in ecb_gluUnProject()
668 GLdouble winZ; in ecb_gluUnProject4() local
681 if(!enif_get_double(env, argv[2], &winZ)) Badarg(5036,"winZ"); in ecb_gluUnProject4()
761 …result = wegluUnProject4(winX,winY,winZ,clipW,model,proj,view,nearVal,farVal,&objX,&objY,&objZ,&ob… in ecb_gluUnProject4()
/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dglbuild.h104 …e *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ);
106 … (APIENTRY * bgluUnProjectProcPtr)(GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble * m…

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